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Thread: Weird and/or unique games(1996-2006)

  1. #26
    Insert Coin (Level 0)
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    Irritating Stick is a cool game! I wouldn't pay much for it though. maybe 10€
    Skullmonkey is a really cool game. It's a normal Jump & Run with clay graphics (like Paper Mario has paper graphics). Nothing special here.
    Kurushi (or IQ) is a funny game, I had many hours of fun with it.
    Devil Dice is another game I really like very much.
    "Unfortunately, people are not rebelling against Microsoft. They don't know any better."

  2. #27
    Peach (Level 3) NeoZeedeater's Avatar
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    Default Re: Weird and/or unique games(1996-2006)

    Finny the Fish is an underrated game if you ask me. It's better than the 3d Ecco game to use a comparison with something vaguely similar.

    Bad Mojo looks really cool. I will probably get the Redux version some day. I would like to try Rescue Shot too as I enjoy gun games quite a bit, especially ones that try something different.

    Quote Originally Posted by Ed Oscuro
    Isn't Stretch Panic something like Chameleon Twist (for the N64)?
    I haven't played either of them in years but guess they have a similar grabbing technique. Stretch Panic is a far weirder game though.

  3. #28
    Strawberry (Level 2)
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    Monster Farm Jump Arcade Temco, rating 74% (if you have a friend) 2 player VS race 3d smb type game really weird but cool.... oh yes and hoverboards just don't expect too much.

    I don't know if it got a home port but it should have.

    So is Stubbs worth it, I don't know it seems okay I like the combat aspect? I tried really average okay games like Freedom Fighters and Total Overdose recently, FF stank bad and TO was alright but nothing that special at all..... so I'm scared to take a chance on Stubbs.
    Go, go Ackman!

  4. #29
    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by Ackman
    FF stank bad and TO was alright but nothing that special at all..... so I'm scared to take a chance on Stubbs.
    Are you sure it was FF that was smelly? You must have an allergy to semi-real-time RPGs.

  5. #30
    Pac-Man (Level 10) petewhitley's Avatar
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    Quote Originally Posted by Spartacus
    Game: Robot Alchemic Drive
    Developer/Publisher: Sandlot
    Format: PS2
    Year: 2002
    Game Ranking 80%
    Giant robot games are common, but what makes this unique is how the PS2 pad is used to control the robot's every movement like a remote control device. Sandlot gave the game a great sense of scale and would use this experience later on to create the giant monster Earth Defense Force games that I enjoyed immensely too!
    Goddamn that was a great game. Isn't there a sequel to it? Did it get a North American release?

  6. #31
    Pretzel (Level 4)
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    Looks like they got a sequel for it in Japan. Remote Control Dandy SF was released for the PS2 in 2005. There's already a cheaper Konami Best version out. I'd like to check into it myself. Here's a page with some decent screenshots......
    http://www.the-magicbox.com/0502/game050212c.shtml

    You might also be interested in Sandlot's other giant robot remote controlled game for the PS2 called Tetsujin 28-Go. It's based on the Gigantor anime and has Bandai as the publisher in 2004. I wonder if Bandai holds the license for Gigantor games. They seem to have the rights to so much anime. Here's some screenshots for that one....
    http://www.gamespot.com/ps2/action/t...14&mode=recent

    And I also see they are coming out with a giant robot game for the Nintendo DS called Chousoujuu Mecha MG. You can check that out here...
    http://www.gamespot.com/ds/action/ch...ml?sid=6154337

    Quote Originally Posted by Ackman
    So is Stubbs worth it, I don't know it seems okay I like the combat aspect? I tried really average okay games like Freedom Fighters and Total Overdose recently, FF stank bad and TO was alright but nothing that special at all..... so I'm scared to take a chance on Stubbs.
    It's hard to tell anyone if they'd like a game or not. I've been seeing some pre-played Stubbs selling for under $10.00, so you wouldn't be risking much to give it a try. It doesn't really play like a squad based tactical game, if that's what you are concerned about. The zombies you create by biting or scratching someone have a tremendous appetite for humans the moment they arise, which is about 2 seconds after death. They will search for food immediately and don't need any input from you to do so. I was suprised at how good their eyesight was because they would run after people who were so far away I could barely make them out. And if the first one who spots them yells "Brains!", all the other zombies nearby will lift up their heads to see which direction it's heading to and start shouting "Brains! BRAINS!" and go lumbering off. It's pretty funny to see, really. You can whistle for them to come to you and use that to sort of steer them in a direction you would prefer. But if no other food is visible, they will tend to follow you around anyway. Anyone they consume becomes a zombie also, but when their numbers start getting above a dozen or so, even whistling for them will only draw about half that number towards you.
    I was very suprised that the game was rated mature because the level of violence wasn't much different from the sort you would see in an episode of Itchy and Scratchy on the Simpsons. I've never seen a warning about the violence content of the Simpson's, let alone restricting viewers to 17yrs and above!
    You know what's strange about the game? If a zombie ever grabbed me to take a bite out of my skull, I might squeal like a little girl, I'd probably curse like a sailor, I'd definitely clench my buttocks so that I wouldn't re-animate into a zombie called Mr. Stinky Pants, but I would never blurt out a one-liner! That's how the game plays, like a parody or campy style game.

  7. #32
    Strawberry (Level 2)
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    Okay after reading all that I'm sold.... Stubbs here I come.
    Go, go Ackman!

  8. #33
    Peach (Level 3) yok-dfa's Avatar
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    Default Re: Weird and/or unique games(1996-2006)

    Quote Originally Posted by NeoZeedeater
    Game: Mister Mosquito
    Developer/Publisher: Zoom/Fresh Games(Eidos)
    Format: Playstation 2
    Year: 2001 JP/2002 NA
    Small correction: This game also had a EU release (don't know the exact date, but i can check my copy when i get home)

  9. #34
    Peach (Level 3) NeoZeedeater's Avatar
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    Yeah, I was just being lazy and not including Euro release dates for stuff that came out in North America.

  10. #35
    Cherry (Level 1)
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    Here are a few games that I consider very unique (they don't all fall into the 96-06 scheme):

    "It's Only Rock 'N' Roll" for ColecoVision
    "Electroplankton" for Nintendo DS
    "3D Kalidescope: Baby Universe" for PSX (Non US?)
    "Cool Cool Jam" for Neo Geo Pocket (Non US?)
    "Goo Goo Soundy" for PSX (Non US I believe)
    "Jumping Flash 2: Big Trouble in Little Muu" for PSX

    Anyone remember Jumping Flash 2? Great game, and HORRIBLY underrated.

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