I just got Konami MSX Ultra Pack for sega saturn about a week ago .
I just got Konami MSX Ultra Pack for sega saturn about a week ago .
Got the following PSone imports:
Macross: Digital Mission VF-X
Bust A Move (dance/rhythm game aka Bust a Groove in the States)
Mini-Moni- Dice de Pyon!
- Shining the Holy Ark (Saturn)
- Tales of the World: Summoner's Lineage (GBA)
Argos no Senshi (Rygar)
Ninja Ryukenden 3 (Ninja Gaiden 3)
Got both games cib beside the jpn version of,Rygar having "different music" then what the u.s version has.Plus with the jpn version of,NG3 it is easier then what the version u.s is as well.
Last edited by Tron 2.0; 10-17-2007 at 12:15 AM.
Wii:3829 0612 0264 8907
Just got Arcane Heart in the mail today
"If the tanks succeed, then victory follows." Guderian
Just added the below games to my PS2 imports
Zone of the Enders ZOE
Dragon Quest VIII
Space Channel 5 Part2
Another Century's Episode
I had just imported Shaman King: Soul Fight for game cube. But my GC is with my friend cant wait to play it ........
Just got in:
crows the battle action
waku waku 7
groove on fight
All for saturn
Parodius Portable for the PSP
Long time Lurker but thought id post as im so happy about finding 2 of my "white whales"
Psychic Assassin Taromaru , paid a mint to get it but it is a great game not sure yet if its totally worth the price maybe once i get some more time with it.
Metal Wolf Chaos so far the only game i could see worh importing for the orginal xbox. Anyone elce know of any other hidden jems for the xbox in japan
Those are some nice finds kain76!
So far I've done diddly squat on importing Xbox games, but some that have caught my interest are...
Dinosaur Hunting: Ushinawareta Daichi (Action)
Dennou Taisen: Drone Z (Action)
Magi Death Fight! (Action)
Muzzle Flash (3rd Person Shooter)
Psyvariar 2: Extend Edition (Shooter)
Shikigami no Shiro (Shooter)
Shikigami no Shiro: Evolution Aka (Shooter)
Shikigami no Shiro: Evolution Ran (Shooter)
Shikigami no Shiro II (Shooter)
Galaxy Angel (Adventure)
Rent A Hero No. 1 (Action/RPG)
Wow... is that metal wolf chaos sealed?
MAX 330 MEGA
Microman overview: Microman was a line of small toy action figure's manufactured by Takara. They were originally imported to the US as Micronauts, but would evolve over time into the Transformer toy line. Since they were never based on a TV show or anime, their story was provided by a mini-catalog that came with each toy. Eventually, Takara would commission a manga series about the Microman. The story has Microman as cyborg beings from the planet Micro Earth that was destroyed in a war with the Acroyears race. They escaped to Earth, disguised themselves as toys and allied themselves with children to stop the Acroyears from dominating the universe.
Chiisana Kyojin Microman - Takara (1999) PlayStation
A very comical action shooting game with loads of funny voice acting. You choose from a cast of Microman to fight individual battles in separate areas of a large complex. There are 21 areas to the complex that are grouped into 3-4 levels each to make up the 7 stages of the game. The game uses a changing cinematic view of the small fighting areas, but it's never an issue. In each stage, you assign different Microman to each of the 3-4 level areas and then fight them in quick succession. If you should lose a battle, you don't replay it, instead that specific Microman has died and is no longer available for the rest of the game. Other Microman will arrive during the game, giving you a grand total of 26 Microman to choose from. Each Microman has a bit of unique personality with his own western name, voice catch phrases, mannerisms and different colored uniform. Each is equipped with a basic projectile weapon with unlimited ammunition and 3 grenades of various types. Many other weapons can be found and a Microman who picks one up will keep it for the rest of the game until he runs out of ammo or finds another. Each Microman can lock on to enemies by projecting a wire-frame radar net around him. Some missions involve defending a mechanical device, so you need to be careful about what you're shooting at.
During each individual battle, the Microman will face multiple cyborg enemies who either rush into the room through doors or are teleported in. After defeating them, he will face an Acroyear boss character. Whatever damage the Microman suffered in battle will carry on with him through the rest of the game, but there are health pick-ups in most areas, so taking a moderately damaged Microman into another battle isn't a recipe for defeat.
If the Microman loses, the enemies will celebrate gleefully. If he wins, his normal reaction is to do a little gloating himself.
Once you've completed all 21 missions plus two bonus rounds, you'll have the opportunity to play the Extra Game. This is the exact same missions and bonus rounds in identical order to the regular game, but now all the Micromen characters are available from the beginning and the number of enemies in each area has been increased. Complete that and the Tom Alone mode becomes available. Again, it's the exact same missions and bonus rounds of the regular game, but this time the only Microman you have is Tom and if he dies - game over. Graciously, Tom's health is replenished between each level.
As you unlock the new games, you are also unlocking bonus movie clips and pictures. There are 11 movies and 68 pictures to unlock, but best of all, there are 21 original Japanese Microman television commercials to unlock and they are the highlight of the bonus material. The game allows for 2-player action and memory card saves.
Note: This game was made after Takara "reset" the Microman line to attract a newer audience. Called the New Microman, they were assigned M-00X numbers and you will see that in the game. M100 Tom was special give-away contest prize during the promotion for Chiisana Kyojin Microman. Only 1188 Toms were produced for this give-away. (1188 was the number of known Microman currently living on earth according to Takara Microman lore)
Here's some screenshots of the game, courtsy of C-Games....
ENGLISH FRIENDLY: 8
Chou Jiryoku Senshi (Magnetic Power) Microman: Generation 2000 - Takara (1999) PlayStation
This is a 3D action adventure game based on characters from the Microman Magne Power toy line. Called super-magnetic soldiers, they were equipped with a magnetic beam device. The story has several Microman being held prisoner in an Acroyears complex. One Microman attempts to destroy the power core and accidentally? sends beams into the city that teleports a child into the fortress. You choose from a blue haired boy or green haired girl to play the game. The child will be rudely shocked to discover that not only have they been abducted, but they've also been transformed into a cyborg Microman. Their mission is to free several captured Microman and make their escape. The game places emphasis on their magnetic powers to move and manipulate objects to navigate the complex. The beam can also be used as a rope to span chasms or even to shove and drag enemies. A single button controls punching and kicking, but by holding down the button they can also slowly charge up a blast weapon. The fortress is massive with multiple levels and is interspersed with teleporter pads that transport the player to far-flung areas. It's also conveniently placed with machines that will restore energy/health and save your progress. The Acroyears enemies in the complex aren't to bright and can often be picked off while you stand in the doorway unnoticed. But each stage of the game not only has you figuring out how to free a Microman, it also forces you into an arena boss battle to escape each stage. These bosses's include DemonAcroyers who have the ability to summon AcroMonsters from the depths of Hell in the forms of vampires, scorpions and lizards. They also include Acro-Change Troopers who can change themselves into robotic snakes, spiders and other insects. After freeing a Microman prisoner and defeating the boss, you are sent to a new area of the complex by way of a rail shooter ride on various hover vehicles through underground tunnels or airshafts.
The game has been simplified so that you don't even need to jump, just move the character to a jump point and push forward and they will conveniently make all the jumps for you. The camera view will swing around on it's own providing a cinematic view of your character, but you can snap the view to 3rd person at any time to see exactly where you are going. There's an overhead map view available at all times to show where you are and have been, but of course it only shows to floor you're on at the time.
I really wanted Magnetic Power Microman: Generation 2000 to be just like Chiisana Kyojin Microman with the quick battles and zany voice acting and I almost gave up on playing it very early on after realizing it was an entirely different type of game. The in game graphics were average at best and your character moves like a tank. Not unheard of in a PlayStation game, I know. But as I played it awhile I began to appreciate it for its exploration and path problem solving and also for the fact that it's a much larger and longer game. The Acroyears boss's were always visually and verbally weird, but the Microman you freed acted strangely aloof, ungrateful and even condescending towards you. The only help they seemed willing to give to free the other Microman prisoners was advice (in Japanese). On the rare occurrence that they'd actually join you in a fight, they were so stupidly arrogant that they got themselves killed in the process. Don't let the graphics or controls put you off. It's definitely worth a play.
Didn't run across any screenshots other that what's on the case artwork, courtesy of Consolecity.....
ENGLISH FRIENDLY: 7
Some great sources of info about Microman, starting with the Microman home site.........
Hakaiou: King of Crusher - Fab Communications (1998) PlayStation
A 3rd person game of wanton destruction - with an odd sense of humor. The intro shows a petulant child who likes to smash his toys. He grows up to become a salaryman in Tokyo and starts his own family with a newborn son. An alien insect has other plans for him and delivers a bite that transforms him into a raging maniac.
The whole game is based on the premise that the salaryman will stay alive so long as he is crushing things. His life or energy bar continuously depletes without the destruction. Another bar records the cumulative amount of damage he's done in a level. If he can reach the end of a level after doing a sufficient amount of destruction, he will transform into a larger even more powerful version of himself and start a new level. There are 18 levels in the game that will see him change into a werewolf like ogre after being bitten by a Doberman to morphing into a Godzilla like monster after being struck by lightning.
At first people will just run away from him in horror, but as Tokyo's destruction mounts, the police and armed forces are sent in to destroy him with tanks, helicopters and jets and they can inflict serious damage to him.
Ultimately, he becomes so powerful that he sprouts wings and takes his carnage to New York City on a mission to destroy the Empire State building, the Twin Towers and even the Statue of Liberty. Lady Liberty doesn't take this lying down and gets off her pedestal to give battle! It's an ending you have to see to believe!
Most of the crushing can be done with punches, kicks and head butts, but there are also two power moves available that will change with each incarnation of him. When he's small he can do leg sweeps and back flip attacks. As Godzilla he can do sweeps with his tail and breath fire. His winged version wages battle in the air with fire breathing and death rays.
The sound effects of destruction were a bit disappointing at times. The same china plate hitting the floor sound used for smashing his forehead through a window was heard when his death ray destroyed an apartment complex. But the music was decent and appropriate for destruction.
Graphically the games nothing to brag about, but there are a few nice touches in the game that I appreciated. In Tokyo there were billboards of pretty Japanese girls. You could cross rivers by walking under water. If you destroy a section of overpass, the cars zipping along on it would stream over the edge. The game let's you destroy just about anything you can think of including gas stations, dams, bridges, trestles, power lines, convoys and even forests. Mostly it was a straight path of destruction from the beginning to the end of a level, but there were some branching paths and dead ends. The cut-scenes looked nice and sometimes had a humorous clip to introduce a new area of destruction. The alien insect, who looks a lot like a flying tick with bat wings, appears often between stages to gleefully narrate what's about to happen in a metallic reverb sounding Japanese voice.
The most shocking thing for me to see was the FMV intro of New York. Fighter jets are seen streaking by the World Trade centers in anticipation of his arrival and it made the hair on the back of my neck stand up watching it.
If you can ignore some of it's failings, you'll be rewarded with some satisfying destruction and a memorable ending that will both stun and puzzle you. Worth a play.
Here's some screenshots of the game, courtesy of C-Games...
ENGLISH FRIENDLY: 7
Oh No! - Asmik Ace (2000) PlayStation
An odd game that tasks you with simultaneously controlling from two to four young male characters that march inexorably down paths as you try to keep them from running into people, traffic and other hazards. Your characters are losing energy while marching, but can restore their health by picking up hamburgers along the way. They must also be careful not to pick up any poisonous fish sandwiches strewn along the course. You can freely switch the characters from marching abreast of each other to marching in single file and you can jump over many hazards. Complete the course and you get to watch the characters dance on stage while you tap control buttons in time with visual clues on screen to earn bonus points. The music is entirely in English - there's even a "Where's Waldo" type poster of the boys included with the game and all of the song lyrics are printed on the back of it. There are 10 stages of marching and dancing in the game and the various paths take you through beaches, ski-resorts, amusement parks, zoo's and even down expressways. There are also some modes of play that 2-players can compete side by side through the courses.
This is a very, VERY Japanese game. Not just because of its almost complete lack of English, but the story and art style makes you distinctly aware that we are not all the same culturally. The boys are attired in those Japanese loincloths that look suspiciously like diapers and have some of the most incredibly pronounced ball sacks I've ever witnessed in a game! I gathered it's some sort of coming of age story about the boys, as there seems to be some sort of love/hate thing going on with girls. During the cut-scenes, they explore these feelings of fascination and revulsion by poking a finger into a shop-woman's butt and invoke the wrath of her husband who chases them through one course in a bulldozer. Other butts, usually naked, are dispersed throughout the story. They also engage in some minor voyeurism with some older male relatives. In one unforgettable scene, a naked male relative is standing on the beach flying a small hand towel from his obvious erection. One of the boys nonchalantly bends over to use the towel to wipe his sweaty brow! YEESH! Can't say I really understood the game and I couldn't say that I enjoyed playing it. Successfully negotiating the courses was really all about trial and error and memorization.
Couldn't find any real screenshots, but you can see the case artwork here...
And a single game image here...
ENGLISH FRIENDLY: 0
Just picked up Raiden Project (JPN) off Ebay.
Picked up the japanese verson of Marvel vs Capcom 2 for the PS2 $16 via ebay that came w/ some madcatz controller. hell of alot cheaper then the domestic version (even though I still don't have that one either yet.)
Spartacus: Thanks for the review on the Micromen games I was wondering about the PS Chiisana Kyojin Microman game for a while now, because I like the Microman/Micronauts line of toys and have a few vintage ones too Never knew if it was a good or shitty game though so I had'nt picked it up when I ran across it online.
Keep up the good work with your reviews I always enjoy them helps add to to my import list of games to check out and get.
Shining the Holy Ark is Best Game for saga saturn. Battle music and sounded great.The dungeon music is not as good. Graphics are impressive.
Picked up a few more games:
Gals Panic SS - Fun little puzzle game , very much like Qix.
Bubble Symphony - Bub & Bob at there best
Jojo no Kimyou na Bouken: Phantom Blood
Arcana Heart- Seems like a fun little Fighter gotta give it more play time.
Sega Rally 2006 - After playing the new one on PS3 I felt I had to track this down.
Divine Sealing - I heard this this game plays like s**t and now I belive it. But do have some questions about the game , as the box is totally cardboard , and the cart doesnt look like any other Mega Drive Game I own , might this game be an non-offical release maybe?
Kain76... Divine Sealing was unlicensed
The last thing I got was Fray for Game Gear.
Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~
I got my Sega Rally 2006 w/ Sega Rally Saturn bonus disc for Japanese PS2 in the mail from Playasia last week, and I scored a complete copy of All Star Japan Pro Wrestling featuring Virtua for Japanese Saturn at a local shop this afternoon.
Currently playing: Fallout 3 and Namco Museum Virtual Arcade (both 360)
I was finally able to get a HRAP 2 stick from Japan Video Games. I jumped at it when I saw they were back in stock. This thing is friggin huge!
Taito Memories Joukan $10
King of Colosseum Wrestling Red & Green $10 for both
Last edited by Drag0nsfyre; 11-02-2007 at 05:44 PM.