In most instruction manuals the agility stat is supposed to dictate the order in which ones characters make their moves. The problem is, in many games the order is different every single battle. This is unsettling to me. I believe the stats should be used properly: to plan out ones commands. If a character has the highest agility they should always move first, the exception being when they have a stat modifier such as “stun” used on them, which reduces agility or prevents movement entirely. Let me throw out a random example: most people have played FF1. Notice how the characters move in a different order every single time. Perhaps the East is less strict, as I have noticed much stricter rules within the early dungeon hackers. Any thoughts?