King of the Monsters 2

Neo Geo

Review by Matt Paprocki

SNK

Fighting

Graphics: 7

Sound: 8

Gameplay: 5

Overall: 5

 

In an attempt not to sound contradictory, try to follow: King of the Monsters 2 offers more and less… at the same time. Things have been taken, things have been added, but the gameplay remains the same. It doesn't make sense in certain cases, and whether or not this is an improvement is debatable.

kingofmonsters21.png (25484 bytes)The single and multi-player aspects have been stripped, eliminating three of the monsters. That leaves the roster, rather ironically, at three. Players can fight alongside each other, or beat each other up in one of the various cities provided.

It's not just struggles with a single monster either. There are stages that occur now before the actual boss fights. These start as battles against the military, but soon turn to the invading aliens. These brief segments seem rather pointless, rarely doing much damage and adding almost nothing to the experience. It seems to be compromising for the shorter length compared to the original.

The varied locales are a change of pace from the cityscapes, though it's hardly logical why you would play a game with giant monsters and not want to rip apart various cities. That's the point. Instead, you'll cover desert, canyons, under water, and the alien base itself. Only the opening stages offer the destruction.

kingofmonsters22.png (27970 bytes)Taking apart buildings is a simple task, whether it's picking up larger structures or tossing something else into them. The standard "press the buttons faster than your opponent" applies here. It may work when fighting another human, but not with the AI which cheats relentlessly. It doesn't matter how quick you can press a button. The game seems to make the choice as to who will win before the grapple starts.

Because of this, it's too frustrating, even on the easiest setting. There is a small selection of other attacks, including the obligatory fire breath from Geon, just not enough to turn this into a normal fighting game. There's little skill involved in the end, which makes it accessible for newcomers. This unfortunately neglects to draw in anyone else.

It's still possible to have a fun time. The basic premise is enough to earn more than a few extra points. Oddly, even though it's not licensed, the original better represents the source material we're all familiar with. It may look a little cleaner, and it may sound a little nicer, but SNK has taken away the core of what made the game fresh, and those additions aren't enough to offset what's been taken.

COMMENTS? Post them HERE

Go to Digital Press HQ
Return to Digital Press Home

Last updated: Wednesday, September 14, 2005 01:38 PM