5.Final Fantasy 9
4.Vagrant Story
3.Suikoden
2.Jade Cocoon
1.GUARDIAN'S CRUSADE
Why on earth would you list all of the Final Fantasy games in one spot when they're all so different? Who cares if your top 5 winds up being 5 Final Fantasy games? They're generally diverse enough that it still shows a pretty broad taste in jRPGs.
For instance, I really liked Final Fantasy 9 but found 8 to be tedious and 7 to be too primitive. Final Fantasy I and II haven't aged well at all (II in particular was a tedious mess) while IV, V, and VI are still fun even with the technical quirks of the PS1 ports. Final Fantasy Tactics' battlefields were a bit cramped and the localization was awful, but it was still a joy to play. Chocobo's Mysterious Dungeon was poo.
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Rend, slaughter, devour your enemies. There is no other way to survive. You cannot escape your hunger, Warriors of Purgatory
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1. I didn't list ALL the FF games in one slot, I put 3 or 4 I particularly liked up there in order because I just enjoy the FF series.
2. I didn't say shit about Chocobo's Mysterious Dungeon. Try letting us know what you liked, instead of bashing other games not previously mentioned.
3. Cuz it's my damn list.
It just goes to show how many good to great rpg's there are to choose from, look at the variety in these lists! I completely forgot about the wild arms group, great games.
Last edited by starfox316; 05-29-2007 at 09:38 AM.
GARY strikes hard.
THE SKELETONS tak 6 damage.
Your Party has defeated the THE SKELETONS.
GARY gaind 58 XP.
GARY level up.
GARY learnt BONER THROW.
The monster leaves HERB.
I've only played around 6-7 PSX RPG's so far but I only enjoyed 2 of them...
Top 2:
1. Suikoden
2. Vandal Hearts
I'd list FFT too but I gave up on it a little more than halfway through. Too much grinding got the better of me.
1. Star Ocean: The Second Story
2. Final Fantasy Tactics
3. Chrono Cross
4. Final Fantasy 7
5. Breath of Fire 3
Honorable mention:
6. Legend of Mana
7. Azure Dreams
8. Final Fantasy 9
I think it's pretty retarded to group multiple games of a single series to one line, but seeing as how I don't care much for Final Fantasy at all it doesn't really effect me. :P
1. Valkyrie Profile - Beautiful game with a fantastic storyline. Gotta love any game that revolves around recruiting the spirits of the dead to wage war at the end of the world. Also really enjoyed all the senarios that explained why these warriors died, made them very human.
2. Persona 2 - Pretty much the same reasoning, both games are very dark and I love all the references in the Mega-ten series to Chthulhu.
3. Alundra - Wonderfully dark and depressing plot, with challenging and intelligent puzzels. A must for any Landstalker fan.
4. Dragon Warrior VII - One of the best Dragon Warriors ever created. Ugly, but the characters are very human and memorable. Also love the time traveling gimmick, much like Chrono Trigger had.
5. Lunar Eternal Blue Complete - A classic. Great cast of characters, hilariously funny, and a fun adventure story.
With Kudos going to the following games for just being admongst my favorites:
Breath of Fire III - My first Playstation RPG. I just fell in love wih everything about it.
Tales of Destiny II - Good game. :P
Shadow Madness - Hilarious script. Otherwise a sort of ugly FF7 knockoff.
Koudelka - Great trifecta of characters. Plays like a survival horror game with random battles and retardedly easy puzzels. The first of the Shadow Hearts series.
Rhapsody - Reeeeaaaly easy game. I wouldn't have botered with it at all if I didn't love the humor and the characters. But being an easy game you can whip through it in about 10 hours. And despite being all girly and colorful the storyline's actually quite sad.
Final Fantasy IX - My favorite Final Fanatsy game. Meaning one of the only ones I liked. Great characters with a fun, fast adventure plot. Until the very end where everything got all stupid. Vivi for the wins!
1. Suikoden 2
2. Lunar Silver Star Story Complete
3. Final Fantasy Tactics
4. Alundra
5. Wild Arms 2
Honorable mention:
Thousand Arms. I actually tried to play this on the 1.80 PS3 upgrade. Didn't look any better, but reminded me how much I loved this title.
RIP Kamino. 1984-2010. Yes, yes I do like nes...
<+skaar> Maybe you should ask yourself "What is it about me that makes men not want to let me penetrate them?"
And that's all it is. It's a list post with near-zero substance, encouraging other empty posts with a few scattered people actually bothering to expand on their lists by offering supporting information for what they liked about each game or why they rated their games the way they did. You know, making something worth reading and encouraging discussion.
Your post is just a bunch of postcount whoring crap while people like Daria, RugalSizzler, petewhitley actually brought something to the table. While you're at it, why don't you make a thread about your top five favorite RPG characters and then maybe make a poll of what people think is cooler, the keyblade or the buster sword?
Hell, while you're on a roll, you should also go out of your way to have a huge, obnoxious sig block, because people with low content posts tend to enjoy having large, annoying sigs, too.
Shadow Hearts was pretty snazzy. I'm really looking forward to playing the second game, because I hear it's hella good. The first game was nice, but it was a little too obvious that it was just a PS1 game shoehorned onto the PS2 at the last minute. The judgment ring system was surprisingly fun.
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5. Suikoden
4. Vandal Hearts
3. Final Fantasy VII
2. Final Fantasy Tactics
1. Front Mission 3
I disqualified Final Fantasy VI and Ogre Battle since they were merely SNES ports. The Lunars got left out for a similar reason. Even though they were "Special Editions" they merely covered the same ground the SegaCD had done just as effectively.
Suikoden had to fight Persona for the #5 spot. In the end, I determined that Suikoden had the broader appeal making it a more enjoyable game.
I find it odd that I'm the first one to mention Front Mission 3. It does have the flaw of linearity. The story also sucks goat balls (a problem which Final Fantasy Tactics also has in abundance). The gameplay is godly, though. It makes up for all the flaws and elevates it to the best of the best.
Some of my favorites (Japan only)
5) Shin Megami Tensei: To fans of the series, there isn't much else to say. It takes the Wizardry-style "dungeon crawling" engine and adds a modern storyline and the ability to reason with your enemies rather than kill them. If you give them the right items they can even fight on your side. I just got this game a few weeks ago and already it's in my top 5.
4) Monster Collection: Based on a Japanese trading card game of the same name, Monster Collection uses the first card series as the mode of battle for an RPG. You can trade cards with NPCs and other players, battle through dungeons turning monsters into cards, and entering tournaments. The actual battle system requires that you design a coherent deck that has good synergy among all the cards in it: the opponents are very unforgiving.
3) First Queen IV: The First Queen games are RPG's with a touch of real-time strategy. Instead of controlling one character, you control several armies of around 18 characters. You move the armies across the world map, and when you get into a battle you can control each soldier individually in real-time. The graphics are great, with nice large sprites when zoomed in. There are many improvements from the last First Queen console game on SFC: there's a money system, custom class change routes, multi-tiered battles, and a world map that's about twice as large. In short, FQ4 is one of the most addictive RPG's I've played in a while.
2) Black/Matrix Cross: I'm not sure if simulation RPG's count here, but this is one of the best. The graphics are great, all the cutscenes are fully voiced, and there are many new gameplay mechanics that make it stand out from other simulation RPG's. Most prominently, instead of magic points your characters can get blood points from killing enemies. These points can be distributed among the active party before each battle, so the magic users can get more and the main attackers can get less. The points can also be used to add abilities to weapons. There's also a gauge during battles that shows who has the advantage -- the player or the enemy. The side with the advantage gets increased damage and defense, so each move has to be carefully timed so that it lines up with the gauge. This may sound simple, but it adds a whole new strategy to the battles. You can ressurect dead enemies as zombies and make them suicide bomb enemy positions, but if the gauge is in their favor, the attack will barely hurt them. If the gauge is in your favor, though, the zombie bomb will kill pretty much everyone in its radius.
1) Kuroi Hitomi no Noir Cielgris Fantasm: One of the lesser-known Gust titles that was overshadowed by the Atelier games, Cielgris Fantasm is a refreshing twist on the "monster catching" games of the late '90s. The real-time battles with six character parties are great. The hand-drawn graphics (including watercolor paintings) are gorgeous and show the futility of photorealism in games. There are TONS of hidden events and items, an arena to conquer, secret monsters to catch, and plenty of endings. It's one of those games that you can play over and over and never play it the same way twice.
If I had a Jynx think of the things we can do together. She also kisses alot.
Not to mention her breast plates is obviously hiding something nice
The of Jynx as a XXX doll pokemon. -Rugal Sizzler
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Personally, I find FF1 to be engaging. It's not terribly interesting in terms of story, true. It's just a solid old school romp. It's an entertaining test of endurance.
Please note, I'm referring to the remix on the PS1 with the improved graphics and slightly easier difficulty (although not all difficulty yanked out of it like the GBA version). The original NES version is too bland looking and a bit too vicious to be enjoyable.
On the other hand, FF2 is a pile of dogsnot. It could have been a decent game with a normal XP mechanic. Unfortunately, the game uses it's broken "learn what you do" XP system which prompts silly activities like stripping the characters naked and then having them slapfight each other in front of monsters in order to build up decent HPs. Perhaps one day Square will do a remix of the game with a proper game engine.
Yea, I used to dig FF1 as recently as ~1994-ish, but I guess the span of time between when I played it last and now has just been too great. It's hard to put my finger on specifically what I dislike about it that puts me off, but I guess it's the primitive combat system in comparison to everything else I've played since then. I have a similar problem going back to the Dragon Warrior games (though the interface in those is leaps and bounds worse than FF's... and I used to adore old school CRPGs)
I thought that FF I+II on GBA was the version of II that magically didn't suck. Should I still avoid it or give it a peek-a-boo?
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You know, now that it's brought up, I realize I don't have a clear memory of playing FF2 on the GBA. I wonder if I attempted it? After all, the Final Fantasy Origins FF2 on the PS1 had left a really bad taste behind.
I do remember that FF1 for the GBA had all the difficulty ripped out of it.
For me....
5-Beyond the Beyond.
4-Chrono Cross.
3-Parasite Eve.
2-Dragon Warrior VII.
1-Final Fantasy IX.
Gimmie a game, I'll either love it, or pimp-smack it.
I guess that you and I differ on this. I love the old FF games, and I played the hell out of FFI and II on the Wonderswan Color. I think that FFII is especially good -- I love the atomsphere, characters, music, and the unique battle system that spawned the SaGa games. I like the old Dragon Quest games too, but I agree that the menu system is awkward to use. I keep on trying to talk to the stairs, forgetting that I have to use the climb option.
If I had a Jynx think of the things we can do together. She also kisses alot.
Not to mention her breast plates is obviously hiding something nice
The of Jynx as a XXX doll pokemon. -Rugal Sizzler
┏┫∵┣┛My Collection┏┫∵┣┛
Use the regular RPG board game style of gaming but in a Futuristic or Post apocolypic era. The game is popular among Japanese for years and could be conisidered the eqaul to Phantasy Star for the SNES.Shin Megami Tensie
The game itself has many diffrent variations, prodogies, and remakes. The original was on the NES and over the years the game play has not changed for the most.
While using the original FPview prospective for a realisitc view like Phantasy Star use. Shin Mega Ten use a representive map to show where you are going most of the time.
The Saturn has Soul Hackers and the PSX has Dark Messiah. Both series is just another variation of the original games.