X-Men Mutant Academy

PlayStation

Review by Matt Paprocki

Activision

Fighting

Graphics: 7

Sound: 8

Gameplay: 7

Overall: 7


The X-Men is one hot license since the suprisingly good movie hit theaters. As always, someone picked up the license to one of the summer's big blockbusters and used it to their advantage. There is a difference this time however: This one actually plays well.

The gameplay is supposedly based off of the forever lost Thrill Kill engine, but it hardly shows. While the game does feature some high combo counts and every X-Men does have a shot that will allow for some massive juggling, this seems to be all that's left of the forgettable Thrill Kill gameplay. Every character has their trademark maneuvers that fans love and know and all of these are pulled off without a hitch.

The game features the costumes from the movie as well as the comic. The characters low polygon counts help keep the fast with a high framerate, but the backgrounds are simply, well, there. Nothing spectacular happens and the grainy textured look doesn't do a whole lot for the overall feel of the game.

A few of the games characters must be unlocked before they can be used, plus there are a few hidden characters. There is not, however, a staggering number of characters to play with. Once all of them have been unlocked, that's pretty much all there is to the game. Multi-player bouts will no doubt keep hardcore fans glued to the game, but to the average gamer, a few more single player modes will make the game worth a whole lot more.

The music is odd. It's definitely there, but it gets so lost between the clanging and punching sounds, you have to wonder why there is any at all. It's definitely techno, but most gamers won't even notice while playing. Otherwise, the deep bass provided by the games punching and kicking sounds could easily blow a speaker. Great stuff here.

The game provides a decent amount of fighting action with it's now outdated six button control scheme, and is definitely the best X-Men game EVER. Of course, looking back on X-Men games such as Arcade's Revenge on the Genesis and one realizes that that isn't such a bold statement after all. Definite rental, but a purchase should be thought out afterwards.

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Last updated: Sunday, October 16, 2005 04:08 PM