XONOX(R) Double-ender TWO video computer games Sir Lancelot Note: Always turn the console POWER switch OFF when inserting or removing a XONOX Game Program cartridge. This will protect the electronic components and prolong the life of your ATARI 2600(TM) Video Computer System(TM) game. SIR LANCELOT Video Game You are SIR LANCELOT. Astride your winged horse PEGASUS, you set out on a quest to save a poor maiden held prisoner in a castle by a fire-breathing dragon. As you start your journey, winged creatures will try to kill you, but with your charmed lance and careful flying by PEGASUS, you can overcome their challenge. You collect points for each creature destroyed and when all are gone you reach the castle and face the dragon. The wily dragon will not fight you directly, for he has seen how you devastated the creatures outside, and breathes its fire at you from behind a magic screen. The fire will not kill you, but will temporarily stun PEGASUS so he cannot flap his wings. Kill the dragon with your lance and you will save the maiden. Once the dragon is killed, you will face new creatures guarding another castle, and these defenders will have heard of your exploits and be more difficult and so will the dragon. 1. OBJECT of the GAME: To fight your way to the castle, kill the dragon, save the maiden, and start another quest - points are awarded for defeating the creatures - highest score wins. 2. CONTROLS: Play with the LEFT JOYSTICK and FIRE BUTTON to control the flight of SIR LANCELOT and PEGASUS. One player at a time only. 3. SCORE DISPLAY: a) A row of digits at the bottom of the screen indicates your score. b) Below the score is a row of figures to indicate the number of lives you have remaining. 4. DIFFICULTY LEVEL: a) As you succeed in killing the flying creatures outside the castle and the dragon inside guarding the maiden, you will automatically advance to a higher skill level game. b) If you want to practice against a certain level of creatures and dragon, you may select the level by hitting the GAME SELECT switch to the appropriate game. Move the JOYSTICK and the game will begin. PLAY ACTION - SCREENS 1, 3, 5, 7 OUTSIDE THE CASTLE When the game begins, SIR LANCELOT has been challenged to free the land from villainous flying beasts and to save the fair maidens from their captors, the dragons. Each of the castles in the quest is surrounded by successively more dangerous flying creatures that try to keep SIR LANCELOT from reaching the castle and saving the maiden. FLIGHT AND CONTROL Using your FIRE BUTTON to control the flapping wings of SIR LANCELOT'S flying horse, PEGASUS, and using the JOYSTICK to guide your direction and deadly lance, you control SIR LANCELOT'S attack of the beasts. To maintain flight the player must repeatedly push the FIRE BUTTON to flap PEGASUS' wings. The frequency of his wing beats determines a climb, hover, or drive. Left or right JOYSTICK direction combined with wing flapping will create horizontal flight. Upward or downward JOYSTICK direction will produce a climb or dive. Reversing direction during horizontal flight will stop forward momentum. PEGASUS will not turn upside down, so loops and inverted flight are not possible - otherwise SIR LANCELOT would fall off! COMBAT In order for SIR LANCELOT to rid the air of the beasts and clear his path to the castles, he must use his lance to destroy the creatures. As the foes increase in difficulty through screens 1, 3, 5 and 7, the same basic rules for combat apply. The differences are found in the speed of attack and flying skills. Because of SIR LANCELOT'S weapon, the lance, a planned collision results in the creature's defeat. If only one of the combatants is facing the collision point, then he wins. If both combatants are facing each other, the higher one wins. If both are at the same height, then it is a tie and neither SIR LANCELOT nor the beast will be destroyed. If neither the creature nor SIR LANCELOT are facing each other again it is a tie. When a tie occurs, the two combatants "bounce" of each other. PAY ACTION - SCREENS 2, 4, 6, 8 THE LAVA POOL INSIDE THE CASTLE After you have defeated the creatures outside of the castle, SIR LANCELOT moves to the scene inside the castle where a dragon holds a maiden captive. Each of the maidens in successive screens has different colored dresses on. Each combat arena has a ledge where SIR LANCELOT starts and can rest, and each is guarded by a successively more difficult dragon that must be defeated. Do not tarry, for the lava pool is rising and it will consume the maiden and even SIR LANCELOT if you can't quickly dispense the dragon. DRAGON COMBAT By using your flying skills you must defeat the dragons by spearing your lance into the soft stomach of the monsters. The wily dragon will not fight you directly for it has seen your performance outside. It breathes its fire at from behind a magic wall. Only the magic lance can penetrate the wall and kill the dragon. SIR LANCELOT and PEGASUS will bounce off the wall - so fly with skill. You must be quick to avoid the fire from the dragon. Each successive screen will have faster, more accurate dragons whose stomachs have more and more armor. In the highest screens a direct hit is necessary in the exact middle of the stomach to be victorious. Once the dragon is killed, the magic wall and the dragon will disappear. You will save the maiden, and you will go to a harder quest. FARE THEE WELL! SCORING When battling the castle defenders, SIR LANCELOT gets points for killing the creatures and bonuses for killing them quickly (within one second from one kill to the next). SCREEN 1 - THE FLYING SNAKES Kill Snake 250 points 1st Quick Kill 1,000 points 2nd Quick Kill 2,000 points 3rd Quick Kill 5,000 points When battling the dragons, points are awarded to SIR LANCELOT for each one and one half seconds survived, for killing the dragons in time to save the damsels. SCREEN 2 - THE OLD DRAGON Survive 1 1/2 seconds 10 points Kill Old Dragon 2,500 points Save CAROLYN 10,000 points SCREEN 3 - THE MONSTER BEES Kill Monster Bee 750 points 1st Quick Kill 1,750 points 2nd Quick Kill 4,000 points 3rd Quick Kill 10,000 points SCREEN 4 - YOUNG GROK THE DRAGON Survive 1 1/2 seconds 20 points Kill Young Grok 5,000 points Save SARAH 20,000 points SCREEN 5 - THE KILLER DRAGONFLIES Kill the Dragonfly 1,500 points 1st Quick Kill 3,500 points 2nd Quick Kill 6,000 points 3rd Quick Kill 15,000 points SCREEN 6 - JAREK THE SPEEDY Survive 1 1/2 seconds 30 points Kill Jarek 7,500 points Save LAUREN 40,000 points SCREEN 7 - THE INVISIBLE INVINCIBLES Kill an Invincible 3,000 points 1st Quick Kill 5,000 points 2nd Quick Kill 8,000 points 3rd Quick Kill 20,000 points SCREEN 8 - HANEK THE HORRIBLE Survive 1 1/2 seconds 40 points Kill HANEK 10,000 points Save ELISABETH 80,000 points BONUS LIVES For each 100,000 points awarded, SIR LANCELOT gets a bonus live up to a maximum of six extra lives at any given moment.