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Thread: What RPG was is where you leveled up at set intervals?

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    Default What RPG was is where you leveled up at set intervals?

    Like it was storyline or something, you got no exp from battles. I think it was a 8 or 16 bit game. but that's all I can really remember.

    Then again, I might just be crazy and made it up, thinking that I remember it
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    Ys 1&2 (TGCD)?
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    All of the Dougherty bros. games (that I know of) were like that. You would get to a certain point in the game and level up, killing monsters would give you gold/food but no XP, in fact you had no XP at all. I am talking about games like Questron I/II, Legacy of the Ancients, the Legend of Blacksilver. Also, in these games you would increase certain attributes by playing mini-games, levelling up would not increase all of your attributes. It probably sounds like a dumb system but these were good games.
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    Chrono Cross (yeah it's PSX but whatever) gave you "stars" from boss battles, but you never really gained any experience during random battles. Although I think you gained magic and techniqiues or something instead...

    And of course most if not all Action RPGs obviously don't use normal experience systems (Ys falls under this catagory).

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    Legacy of the Ancients was one of the coolest games ever! I'd love to see that remade, or a similar concept at least.

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    Magic Knight Rayearth (saturn)


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    Holy crap. It's been a while.

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    Dungeon Explorer 2 and probably part 1 but I haven't played it for the PC Engine/Turbografx 16.

    I don't think you really leveled up in Beyond Oasis or Legend of Oasis but I doubt your thinking of those 2. I know you earned hearts but I don't remember how the heart thing worked.

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    Quote Originally Posted by ddockery
    Legacy of the Ancients was one of the coolest games ever! I'd love to see that remade, or a similar concept at least.
    Yeah, me too. These games had a real home-spun feel to them. They were definitely inspired by Ultima but have a completely different tone. Now that I think about it I doubt there were any console versions of these games. They could have been done pretty well though, they all had a simple joystick and firebutton control scheme that worked fine.

    You can get the PC version of LOTA at the link below, it looks like crap compared to the C-64 version though.

    http://www.legacyoftheancients.com/index.html
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