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Thread: Super FC16-Go Super Nintendo Portable Review

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    I've uncovered one small but unfortunate incompatibility. In Super Ghouls N Ghosts, the third boss is invisible. I'm guessing that means it's impossible to get beyond that point.

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    Quote Originally Posted by Akito01 View Post
    I've uncovered one small but unfortunate incompatibility. In Super Ghouls N Ghosts, the third boss is invisible. I'm guessing that means it's impossible to get beyond that point.
    Sounds like a problem I have encountered with The Magic Quest Starring Mickey Mouse... Unfortunately it happens on all systems, clone or not. I think ill make a thread about this oddity sometime as I found that screwattack encountered the same thing and I would like to get some insight.
    DERP

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    Quote Originally Posted by Sonicwolf View Post
    Sounds like a problem I have encountered with The Magic Quest Starring Mickey Mouse... Unfortunately it happens on all systems, clone or not. I think ill make a thread about this oddity sometime as I found that screwattack encountered the same thing and I would like to get some insight.
    I tried it in the RetroDuo and it had the same problem. I put the game in my original SNES and thankfully it played normally. I guess it's like the Battletoads thing on NES clones. Maybe Capcom was doing something unconventional with Mode 7 on those SNES titles. It's a very odd glitch for sure.

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