ColecoVision Cartridge Instructions for Cosmic Avenger ------------------------------------------------------------------------------- Cosmic Avenger * One or two players * Select from four skill levels Plays, sounds, and scores like the COSMIC AVENGER arcade game. GAME DESCRIPTION Coleco's exciting COSMIC AVENGER game puts you in control of a space fighter battling a planet full of aliens. Fly your fighter over domed cities and through alien seas, firing bombs and missiles at enemy installations and targets. But beware! The aliens are not defenseless UFOs and subma- rines shoot at you, bombs fall from above and missiles rise from below while rockets track your every move Fire, dodge, and fire again! How long can you survive above this danger- ous alien planet? GETTING READY TO PLAY * Make sure the COLECOVISION console is connected to TV and power supply is plugged into the console. Then plug power supply into a 110/120 volt wall outlet. * TV should be on and tuned to the same channel as the Channel Select Switch on the console. * To play one-player COSMIC AVENGER, use the controller in Port 1 (the rear jack). To play two-player COSMIC AVENGER, use both controllers. * ALWAYS MAKE SURE COLECOVISION UNIT IS OFF BEFORE REMOVING CARTRIDGE. Turn Off/On switch to On after cartridge is inserted. USING YOUR CONTROLLERS NOTE: For a one-player game, use the controller plugged into Port 1. For a two-player game, Player 1 uses the controller plugged into Port 1; Player 2 uses the controller plugged into Port 2. Using the Buttons and Control Stick for Cosmic Avenger 1. Keypad: Keypad buttons 1-8 allow you to select a Game Option before beginning to play. Pressing * after a game allows you to replay the same Game Option; pressing # after a game allows you to return to the Game Option screen. 2. Control Stick: Move the Control Stick in any of its eight directions to move your fighter If the Control Stick is pushed to the left, up-left, or down-left, the fighter slows down and moves in that direction. If the Control Stick is pushed right, up-right, or down-right, the fighter speeds up and moves in that direction. If the Control Stick is placed in the neutral position, the fighter continues mov- ing toward the right at a constant speed. 3. Side Buttons: When the right Side Button is pushed, the fighter fires a missile. When the left Side Button is pushed, the fighter drops a bomb. HERE'S HOW TO PLAY NOTE: If you are playing a two-player game, players take turns. Player 1 goes first, and each turn lasts until the player's fighter is eliminated. STEP 1: Get ready for action. Press the Reset Button. The title screen will appear on your TV Wait for the Game Option screen to appear. It contains a list of game play options, numbered 1-8. Select one by press- ing the corresponding number button on either controller keypad. STEP 2: Ready, aim, fire! The first of your fighters appears at the left side of the screen. As you move toward the right, fire missiles and drop bombs on targets to earn points and save your fighter Be careful of ground targets that launch rockets--get them before they get you. And watch out for the dangerous explosions! STEP 3: Warning: Danger, danger! Beware of UFOs, submarines and their missiles. You can tell when UFOs are coming by watching your radar screen. The central blue portion shows the area appearing on the display. Your fighter is shown as a dot that remains in this blue portion. UFOs appear as dots coming toward you from the green portions in front of and behind your fighter Take careful aim and fire away! To replay the COSMIC AVENGER Game Option that you have been playing, press *. Or you can go back to the Game Option screen by pressing #. NOTE: The Reset Button on the console "clears" the com- puter It can be used to start a new game at any time, and can also be used in the event of game malfunction. SCORING Object Hit Points Object Hit Points UFO 100 Diagonal Rocket 30 UFO Missile 30 Tank 100 Vertical Rocket 30 Tank Missile 30 Launch Base 50 Submarine 100 Launch Pad 50 Torpedo 30 Barrage Gun 50 Mine 30 Barrage Missile 30 Fuel Dome 100 Bomb 30 The player receives a bonus fighter when the score reaches 10 000 points. At Skill 1 (Game Options 1 and 5), each player receives five fighters per game. In games played at all other Skills, each player receives three fighters.