XONOX DOUBLE-ENDER GHOST MANOR for Atari 2600 VCS and Sears Video Arcade GAME INSTRUCTIONS You (either a girl or boy, your choice) stand in a lonely graveyard outside Ghost Manor. A friend is trapped inside. You must find a way to enter the Manor and rescue the prisoner through 5 game screens. But beware! Unfriendly ghosts lurk behind tombstones; witches and goblins haunt the entryway; and demons and ghastly spirits may attack at any moment. It's very dark. Only brief flashes of lightning aid your search for the magical coffin. Remember...finding your friend is only half the game. You must then find a safe way out. Good luck! GET READY TO PLAY GHOST MANOR 1. Hook up your video game system. Follow the manufacturer's directions. 2. With the power "OFF", plug in game cartridge. The XONOX Double-Ender - with Ghost Manor and Spike's Peak - gives you twice the fun with two totally separate games, one on either end of the cartridge. To play Ghost Manor, insert the end of the cartridge labelled "Ghost Manor" into your video game system. 3. To prolong the life of your XONOX Double-Ender, you may want to use the dust cover provided to protect the game end not in use. 4. Now turn the power on. If no picture appears, check connection of your game console to TV, then repeat steps 2, 2 and 4. 5. Plug in left joystick controller. One player at a time only. Hold joystick with the red button in the upper left position. 6. Set both difficulty switches to "B" to begin with (see game instructions for advanced difficulty settings). 7. To begin or to start a new game, press "GAME RESET." NOTE: Always turn the console power switch "OFF" when inserting or removing a XONOX cartridge. This will protect the electronic components and help prolong the life of your XONOX games. GHOST MANOR VIDEO GAME It's a stormy night with lightning flashing all around. A scary challenge awaits you in GHOST MANOR. Your friend is being held prisoner by Dracula inside the eerie GHOST MANOR castle. As night falls your job is to rescue your friend held prisoner by Dracula and escape from the castle -- all before dawn. A friendly ghost will help you at first, but beware of the guardian spooks -- bats, skulls, scorpions, and the evil chopping mummy. Find crosses and treasure points hidden in caskets in the castle mazes along the way to save your friend. 1. OBJECT OF THE GAME Rescue your friend being held prisoner by Dracula, while collecting as many points as possible before time runs out. Highest score wins. There are 5 play screens in the game. 2. CONTROLS Play with the LEFT JOYSTICK and FIRE BUTTON. One player at a time only. 3. SCORE DISPLAY a) Top line of numbers is your points SCORE. b) HOURGLASS in centre shows time -- you have four minutes to play! There are 8 grains of sand in the glass, each worth 30 seconds of play. c) SHOTS counter in lower left indicates number of spears collected in 1st play screen, and shots remaining in 2nd play screen. d) SPEAR tokens above SHOTS counter indicate every 10 shots collected. A maximum of 2 SPEAR tokens will display. e) LAMP token in lower right corner tells you that you have the lantern for use inside the castle to light the way. f) CROSS tokens indicate how many crosses you possess to repel Dracula. A maximum of 3 crosses will display). 4. BOY - GIRL player selection: Use the COLOR-BW switch to select your player as a girl or boy: COLOR = Girl rescues boy BW = Boy rescues girl 5. DIFFICULTY SWITCHES There are 4 difficulty levels. Set the switches before you start to play. Once the game has begun the difficulty setting is locked in place. DIFFICULTY LEVEL LEFT SWITCH RIGHT SWITCH 1 - easy B - novice B - novice 2 - medium A - expert B - novice 3 - hard B - novice A - expert 4 - hardest A - expert A - expert Difficulty switch setting have the following effects on each play screen: SCREEN DIFFICULTY LEVEL SELECTS: 1 a) "Rainbow Ghost" or "Bones" tag partner b) Number of shots needed to advance to next screen 25 shots for easy 20 shots for medium 15 shots for hard 10 shots for hardest 2 a) Speed of evil chopping mummy slowest speed for easy fastest speed for hardest 3&4 a) Right difficulty switch lights LAMP if in B-novice position b) left difficulty switch sets speed of MOVING WALL 5 a) Speed of Dracula chasing you SUMMARY OF DIFFICULTY SELECTIONS Shots Mummy Moving Wall Difficulty Character Needed Speed Lamp Speed EASY Rainbow Ghost 25 slowest light slow MEDIUM Bones 20 slow light fast HARD Rainbow Ghost 15 fast dark slow HARDEST Bones 10 very fast dark fast Note: To owners of Sears Telegames Video Arcade difficulty is called "skill". GAME LAYOUT: There are FIVE play screens in the game: 1. GRAVEYARD - screen 1 At beginning of the game tombstones rise from the dead. You play tag with the friendly RAINBOW GHOST or BONES the SKELETON to collect spears to shoot in the next screen. 2. THE GATE IN FRONT OF GHOST MANOR CASTLE - screen 2 Many flying spooks guard the castle entrance, and their leader, the evil CHOPPING MUMMY tries to stop you. Shoot the spooks by hurling your spears at them. Kill the mummy after the guards are eliminated. 3. 1st FLOOR INSIDE THE CASTLE - screen 3 Lightning flashes in the night -- your only visible guide unless you have the lamp lighted. A maze of corridors and rooms with caskets awaits you. Touch the casket just right to find an extra cross and treasure points. BEWARE touching the stationary walls -- they are electrified and can stun you. Watch out for the moving wall -- it can crush you to death. Stairs lead to the next room. 4. 2nd FLOOR INSIDE THE CASTLE - screen 4 More elaborate mazes with more caskets. Collect treasure points and another cross from the caskets, but watch your time -- and the moving wall! Stairs lead to the next floor. 5. PRISON ATOP THE CASTLE - screen 5 Here is the prison holding your friend, and the sinister guard DRACULA! You must imprison DRACULA to free your friend by using the crosses to repel DRACULA. BEWARE he follows your every move! Rescue your friend and get to safety down the stairs -- before time runs out! 6. CONCLUSION -- back to the graveyard. As dawn breaks you will be returned to the graveyard. If victorious a merry melody plays and you rejoice with your friend. If you lost, both of you are doomed to descend into the ground with the tombstones!