At the risk of sounding like the most cynical jerk ever, I must say that I'm a little tired of gamers complaining about things that are hardly new to the industry. The milking of franchises and the proliferation of rip-offs are long-standing characteristics of the gaming world, and both practices were common during the classic eras so beloved by us. Crack open an old gaming magazine and take a long, hard, and nostalgia-free look at what's featured there. You won't find a world of innovation and future classics. You'll find a load of uninventive, forgettable titles and a paltry selection of high-quality games that have stood the test of time.
It also irks me that those who long for unique, genre-breaking titles often fail to notice when such things actually arrive. Critics and gamers alike harp about the lack of invention in today's market, then turn around and marginalize titles like Ikaruga, Rez, Shadow of Destiny, Pikmin, and Cubivore. It's almost as though we don't want new concepts; we just want modern games to deliver the same sense of wonder that we knew decades ago, when the widespread gaming industry was scarcely out of its larval stage and many ideas were new ones by default.
And the "If I want to watch a movie, I'll watch a movie" argument makes little sense to me, as it's akin to disparaging songs with lyrics because "if I want to hear verses, I'll pick up a book of poetry." Even the most mediocre storyline can enhance a game, and as long as the cut scenes can be skipped (as they can in many non-RPGs), there's not much to gripe about. I like score-based reflex tests as much as anyone, but I also like games that show some reach beyond basic entertainment, and this evolution is usually embodied by storylines and their fusion with gameplay.
Of course, there are some above points that I agree with. Random combat must be expunged from RPGs, most of today's PC releases bore me, and the level of console fanboy stupidity has been raised to sickening excesses by the internet's ease of communication. I long for the days when debates over system superiority were confined to schoolyards and the EGM letters section.
And yes, 2-D must live.