Quote Originally Posted by PreZZ View Post
Wiggy, print some of those shells and put your magic touch to produce fully functionning neptunes!
Too much monies to do that :

Something that people sometimes aren't aware of is that printing parts is both time consuming and (can be) quite expensive. I just had an NES cart-sized pair of parts prototyped on a high-end 3D printer (mine is pretty base model, and getting precise parts is tough at best), and the material cost alone was $60+. That's with zero markup on the material and no charge for the print time (was printed by a friend). Printing the 9 parts needed for the SNES shell would likely consume upwards of $250-300 in materials alone

Quote Originally Posted by DeputyMoniker View Post
Wouldn't it be easier/better to just work out a deal with the owner of the proto and 3D scan it?
No. 3D scans don't provide perfect, usable math models. The scan just acts as an "underlay" of sorts, meaning that the modeler has to go in and do a ton of cleanup work to make it viable. The Neptune is a pretty simple design, and the scale can be assessed fairly easily based on constants such as the controller ports (they exist and are easily measured in real life).