Atari 400/800/XL/XE/XEGS systems

KARATEKA

· It’s possible to fall off the cliff (picture #1).

· If you push your opponent backwards through the main entrance, you’ll advance to the next level.  {Scott Stilphen}

· Your opponent can’t trigger the spike gate to come down (only you can), but it’s possible to get him temporarily trapped behind it (picture #2).

· It’s possible to keep Akuma in the final room (picture #3) and defeat him there (picture #5), but you'll only be able to push him back so far.

· If Akuma beats you, he will look back towards the Princess (from whatever room he’s in - picture #3) just before the screen fades out.

· After defeating Akuma, run up to the Princess (picture #5) – don’t walk!  If you do, she’ll kill you (picture #4).  When you beat the game, a message will appear (picture #6).

· BUG: When you’re fighing Akuma in the last room, the last 4 health indicators for him will be distorted.  This becomes more apparent when there’s 4 or less indicators left (picture #7).  {Scott Stilphen}

 


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