Review by Joe Santulli



Graphics: 4

Sound: 3

Gameplay: 5

Overall: 4

I didn't like this "slap- together- a- Tetris- clone- and- throw- in- our- newest- cute- character- so- the- kids- will- like- it" game, especially since Nintendo has already done this with Dr. Mario last year, so I'll make this brief.

You're Mario, at the bottom of the screen, swapping platforms in an effort to line up falling nasties from the top of the playfield. The trick is to get a falling nasty to land on top of a similar one, making them both disappear. Yoshi, Nintendo's newest "cute" character, hatches out of two halves of an egg that you can also capture the nasties between. That's where the big points are. Unfortunately, there's not a whole lot of big action going on, making this game a big bore. I doubt even the kids will enjoy this for too long - unlike similar contests (the aforementioned Tetris and Dr. Mario), the gameplay is very shallow. It only makes you want to play Tetris more.

That's about all there is to say about Yoshi. The graphics are expectedly simple, and the choice of three musical tunes to play to aren't adequate. If I sound like a disgruntled gamer, that's because I am. I don't like games that spend more time in the marketing department than in the programming lab, and Yoshi certainly falls into that category.

TIP: While playing on the hard level, turn off your Nintendo, break out Tengen's Tetris and have a really good time instead.


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Last updated: Wednesday, December 10, 2003 02:37 PM