Crusader No Remorse


Review by Doug Jackson



Graphics: 7

Sound: 7

Gameplay: 4

Overall: 5


It's amazing how many games got good ratings at the Playstation's launch that weren't actually that good. This game is no exception. While not a terrible title overall, it reeks of first generation Playstation gaming and plods along at a tediously slow pace in such a way that it isn't remotely enjoyable for more than a few minutes.

crusader1ps1.jpg (43664 bytes)In lieu of Star Wars, you are a Crusader for the Loyal Economic Consortium, but when the organization goes corrupt, you serve freedom. Your mission is then to bring the organization down.

The whole game takes place in perspective and plays like Shadowrun or Logan's Run. It is an interesting concept and fairly unique style, but the phrase "killing enemies while takin' my time" sums up the gameplay. The controls work the same way that Resident Evil did and have been wisely eliminated from most games today.

You have to hold up to run and pressing down will walk backwards. You are also able to duck, dive, and use some other maneuvers, though they are difficult to pull off with the control style. A standard control scheme would have been preferred.

Another annoying feature is you have to check everything to find keycards and ammo. You have to wander around and then press L1. A target appears above chests and enemies. You then press triangle to open it or pick the item up and with as slow as the game moves already, it grows monotonous all too quickly.

The music fits and is actually enjoyable for the most part. It is a tad on the slow side but it all fits the atmosphere. Graphics also work fairly well for this aging game. There is a lot of detail. However, it comes with its fair share of muddiness too There are some CG scenes that are all spoken and not subtitled which is a plus. The stage briefings are all FMV with a live actor debriefing you. It works OK but is still borderline cheesy.

This game passes for a step above mediocre but is better off forgotten about with the aging of time.


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Last updated: Monday, June 26, 2006 01:16 PM