From: tsrken@voicenet.com visit tsr's nes archive! http://www.voicenet.com/~tsrken/nes NES-LN-USA Capcom(r) USA Little Nemo - The Dream Master(tm) Instruction manual --- Getting started 1. Insert the Little Nemo the DREAM MASTER GAME PAK and turn on your Nintendo Entertainment System. The title sequence will appear. At this point you will choose to start a new game by pressing the START button. 2. You will begin the game in the first dream area, the mushroom forest. --- Controlling Little Nemo The controls for Little Nemo are quite simple, but true mastery takes great timing and skill. Pushing RIGHT or LEFT on the control pad moves Nemo right or left. This works when he is jumping or falling. Pushing UP will move Nemo up (only if he is in/on a creature that can move in that direction). Pushing DOWN will make Nemo duck down, or move him in that direction if hs is/on a creature that can move in that direction. START pauses the game. SELECT turns the player back into Nemo (child character). A Button - makes Nemo jump. B Button - when Nemo, he throws candy. When he is/on a creature, it will make the creature use its natural defense. Not all ceratures have a defense. --- Playing the game Little Nemo is given an endless bag of candy by the princess of Slumberland. He can use this candy two ways. The first use for the candy is to throw it at certain creatures that are encountered in all areas of the game. After the creature chews three pieces of candy, it will blow a bubble. When this happens, Little Nemo can either ride or "become" the creature. Some of these animals have an ability to defend themselves. You will discover these abilities as you play the game. The other use for the candy is to momentarily stun creatures that cannot be ridden or imitated. This action will not dispatch the enemy charcters. It will only slow them down. --- The Little Nemo story Little Nemo is invited to the royal palace of the King of Slumberland. Along the way he has many adventures in a land where dreams are real, and danger is everywhere. The good King of Slumberland has been kidnapped by the wicked King of Nightmares. Can you help Little Nemo rescue the good King, and restore peace to the land of dreams? --- Nemo's friends These creatures will give Nemo a ride when they are fed candy. Hermit crab Gorilla Hornet Frog Lizard Mole --- Enemy characters Flying fish Army ant Float-fiend Snail Stumper ===