The problem with your theory here is that Jaguar AvP is the First game in the FPS series of Alien games. Alien Trilogy came second, and the PC games obviously were much later.It's not like we're talking about a sequel to a long running series up to that point, its the First one! It's not fair to compare it to later titles and point out shortcomings, or your percieved shortcomings. Think about something for a second, take a look at ID softwares two FPS games, Wolf3D and Doom, one has music, one doesn't. Now obviously ID knows how to put music and sfx during gameplay, as proven with their first game Wolf3D, and the game ran perfect, some say even better than the PC version. Then Doom, apparantly having music in game caused the network mode to crash, so they left it out. These two games are virtually identical,and then you have the even more advanced AvP, which actually set a high point in the genre at the time of release. I just don't believe that a company that can develop a game with this kind of quality, more advanced than its predecessors, left music out of it for any other reason than for artistic purposes. If the game was very amateur and really poorly made, I might believe your theory, but the game really comes alive without it. It would also help your case if Jaguar AvP was like the 3rd installment of the series, or if it was a port of the game from another system, but its not, it is a unique game.Do other Aliens or AvP titles have music? Certainly! And if it was the only Jag game missing music, I might accept this premise. As such, it's simply another example in a series. AvP was delayed quite a bit, and maybe this was the compromise they had to acceopt to get the game to shelves in a playable fashion, reasonably soon.