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Game ID: 39
Console / System: ColecoVision
Title: Ms. Space Fury
Scarcity (loose): 6
Value in USD (loose): 40
Scarcity (complete): 0
Value in USD (complete): 0
Publisher: Digital Press
Section: 3
Designer: Daniel Bienvenu
Designer 2: Sylvain de Chantal
Exceptional: +
Description: Original concept by Joe Santulli. Released in 2001 to celebrate Digital Press' tenth year publishing. Sold at the 2001 Classic Gaming Expo, approximately 75 of these cartridges were made. There is a complete instruction manual for this game as well (and it looks like an old Coleco manual).
Easter eggs: a) Press 3-2-6 when you are on the "Today's High Score" screen (which btw, spells out DAN on a phone keypad, for the programmer, Daniel Bienvenu.). You’ll unlock a super-easy 1-player version at skill level 4. b) At the options screen, press “#” to see the “Today’s High Score” screen. This is not mentioned in the manual. c) At the high score screen, pressing “*” causes “N/A” to appear at the bottom. Originally, each cart was going to be numbered and would have appeared there instead, but this feature was never implemented. d) If you finish the 20th level, the message “Happy 10th Anniversary” appears. If you finish the final level, the message “You Win” appears, and the game ends. BUG: After completing all the levels (in 2-player mode), the Ms. Space Fury character will stay on the screen! It only works in the 2-player mode. Play game 5, 2-player, easy. Use Ms. Space Fury only (don’t move player #2). Both players must be alive at game over. After completing the game wait for the “You Win “ message and fanfare. Press # to reset game. Now the game cycles thru the 3 title screens. Both players are frozen in the same spot where the game ended. Screen 1 (Title) will now have 4 characters (2 frozen + 2 original). It’s in the same spot on screen 2 (Alien head & tributes) and screen 3 (Coming attractions - this screen only shows when the game is completed)!
Part #: DPCGE2K1
System exclusive: 0
DP review: Digial Press review of Ms. Space Fury
Screenshot:
Screenshot 2:
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