Here's what I see from this:
1. Much whining about them not getting profit. They want strict restrictions on their games but don't want to abide by First Sale Doctrine. You can't have it both ways guys. On top of that, who the fuck are they to expect to get money from someone else selling their game?
2. Much bitching about Gamestop. Gamestop is just doing what has been around for hundreds of years, basic economics. Why buy a book for $10 when I can buy it for $5 and get the same experience out of it? Sure, it's a bit frayed, but the words are still there.
3. If they want more profit, they should offer the game at a lower price point to create more sales, (E.G.: Left 4 Dead saw huge sales when it went on sale for $20) offer a high quality game that warrants us purchasing the game for full price, (E.G.: The last game I purchased at full price was The Orange Box, well worth it), or try to bring in extra profit by providing quality DLC. Quality DLC meaning extra maps, skins, etc. at a fair price point, not Horse Armor or pretty much every DLC from Namco (Beautiful Katamari being the worst offender).
4. They can push for full digital downloads of games, but there are a couple of problems with that. The first is the storage space that is available on the current consoles. Either pretty much nil on the Wii or a small amount on the 360 or PS3. 20gb doesn't mean shit when your are downloading 3-6gb games, only the 120gb systems would have a substantial amount of room for downloaded games, but even then the hard drive will fill up fast. Add in the fact that not everyone has super high speed internet and that the downloads could take a few hours, I'd rather go and buy the physical game.
I do like the NBA Live 09 DLC example. Offer up someone a bonus for buying a game new, such as DLC and then offer the DLC to everyone for a minor sum. Someone buys the game for $50 and gets the DLC, the consumer is happy and the publisher is happy. Someone else buys the game used for $25, then buys the DLC for $5, the consumer is happy because he saved $20 and the publisher is happy because they still got $5 out of the deal. Now not everyone will buy the DLC after buying the used game, but for the ones that do, it's nearly pure profit for the publisher.