View Poll Results: Best in series?

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  • Star Fox

    20 35.09%
  • Star Fox 64

    33 57.89%
  • Star Fox Adventures

    2 3.51%
  • Star Fox Assault

    2 3.51%
  • Star Fox Command

    0 0%
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Thread: Best Star Fox game?

  1. #1
    Reticulating Splines BetaWolf47's Avatar
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    Default Best Star Fox game?

    Which Star Fox game is the best? I'm wondering whether I should have included Star Fox Adventures in this poll, since it wasn't intended as a Star Fox game. And no, this does not include prototype games or unrelated Atari games.
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  2. #2
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    At the time, Star Fox was revolutionary, but it looks bad looking back at it now, plus the play controls were improved upon in later games. My vote goes to Star Fox 64 for sure.

  3. #3
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    I've always liked the original Star Fox on SNES. Maybe it's the geometric shapes or maybe it is the slowdowns while playing it or maybe some of both.

    I've also only played Star Fox 64 (of the games listed) and it is pretty good, but Star Fox is still my favorite.
    Last edited by Superman; 05-16-2012 at 04:44 PM.

  4. #4
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    Without having played through the rest I am comfortable saying that the original Star Fox is the best game in the series. For one it has the best music, and Nintendo is silly for losing those tunes for whatever reason. For another Star Fox is the most like Galaxy Force II and Star Blade, which is a very very good thing. Rail shooters that made space seem all kinds of awesome are sorely lacking today. I miss CSK.

  5. #5
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    Star Fox 64 by the biggest margin in the history of this board.

  6. #6
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    Since Star Fox 2 isn't on the poll, maybe it's Star Fox 64. I quite enjoy Star Fox 1 although despite limited exposure to SF64, I'll have to give it the nod.
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  7. #7
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    I didn't really care for the non-Arwing stages of Star Fox 64.
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  8. #8
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  9. #9
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    64, hands down. Took everything awesome about the first game and made it more awesome.
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  10. #10
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    Except it destroyed all the audio that made the first game so special. The original has one of the best background musical scores in videogaming history. In its place is mediocre music in Star Fox 64 and some lousy dialogue voiced by equally lousy voice talent.

    The original Star Fox is my favorite of the bunch and the only one I have any affection towards. Star Fox 64 might've been a well done game, but it was nothing but disappointing for this gamer.
    Last edited by Leo_A; 05-16-2012 at 11:31 PM.

  11. #11
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    Star Fox 64 by far. It's probably my favorite Nintendo game and is kind of like their Shinobi III in a sense that it's excellence is unmatched by the rest of the franchise. When I get my 3DSi XL the revamped version is a day 1 purchase for me.
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  12. #12

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    Quote Originally Posted by Leo_A View Post
    Except it destroyed all the audio that made the first game so special. The original has one of the best background musical scores in videogaming history. In its place is medicore music in Star Fox 64 and some lousy dialogue voiced by equally lousy voice talent.

    The original Star Fox is my favorite of the bunch and the only one I have any affection towards. Star Fox 64 might've been a well done game, but it was nothing but disappointing for this gamer.
    I couldn't possibly agree more.

  13. #13
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    Quote Originally Posted by cityside75 View Post
    I couldn't possibly agree more.
    This man is 100% correct. SF64 has awesome music and the voices were better than the "dabba dabba"
    I love both games but anyone who says bad about anything SF64 is wrong wrong wrong..wrong wrong wrong you're wrong you're wrong you're wroooooooooong!

  14. #14
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    Unless I missed something, he was in agreement with me that Star Fox 64's audio elements didn't come anywhere close to living up to those of the original.

    And while the text dialogue and animal sounds of the original are nothing to sing praise over (Unlike the music in the game), they have one important element that puts them above Star Fox 64's counterparts. They're easy to ignore completely. Give me that anyday over being annoyed everytime a character opens their mouth in the sequel.

    The epic atmosphere of the original is completely absent in the sequel. I suspect more than a few people that were playing the original Star Fox circa 1993-1995 thought similarly when the sequel rolled around. For a game that I was looking forward to so much (Along with F-Zero X), they're two of gaming's biggest disappointments for me.

    I could tolerate many of the things that I found disappointing in Star Fox 64. But that awful dialogue and voicework was just too annoying to ignore. Makes me glad to this day that characters mostly don't speak in Zelda releases. At least Europe got a version without the voices that is more tolerable (Although the animal sounds are much more intrusive and approach being grating at times compared to the SuperNes original).

    Should've kept Argonaut Games on the job and tasked Koji Kondo or whatever his name is to repeat his job as music composer on the sequel. Would've loved to have seen what the same team could've done on the hardware.
    Last edited by Leo_A; 05-17-2012 at 12:16 AM.

  15. #15
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    Star Fox 64 for sure. It blew my mind the first time I played it. I wasn't able to put it down. When you add the fact that it came with a rumble pack, it wins without question. The rumble pack changed the game.

  16. #16
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    Didn't realize that this would even be a poll. Starfox on SNES is completely unplayable if you played Starfox 64 first, as I did. The SNES version lasted about 2 minutes on me before I turned it off and shelved it for eternity.

    SF64 is one of my favorite games indeed. Multiple paths through the galaxy and trying to get all of the medals can keep ever the best gamer busy for awhile.
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  17. #17
    ServBot (Level 11) tom's Avatar
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    Star Fox on Apple ][ (EA)

  18. #18
    Cherry (Level 1) sloan's Avatar
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    I don't know what Starfox Adventures was trying to accomplish, but it is not a Starfox game IMO.

  19. #19
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    I vote Starfox 64. Partly because of the 3DS port. I really enjoy this one on the go. The only downfall is the stupid voice acting. I wish for the gibberish of the original and wish it was at least unlockable.



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  20. #20

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    Star Fox 64 is one of the all-time best video games ever.

    Quote Originally Posted by Leo_A View Post
    Except it destroyed all the audio that made the first game so special. The original has one of the best background musical scores in videogaming history. In its place is mediocre music in Star Fox 64 and some lousy dialogue voiced by equally lousy voice talent.
    I've always found the music in Star Fox 64 to be excellent. It's catchy, well-written, and well-arranged. The exciting stages have exciting music, the depressing, pollution-infested stages have somber music, etc. The soundtrack is dramatic and fits the game perfectly.

    The voice acting in SF64 is some the best I've ever heard in a video game. It makes the game so much more engaging and interactive. What about it do you find lousy?

    Quote Originally Posted by Leo_A View Post
    the text dialogue and animal sounds of the original are nothing to sing praise over (Unlike the music in the game), they have one important element that puts them above Star Fox 64's counterparts. They're easy to ignore completely.
    The whole point of Star Fox and Star Fox 64 is that you're *not* supposed to ignore the other characters. They're part of your team. Sometimes they need help, sometimes they help you, and sometimes they just comment on the situation in general. They add a ton of atmosphere to the game. And the enemies taunts shouldn't be ignored, either. The dialog is part of what makes the first two Star Fox games so special.

    If you're ignoring your wingmen and what they have to say, you're missing a big point of the games. You're not flying solo. I'm guessing you hate the Star Wars: Rogue Squadron games, too?
    Last edited by Rob2600; 05-17-2012 at 11:47 AM.

  21. #21
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    You can count me in the crowd that thinks the original is by far the winner in the audio department. The other soundtracks don't remotely compare.

  22. #22

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    Some people prefer rock or techno soundtracks and find orchestrated music boring. Oh well.

  23. #23
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    I like orchestrated music, but I do find the music in Star Fox 64 boring.

  24. #24

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    Quote Originally Posted by Leo_A View Post
    Unless I missed something, he was in agreement with me that Star Fox 64's audio elements didn't come anywhere close to living up to those of the original.

    And while the text dialogue and animal sounds of the original are nothing to sing praise over (Unlike the music in the game), they have one important element that puts them above Star Fox 64's counterparts. They're easy to ignore completely. Give me that anyday over being annoyed everytime a character opens their mouth in the sequel.

    The epic atmosphere of the original is completely absent in the sequel. I suspect more than a few people that were playing the original Star Fox circa 1993-1995 thought similarly when the sequel rolled around. For a game that I was looking forward to so much (Along with F-Zero X), they're two of gaming's biggest disappointments for me.

    I could tolerate many of the things that I found disappointing in Star Fox 64. But that awful dialogue and voicework was just too annoying to ignore. Makes me glad to this day that characters mostly don't speak in Zelda releases. At least Europe got a version without the voices that is more tolerable (Although the animal sounds are much more intrusive and approach being grating at times compared to the SuperNes original).

    Should've kept Argonaut Games on the job and tasked Koji Kondo or whatever his name is to repeat his job as music composer on the sequel. Would've loved to have seen what the same team could've done on the hardware.
    Yes, I am in complete agreement with you. The cross-over from alien gibberish to actual dialogue was a huge mistake IMO. I remember at the time they really touted that voicework as a response to the whole cartridge vs cd debate that was raging. It was meant to prove that extensive dialogue could be included in a cartridge game (which few cartridges had ever featured). To me, it was way overdone to prove that point and Slippy...god did I hate Slippy's voice. I had shown the original Starfox to everyone when it came out as a demo of what video games of the time could do, but I hesitated to do the same with Starfox 64 because it sounded like a bad Saturday morning cartoon (and I was in my mid-20's by that point).

    As has been said, I don't consider Starfox 64 to be a bad game by any means but it was a disappointment after the original rocked my world in every way (especially the AMAZING audio).

    The magic of the original's audio wasn't just the music either. The game had some amazing ambient sounds that at the time made me recall the original Battlestar Galactica and of course Star Wars, but with a unique twist that was all Nintendo. I'm thinking specifically of your ship sounds which were multi-layered airy ambience that rose and fell with your speed in a way that I still find extremely pleasing and "authentic" if you will. When you take a destroying hit in the original and for a second the only sound you hear is the last gasps of your ship before it explodes...amazing.

    Aside from the audio, the game had a cinematic grandeuer to it that was really taken down a notch with gimmicks like "All Range Mode" (to me another ham-fisted response to criticisms of the first game's extremely railed paths) and all of the silly dialogue (not just the voices themselves but the actual dialogue).
    Last edited by cityside75; 05-17-2012 at 02:26 PM.

  25. #25
    ServBot (Level 11) tom's Avatar
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    Star Fox 64 here too, SNES Star Fox is so annoying, although I played it well over halfway through, those stupid animal squeeks made me throw the cart into the dustbin.

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