Originally Posted by
lendelin
Too bad that Arabian Nights didn't turn out better. You showed the pros and cons very clearly. The unduly frequent random encounters in RPGs is a well-known problem even in fantastic ones like Skies of Arcadia for the DC. I asked myself why the programmers (although it is a homebrew) fell into this trap. Exaggerated encounters are frustrating at best if the gamer has a specific goal during a game session and are a big hurdle to identify with the storyline. Even for grind-loving animals like myself too frequent battles are just frustrating.