Mario Bros.


Review by Tony Bueno



Graphics: 5

Sound: 5

Gameplay: 7

Overall: 7

Experiencing it again in its original form, I'm really surprised how similar this one is to Joust. For every enemy killed, a coin appears. Both characters must utilize platforms and gravity to survive and defeat enemies. There's a coin bonus stage every couple of rounds. And fireballs, rather than pterodactyls appear towards the end of each round. Sound similar? I'd also forgotten that each enemy got its own intermission preceding their level. This is cool to reminisce and for trivia buffs to know all their names, but they are pretty long and it kind of makes you wish Nintendo had put this stuff in the attract mode rather than having to watch it every time. Still, it's a fun game that's more relaxing than most classics.


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Last updated: Wednesday, December 10, 2003 02:28 PM