Leviathan Copyright/Publisher: English Software, Release Year: 1987, Categorie: Space Diagonal Scroll, Number Of Players: 1 INTRODUCTION A space game inspired by the ZZ Top video "Rough Boy". Featuring: - Left and right diagonal scrolling landscapes. - Totally manoeuvrable Leviathan spaceship: It flies, it shoots, it flips! - True perspective graphics: Be amazed as Leviathan passes behind land based hazards. Ground cannon, flack machines, lightning bolters and masses of aliens. Dazzling music, continuous sound effects and progressive skill levels. SCENARIO Leviathan takes you thirty-three seconds into the future, where pop videos inspire crazy fantasies in the minds of ordinary people. Your objective (we were going to call it a mission, but thatīs a bit pretentious, donīt you think?) is to seek out and destroy enemy ships in three excitingly different planet zones: MOONSCAPE (Leviathan master program) CITYSCAPE (Landscape one) GREEKSCAPE (Landscape two) GAMEPLAY Each zone must be crossed, Leviathan destroying all the enemy ships in each zone within the allotted time. If successful, select the next skill level, or cross to the next zone, if you dare. You have limited fuel (audible warnings will keep you on your toes), unlimited missiles, five lives plus a bonus life every 5.000 points, and most have the will to succeed! Extra fuel can be collected by landing on the arrows near the fuel pods in the cityscape, and in all three scapes you can shoot the spinning fuel cubes (FCUBES) in the space sectors. Watch the diagonal arrows flashing green to guide you in the right direction to find those elusive aliens, and keep your three smart bombs in reserve: You can use them to eliminate all your enemies! (Smart bombs that also blow themselves to smithereens arenīt really that smart, but they do play their small part in the short history of space shoot-em-ups). THe timer will monitor your gameplay: If it runs out, you will just have to start again, Sorry! JOYSTICK CONTROLS Use a joystick in port two. During the title screen mode, push the button to go on to the option screen. Use the joystick/button to select game options on the option screen. In the cityscape, after landing to refuel, push the button to take off again. KEYBOARD CONTROLS [F1] key will reset your game to the option screen. [F3] key will reset your game to the title page and title music, which is a pretty smart tune (one of Daveīs best!). [F5] key will jump to the Hi-Score screen. [F7] key toggles pause mode on/off. [SPACE] will explode three smart bombs in each game, so use them wisely. FURTHER INFORMATION For those who are just too impatient, wanting to know the exact shape, colour and appearance of all your enemies, before youīve even been confronted by them, watch the central monitor at the start of each new game: Behold and fear ten different aliens for all to see! CREDITS Programmed by Michael Hedley Graphics by Richard Hare, Colin Brown, Michael Hedley, Paul Docherty and Mark Kelly. Music and sound fx by David Whittaker. Game idea by Philip Morris Game title by Ralph Frumin Copyright 1987 English Software Tm.