I can't argue that the Wii didn't have some good games however it certainly had a much larger good game to shovel ware ratio than the other two consoles. What ever happened to the days of the Nintendo Seal of Quality?
Common misconception.
It never really meant quality of the games. After all all those LJN games on NES. The seal was just something there to say back in the 80's these are official licensed Nintendo cartridges/Discs. Mainly as at that time after the crash of 83 was mainly because anyone could make a game for Atari. Nintendo avoided that trap. At the same time for years Nintendo was not friendly to 3rd parties. (Similar to Sony was not PSone-PS2 era) This lead as many developers to abandon Nintendo in favor of others. When Iwata took over he removed the "of quality" as it was a misconception. His mistake is being too loose with the policy. Why so much garbage.
I remember seeing the Wii version of the Barnum & Bailey Circus, while I was attending a show. I'm surprised there isn't a Kool-aid man game for the system, because it reminds me so much of the 2600 when everyone decided to make games for it.
Here's another article about not so impressed developers.
http://www.maximumpc.com/article/new...3_and_xbox_360
Honestly, I'd say that part of what hurt the Wii was the sterile Ikea presentation. Even great games could be hard to identify by a passerby. Nintendo arguably implied such when they made New Super Mario Bros. Wii bright red. I really don't think the Wii had a remarkably larger number of bad games when compared to older Nintendo consoles. It just seems that way because the store shelf looks like a sea of white boxes and generic text.
I recall last year at E3 someone said maybe a dev or Nintendo. That the hardware was not finalized yet and dev kits were out. Also that some dev kits were underclocked to help devs devlop for it quicker for launch titles. Last few months we have heard conflicting rumors to the power of this thing. That leads me to believe that Nintendo has sent out unfinished hardware and the specs vary from one dev to another.
Early DS kits were basically a GBA with two screens and a SNES controller. before they got the final hardware. Early Wii dev kits were Gamecube dev kits before getting the final hardware. So this must be the case.
The difference between the DS and Wii is that the DS actually has way more than just a few good games. I'm at 80+ DS games, most of them very good. On the other hand, I own three Wii games, very few others I'm even interested in purchasing that aren't on other consoles already.
Yeah, but the DS has a bunch of Dragon Quest games, several Zelda titles, Pokeman, Golden Sun, Professor Leyton (started on the DS), Pheonix Wright series, Mario & Luigi: Bowsers Inside Story, Advance Wars: Days of Ruin, Kirby's Canvas Curse, Scribblenauts, Castlevania: Dawn of Sorrow, Nintendogs, WarioWare: Touched, Radiant Historia, Ninja Gaiden: Dragon Sword, Plants Vs. Zombies, Kingdom Hearts RE: Coded, Mario Kart DS, Kingdom Hearts: 358/2 Days, Diddy Kong Racing, Mario Vs. Donkey Kong, Cooking Mama, Sonic Colors, Sonic Rush, Animal Crossing, Shin Megami Tensei: Devil Survivor, 9 persons-9 hours- 9 doors, Fire Emblem: Shadow Dragon and countless other titles that are hard to keep up with.
The PSP is actually more popular in Japan and it's still a top 3 seller there. I own PSP, but I've been seriously thinking about getting a DS XL, because of just how many great titles the handheld has.
I think that both the DS and the Wii have tons of shovel-ware titles. I'm not saying that there haven't been a fair amount good games as well but it seems as if Nintendo has been willing to let anyone release any game for their systems lately where in the past it seemed like they were a lot pickier IMO. Now their consoles are flooded with flash game quality mini games, motion controlled dancing games and hundreds of uninspired kids games.
All of their previous systems were like that(most systems are like that unless they have a small library), it's just that the good games were more memorable so you don't pay attention to the bad games as much. Out of the 700+ NES games how many are worth playing? It's not the majority of them. The good games on the DS are also more memorable than the good Wii games, that's another reason why people are more forgiving with the DS.
Graphically (N64 vs. PS):
1080 Snowboarding > Cool Boarders
Wave Race 64 > Jet Moto
All-Star Baseball > Triple Play
NFL Quarterback Club > Gameday & Gameday
Rayman 2 > Rayman 2
Shadow Man > Shadow Man
Rainbow Six > Rainbow Six
WWF Warzone > WWF Warzone
WWF Attitude > WWF Attitude
Resident Evil 2 (in-game graphics) > Resident Evil 2
any N64 James Bond game > any PS James Bond game
any N64 Star Wars game > any PS Star Wars game
Indiana Jones and the Infernal Machine > any PS Tomb Raider game
Conker's Bad Fur Day > any PS Crash Bandicoot or Spyro game
etc. etc.
So yeah, the N64 was definitely capable of better graphics than the PS.
Last edited by Rob2600; 04-06-2012 at 08:37 AM.
I actually own all but a few of those games on both platforms and I really don't agree with your analysis at all. The N64 is great at certain types of graphic effects while the Playstation is superior in others. Certainly, the fact that the Playstation was a disc based system allowed for much more efficient music and cut-scene storage. On the other hand, the N64 was great at rendering fairly detailed 3D environments. I think most people would be hard pressed to call the N64 superior graphically to the PSOne, especially when comparing the games you listed.
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