Narc |
PS2 |
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Review by Rob O'Hara |
Midway |
Action |
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Graphics: 5 |
Sound: 5 |
Gameplay: 5 |
Overall: 4 |
The 1988 Williams arcade game NARC
had its name stenciled across the marquee, accompanied by bullet holes, splattered blood,
and a hand written note that read, "say no to drugs." In that classic
side-scrolling game, players killed or arrested drug dealers and confiscated their drugs
and money. It was pretty clear throughout the game which guys were good and which guys
were bad.In Midway's 2005 game with the same name, the division between good and bad is not as clear. In this version of NARC you play one of two undercover police officers chasing down some drug dealers spreading a new drug (Liquid Soul) onto city streets. During your mission you'll have the opportunity to take crack, beat innocent civilians to a pulp, and shoot anyone who gets in your way. Overall, the game looks and plays like a budget version of Rockstar's Grand Theft Auto series. You'll run around a
virtual town in that familiar third-person point of view, completing missions and racing
from point to point. Throughout the game you can make either good decisions (like
confiscating drugs from dealers and dropping them off at the police station) or bad ones
(like shooting old ladies in the face with an assault rifle) which will turn your
character toward either the good or the dark side of the force... the police force, that
is. Most of the games training missions center around learning the different ways to kick
suspect ass. Don't forget, a fellow officer states, once a suspect falls to the ground you
can press Triangle to mount them and then press X and Square to continue beating them!
Your training session ends when the brother of a recent arrestee appears, gun in hand.
Your final training session involves disarming the man and then shooting him with his own
gun. Guilty!
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