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Old 12-14-2009, 10:03 AM   #1
MASTERWEEDO
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Default A few Thoughts on the "Homebrew" scene

Why arent more people using flashable carts, like "Glider" uses? D-Pad hero could easily benefit if they felt like it, its like dlc, hell it would be dlc. new songs and maybe even backgrounds. You could even make the Guitar controller worl with an adapter. My PS2 guitar has 9 buttons, the NES pad has 8, just omit an end button. the buttons on the neck would be the directions, the strum would be the b button and a would be the whammy bar. start and select are self explanatory.
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Old 12-14-2009, 02:14 PM   #2
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The closest thing to what your talking about flashable carts that I know is Cuttle Cart II for the Atari 7800.

Cuttle Cart II a device that allowed the Atari 7800 to read MMC cards containing binary files of Atari 7800 programs.

Cuttle Cart II is great for playing testing for homebrew Atari 7800 games on real Atari 7800 systems and playing non homebrew games, but there wasn't a huge production run for a couple reasons.

1.) Market. Cuttle Cart II was announced in 2002 or 2003. It was a huge success for homebrew standards. The Atari 7800 doesn't exactly have a huge fan base and the only thing I am sure of is there was less than 500 copies made before the final copy was sold.

2.) cost. When Cuttle Cart II was released, it cost around $250.00 before price cuts. That didn't count everything you need to run a cuttle Cart II. Some of the stuff needed for a cuttle Cart II, you needed to buy separately like a MMC reader/writer.
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Old 12-14-2009, 02:24 PM   #3
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Gameboy had a lot of flash carts available as well but they're not so much available anymore(Nintendo sued). You can still find them but they usually need a parallel port in stead of USB, which people don't seem to like the idea of these days.
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Old 12-14-2009, 02:54 PM   #4
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Quote:
Originally Posted by MASTERWEEDO View Post
Why arent more people using flashable carts, like "Glider" uses? D-Pad hero could easily benefit if they felt like it, its like dlc, hell it would be dlc. new songs and maybe even backgrounds. You could even make the Guitar controller worl with an adapter. My PS2 guitar has 9 buttons, the NES pad has 8, just omit an end button. the buttons on the neck would be the directions, the strum would be the b button and a would be the whammy bar. start and select are self explanatory.
As for D-pad hero, all that extra work would take a crapload amount of time to only in the end not be able to even break even. You may want to talk to some homebrew programmers to find out how much time and effort goes into making a homebrew to understand why more ambitious products are not made. Usually extra accessories have to me mass produced and the market for the homebrew products is usually not more than a couple of hundred at best(minus the bigger releases).
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Old 12-14-2009, 03:06 PM   #5
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Originally Posted by jb143 View Post
Gameboy had a lot of flash carts available as well but they're not so much available anymore(Nintendo sued). You can still find them but they usually need a parallel port in stead of USB, which people don't seem to like the idea of these days.
Actually, many computers don't even -have- parallel ports anymore. And back when I had one that did, it wouldn't even work.
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Old 12-14-2009, 06:45 PM   #6
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Default

Quote:
Originally Posted by 7th lutz View Post
The closest thing to what your talking about flashable carts that I know is Cuttle Cart II for the Atari 7800.

Cuttle Cart II a device that allowed the Atari 7800 to read MMC cards containing binary files of Atari 7800 programs.

Cuttle Cart II is great for playing testing for homebrew Atari 7800 games on real Atari 7800 systems and playing non homebrew games, but there wasn't a huge production run for a couple reasons.

1.) Market. Cuttle Cart II was announced in 2002 or 2003. It was a huge success for homebrew standards. The Atari 7800 doesn't exactly have a huge fan base and the only thing I am sure of is there was less than 500 copies made before the final copy was sold.

2.) cost. When Cuttle Cart II was released, it cost around $250.00 before price cuts. That didn't count everything you need to run a cuttle Cart II. Some of the stuff needed for a cuttle Cart II, you needed to buy separately like a MMC reader/writer.
This is why i mentioned "Glider" from RetroUSB, it uses the CopyNESUSB to flash new rooms onto the cart.

Quote:
The Glider cart is flashable which means you can replace the built in house with brand new ones. Once you beat The House get a new set of rooms from www.retrousb.com and use a USB CopyNES.
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Old 12-14-2009, 07:37 PM   #7
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The CopyNES is an interesting piece of tech... but honestly, how many people have one? There's a decent amount of work to be done to get it installed, including desoldering chips and cutting a hole in the back of the case, so how many people would go through with it just for DLC for a NES game? I just don't see it happening.

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