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Thread: Curious why MVS isnt in the DP guide but Vectrex is?

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    Default Curious why MVS isnt in the DP guide but Vectrex is?

    I was thinking about this today and i think there are a few similarities between the two.
    Both use carts, both have their own monitors, both have there own controllers, and both are portable(kinda ).
    I'm just wondering because I am a little disappointed there isnt a MVS list in the DPA guide. I think it should be.

    What exactly qualifies a system to in the guides?

    Anyone care to point out why it shouldn't be?
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    ive been wondering that myself.
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    Alex (Level 15) tholly's Avatar
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    i would have to say that the DPA guide deals with consoles and portables (not sure if gameboy, etc. was included, still waiting for mine)....and the MVS is technically an arcade machine, not a console or portable.

    also, the mvs was not made readily availble to be purchased in any normal store....when it was new, most people couldnt just drive to toys r us and pick it up, but you could with the AES

    since it was never really marketed to the home user, it doesnt really fit into the guide, but, i would still love to see it in there....maybe in edition 2 of the dpa
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    Hrmm...I thought MVS was going to be included in this guide. Would have been cool to have it thrown in there but I kinda agree with tholly on it not being very publicly accessible.

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    Hmmm.......

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    Default Re: Curious why MVS isnt in the DP guide but Vectrex is?

    Why would the MVS be in the guide, when we could include the AES? ;D

    Good question all the same.

    It could be that nobody's stepped forward to do it, of course.

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    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    Well if we include MVS, we oughta just have every arcade machine. THe AES could be done in the guide, but the MVS was meant for arcades. Maybe an arcade version of the guide should be made?

    -Rob
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    Default !

    I would vote that the MVS games belong in an arcade book, not the 16-bit home guide.

    By the same token, you'd have to include Sega's Titan ST-V arcade games, which also came in cartridge format (Die Hard Arcade, VF Remix, Golden Ax, Radian Silvergun.) While it certainly lacks the games and pedigree of the MVS, it's basically a cartridge-based Saturn with more RAM.

    Cheers

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    It could be that nobody's stepped forward to do it, of course.
    Funny.. I did the MVS section. I thought it was getting into the guide - at least it was submitted before the deadline. I'm sure there's a good reason for it, but that still kind of sucks
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    Quote Originally Posted by ClubNinja
    It could be that nobody's stepped forward to do it, of course.
    Funny.. I did the MVS section. I thought it was getting into the guide - at least it was submitted before the deadline. I'm sure there's a good reason for it, but that still kind of sucks
    MVS *IS* in the Guide.

    The section was written strictly with home games in mind, as all of our work has ever reflected. A last-minute decision to include MVS rarity and prices is IN THERE, they're listed within the descriptions of all AES titles.

    If you're asking why "arcade only" games aren't included, it's because we don't do a book on arcade games.

    I don't really understand your Vectrex analogy. Vectrex carts are meant for the Vectrex home system. The Vectrex never appeared in arcades. MVS cartridges are specifically designed for arcade cabinets.

    Hopefully this explanation suffices.

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    Quote Originally Posted by digitalpress
    Quote Originally Posted by ClubNinja
    It could be that nobody's stepped forward to do it, of course.
    Funny.. I did the MVS section. I thought it was getting into the guide - at least it was submitted before the deadline. I'm sure there's a good reason for it, but that still kind of sucks
    MVS *IS* in the Guide.

    The section was written strictly with home games in mind, as all of our work has ever reflected. A last-minute decision to include MVS rarity and prices is IN THERE, they're listed within the descriptions of all AES titles.

    If you're asking why "arcade only" games aren't included, it's because we don't do a book on arcade games.

    I don't really understand your Vectrex analogy. Vectrex carts are meant for the Vectrex home system. The Vectrex never appeared in arcades. MVS cartridges are specifically designed for arcade cabinets.

    Hopefully this explanation suffices.
    Wow, i feel like an ass . But when i saw this list (taken from the DPAdvance page):
    32X
    3DO
    CD32
    CDTV
    CD-i
    Dreamcast
    Game Boy
    Game Boy Color
    Game.com
    Game Gear
    Genesis
    Jaguar
    Laseractive
    Lynx
    Memorex VIS
    Nintendo 64
    Neo-Geo AES
    Neo-Geo CD
    Neo-Geo Pocket

    Nuon
    PC Engine
    Pico
    PlayStation
    R-Zone
    Saturn
    Sega CD
    Super NES
    SuperGrafx
    TurboGrafx-16
    Virtual Boy

    Its doesn't list MVS in there. Sorry if i jumped to conclusions. I just though since it wasn't listed it wasn't in the book. I should have asked around first.
    Sorry

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    Quote Originally Posted by digitalpress
    Quote Originally Posted by ClubNinja
    It could be that nobody's stepped forward to do it, of course.
    Funny.. I did the MVS section. I thought it was getting into the guide - at least it was submitted before the deadline. I'm sure there's a good reason for it, but that still kind of sucks
    MVS *IS* in the Guide.

    The section was written strictly with home games in mind, as all of our work has ever reflected. A last-minute decision to include MVS rarity and prices is IN THERE, they're listed within the descriptions of all AES titles.

    If you're asking why "arcade only" games aren't included, it's because we don't do a book on arcade games.

    I don't really understand your Vectrex analogy. Vectrex carts are meant for the Vectrex home system. The Vectrex never appeared in arcades. MVS cartridges are specifically designed for arcade cabinets.

    Hopefully this explanation suffices.
    Hurray!

    Not having seen the guide yet myself, I could only go on what was said in the thread, which I assumed was based on someone's actually having looked through the guide for it and not finding it. Much relief for me
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    Oops, I should've checked out the guide myself before posting off that bad info...Sorry about that DiscoNinja! :P

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    Just wanted to add - the only MVS information is for games that have a home cart (AES) counterpart, so the MVS prices and whotnot in the guide follow the home cart listings and are by no means comprehensive.

    I.e. there is no information or reference to any MVS exclusives, such as Shock Troopers, Puzzle de Pon, Fight Fever, Prehistoric Isle 2 etc....

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    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    Default r

    Just wanted to add - the only MVS information is for games that have a home cart (AES) counterpart, so the MVS prices and whotnot in the guide follow the home cart listings and are by no means comprehensive.

    I.e. there is no information or reference to any MVS exclusives, such as Shock Troopers, Puzzle de Pon, Fight Fever, Prehistoric Isle 2 etc....
    I was wondering the same thing, but didn't know any names of exclusive games...great point, btw.

    Joe, any chance of ever actually DOING an arcade guide? I know the DP plate is full enough but what a great book that could be!

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    Well, the vectrex kinda was in the arcade, those little bartop minicades....

    OK, done my anal comment.
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    Quote Originally Posted by Sylentwulf
    Well, the vectrex kinda was in the arcade, those little bartop minicades....

    OK, done my anal comment.
    TThose miniarcades are nice, but what like only 4-5 are even known to exist..

    I think the Atari 8-bit has a better chance of being called an Arcade machine before the Vectrex

    I also don't think the MVS qualifies for a console guide. Then what, maybe the ST-V will come next? & maybe CPS? It's an arcade media, whether there's some similarities or not. Doesn't belong in a console guide, jmho..

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    But I'm not sure if any other arcade system besides the NEO can be played through its home console counterpart(with a Phantom 1 converter)? That's why i thought it would be more relavant than other arcade platforms. SNK made the systems and the games. Can ST-V games be played through a Saturn? How about Naomi through the DC?
    (Asking legit questions here because i dont know what the true ST-V and Naomi to console compatibility is)


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    Nope on both counts. ST-V carts, I would imagine, are about the size of Neo Geo carts, and quite a different shape on the bottom than the Saturn's cartridge slot allows for. Funny thing that Sega allowed for the "best of both worlds" in providing a cart slot - but not ONCE did anybody use it for anything other than quick graphics access or extra RAM, giving you an idea how popular the N64's format must've been.

    Then there's the Naomi, and then look at this:
    http://hankfiles.pcvsconsole.com/answer.php?file=388

    The Naomi and Dreamcast have appreciably different specifications, but the Naomi is essentially a Dreamcast with more RAM, two PowerVR2 chips (DC has one), and a Videologic "Elan" texture & lighting chip.

    The XBox is more powerful than the Naomi 2, though, at least overall.

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    Quote Originally Posted by The Collector
    But I'm not sure if any other arcade system besides the NEO can be played through its home console counterpart(with a Phantom 1 converter)? That's why i thought it would be more relavant than other arcade platforms.
    ~bill
    Then there should be a supergun section of the guide?
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