View Full Version : Dead Rising Discussion
keiblerfan69
07-01-2006, 03:26 AM
What the hell is this thing and what game is it from?
http://img.gamespot.com/gamespot/images/2006/179/reviews/928326_20060629_screen042.jpg
I know it has to be from game and I know its called a Cabun(SP?) head. :embarrassed:
Edit: Ok now that is out of the way. How do you guys feel about this game? Do you see yourself playing through it more then 1 time?
Nesmaster
07-01-2006, 05:25 AM
Megaman Legends I think, dunno what the hell they are called though.
orangemage
07-01-2006, 05:27 AM
the guy iswearing a servbot mask, servbot was in mega man legends and the misadventures of tron bonne
McBacon
07-01-2006, 06:47 AM
I hope there is a game shop in the mall, filled with Retro Capcom goodness.
pookninja
07-01-2006, 08:24 AM
I hope there is a game shop in the mall, filled with Retro Capcom goodness.that would be very cool :D
DonMarco
07-01-2006, 12:06 PM
the guy iswearing a servbot mask, servbot was in mega man legends and the misadventures of tron bonne
Yep. Servbot also showed up as a playable character in Marvel vs Capcom 2. The name in Japanese is Kobun.
keiblerfan69
07-01-2006, 01:49 PM
The name in Japanese is Kobun
Thank you. Thats the name and spelling I wanted.
keiblerfan69
07-01-2006, 03:14 PM
Ok now that is out of the way. How do you guys feel about this game? Do you see yourself playing through it more then 1 time?
njiska
07-01-2006, 03:35 PM
Ok now that is out of the way. How do you guys feel about this game? Do you see yourself playing through it more then 1 time?
Zombies? 200 Weapons? Insane carnage? Oh yeah this could be one for the ages and the branching story only further increases replayability. I'll be playing it a lot.
Anthony1
07-02-2006, 02:54 AM
I'm pretty sure that I'm either going to love or hate this game. I don't think there is going to be any middle ground. On one hand, it could be incredibly fun and entertaining, and on the other hand, it could get incredibly boring and monotonous. I saw that some other dude was worried it could be another State of Emergency, a game that seems cool in theory, but ultimately didn't work.
When I first saw a pic of this game, I thought it was the coolest thing I'd ever seen. The pic was of the dude standing on top of a van or delivery truck or something in the parking garage, and there was like 2,000 zombies swarming around him. That just looked so freaking cool to me. But at the time, I didn't know that the game was pretty much focused on just a mall. I thought it was going to be going through an entire zombie town. If it's just a mall, I'm thinking that could get kinda monotonous. Hopefully not.
Sothy
07-02-2006, 03:09 AM
Ill be playing it.
See the footage of the crazy zombies with a shopping cart full of knives plowing down aisles you have to dodge?
lolz
keiblerfan69
07-02-2006, 05:20 AM
After watching On the Spot on gamespot.com I have decided that I will be buying it.
Ze_ro
07-04-2006, 10:47 PM
I downloaded the video from Xbox Live, and I'm still a little torn. It looks like a lot of fun, but even with all the weapons available, it seems like it would get repetitive. However, the video didn't show anything of the actual storyline, or any of what you do other than killin' zombies, so hopefully there's actually a game in there somewhere.
Does it seem strange to anyone else that Capcom potentially has TWO unrelated zombie franchises on their hands now?
--Zero
Ed Oscuro
07-04-2006, 11:04 PM
Does it seem strange to anyone else that Capcom potentially has TWO unrelated zombie franchises on their hands now?
Well, only in that both are "realistic" (in different ways).
Anyway, did anybody get to see a video of the first ten minutes of gameplay? Wow!
digitalmouse
07-04-2006, 11:52 PM
Does it seem strange to anyone else that Capcom potentially has TWO unrelated zombie franchises on their hands now?
Well, only in that both are "realistic" (in different ways).
Anyway, did anybody get to see a video of the first ten minutes of gameplay? Wow!
Is that video on marketplace now?
Ed Oscuro
07-05-2006, 12:10 AM
Heh, no. This was something somebody recorded on the floor at E3.
Drunk Billionaire
07-05-2006, 02:00 AM
Seems like a really fun game the only problem was I was hoping for some online multiplayer or even offline multiplayer
Ze_ro
07-05-2006, 02:19 AM
Does it seem strange to anyone else that Capcom potentially has TWO unrelated zombie franchises on their hands now?
Well, only in that both are "realistic" (in different ways).
Anyway, did anybody get to see a video of the first ten minutes of gameplay? Wow!
Is that video on marketplace now?
I don't know if it's the same video other people here are thinking of, but yeah, there's a video of Dead Rising in the XBL Marketplace. It basically just shows the main character killing zombies with many many different weapons.
--Zero
digitalmouse
07-05-2006, 02:20 AM
Heh, no. This was something somebody recorded on the floor at E3.
You don't have a link to the video do you? I too am worried about the game being pretty repetitive, and this would kind of ease my fears a bit.
Ed Oscuro
07-05-2006, 02:24 AM
It's on Youtube.
digitalmouse
07-05-2006, 02:36 AM
It's on Youtube.
Good deal, bub. ;)
Juganawt
07-06-2006, 08:57 PM
I'm all over Dead Rising like a horny dog on a trouser-free leg.
Can't wait for this game. It'll be the highlight of the video game calendar.... I WANNA BOWL ZOMBIES OVER WITH A PARASOL DAGNABBIT!
September 15th for the UK is far too long to wait.
GrandAmChandler
07-07-2006, 09:20 AM
I am excited for this one as well, as I like games that are very basic and not very complicated. Killing Zombies with multiple weapons and placing servbots and cones on their heads sounds like a good time to me!
FYI: here is the link to most of the Dead rising videos on You Tube:
http://tinyurl.com/zgh5y
EricRyan34
07-16-2006, 10:57 PM
Just found the achievements for this game. Does anyone know if this is going to have any type of Online Play?!?
Achievements:
http://xbox360achievements.org/content/view/283[/url]
PDorr3
07-16-2006, 11:39 PM
No online multiplayer, and the achievement for killing 53k+ zombies is pretty damn crazy, then again who says it isnt easy to kill 200 zombies in a matter of 20 seconds.
GrayFox
07-17-2006, 12:10 AM
Holy hell.
First 360 game I'm buying day one since GRAW. Hell yeah.
EricRyan34
07-17-2006, 12:36 AM
No online multiplayer
That makes me very very sad because that game has a lot of online potential. Is there atleast a co-op type deal you can do?
Beefy Hits
07-17-2006, 12:41 AM
I'm cautiously optimistic about this game. I'll play it at a friends place, but wouldn't buy a 360 for it.
unwinddesign
07-17-2006, 02:37 AM
I preordered it. This and 99 Nights look f'in sweet. And they'll look even better when I pair them with a new TV, which I should get around the sme time. Aww yeah.
THATinkjar
07-17-2006, 04:27 AM
I'm with you guys on this one - I can't friggin' wait for this. Capcom really do have an awesome line-up this fall!
It is a shame about the lack of multiplayer, though. I wasn't aware of this. It really seems like a missed opportunity to expand the genre. It was just screaming for some co-op or, at the very least, a little deathmatch.
Still, the sheer variety of attacks and weaponry is quite impressive. Most games akin to Dead Rising suffer from repetiveness very early on, but Capcom seem to be taking the necessary steps to rectify this.
The Shawn
07-17-2006, 07:22 AM
Man I'm glad someone started a thread about Dead Rising.
I've been following the release of this game for over 6 months.This is the game that made me want a 360.This game friggin' rocks.Awesome replay value too.Can't wait!!
EricRyan34
07-17-2006, 11:38 AM
Does anyone know yet whether or not if there will be an offline co-op type game?
diskoboy
07-17-2006, 03:23 PM
Poor German gamers - Germany just banned Dead Rising.
http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/
Jasoco
07-26-2006, 02:00 AM
This game has me on the edge of whether to buy a 360 now or wait until Half-Life 2. And my god I'm trying so hard to wait.
The more videos I see, the more I want it!
I just don't know if I'll be able to enjoy it without an HD TV.
If I decide to make the jump to 360 now, it will be before Saturday. (Kmart Rewards Program. $40 free is $40 free. If you are thinking of buying anything big, check your local Kmart before Saturday. $5 for every $50 spent. Just FYI. And yes, Xbox 360's count. As do TV's.)
I don't know for sure yet. But I really need to make up my mind soon.
This kinda sucks because I wasn't expecting to get a 360 until at least January 2007. Sucks in a good way I guess. @_@
Edit: Oh bloody hell, I just watched the 3 minute trailer. I'm now 99% sure I'll have a 360 by Saturday. (That'll make it two 360's in this house this week! And not an HD set in sight.)
keiblerfan69
07-26-2006, 04:26 AM
The will be my first "new" purchased 360 game since Table Tennis.
This game looks like it's going to be a total blast to play.
slip81
07-26-2006, 02:48 PM
This game along with a few others (but mainly this game) is the reason I'm planning on getting a 360 in September instead of waiting to get it furthur down the road or not at all.
geneshifter
07-26-2006, 03:07 PM
This game has me on the edge of whether to buy a 360 now or wait until Half-Life 2. And my god I'm trying so hard to wait.
The more videos I see, the more I want it!
I just don't know if I'll be able to enjoy it without an HD TV.
No worries. I bought mine a week ago and even without HD it is absolutely amazing. I still just stop in the middle of games just to look around and enjoy the high rez graphics.
I'll be getting HDTV in December anyways then it'll be that much better.
youruglyclone
07-26-2006, 04:48 PM
anyone seen the pre-order phamplet that they gave out when you pre-ordered the game, kinda cool has a map of the mall
will put up scans when I get home and find it.
Lothars
07-26-2006, 09:11 PM
Cool, I really need to preorder this game, I can't wait for it
one of the main reasons I bought a 360 so soon,
DonMarco
07-27-2006, 01:18 AM
Cool, I really need to preorder this game, I can't wait for it
I preordered mine weeks back specifically for the free shirt.
THATinkjar
07-27-2006, 03:46 AM
Yay! There is a new preview over on GameSpot! I've quoted below the concluding paragraph, which sums up their time spent with near-final code...
What's clear to us at this point is that, regardless that the story missions are now mandatory, Dead Rising is a game that promises to have plenty of replay value. Our experiences with the game thus far have never been the same twice, and regardless of whether you're in the middle of a mission or not, you still have the freedom to just play around and have fun with zombies if you prefer. We've thoroughly enjoyed our time with Dead Rising, and we look forward to bringing you a full review closer to the game's release.
Man, I really hope that this lives up to our expectations. Sure, something solid would suffice, but I think we're all hoping for something spectacular. It also sounds like Capcom have made some last minute changes to the way the game plays.
Check it out here (http://uk.gamespot.com/xbox360/action/deadrising/news.html?sid=6154629&mode=previews).
dcware
08-04-2006, 10:19 AM
Just to let ya'll know, the demo is out on Marketplace :)
EricRyan34
08-04-2006, 11:55 AM
Yeah just played the crap out of the demo. very very fun :-P
Lothars
08-04-2006, 01:10 PM
it's great I really like it
it's definitly a must buy for me
the demo looks like just a small part of the game, very interesting to say the least but I do enjoy it immense
great weapons, nothing like putting teddy bear heads on the zombies.
demo map (http://imagesocket.com/view/deadrisingmap5iz7683657b1.jpg)
segagamer4life
08-04-2006, 01:47 PM
I hope there is a game shop in the mall, filled with Retro Capcom goodness.
or better still an arcade with playable, OLD capcom, goodies.
segagamer4life
08-04-2006, 01:50 PM
I am downloading it as we speak at 90%, Impressions of Demo to follow soon
HOLY CRAP.. its times like these that I HATE being at work.. which is almost EVERY SECOND... of every day....damn it.. I have to wait until tonight to play... F@#$@#$@#$@#$@#! @_@ @_@ @_@
njiska
08-04-2006, 03:24 PM
I am downloading it as we speak at 90%, Impressions of Demo to follow soon
HOLY CRAP.. its times like these that I HATE being at work.. which is almost EVERY SECOND... of every day....damn it.. I have to wait until tonight to play... F@#$@#$@#$@#$@#! @_@ @_@ @_@
ha you think you got it bad. I just finished downloading the demo and then i HAD to go to work.
MarkMan
08-04-2006, 06:10 PM
OMG this game is too fun. Servbot costume and servbot masks hahahahah.
Sledgehammer owns with the powered up attack.
Ended up killing 200!
aaronpetrosky
08-04-2006, 06:35 PM
Sounds like I should get a 360 just for this game.....?
Princess-Isabela
08-04-2006, 07:10 PM
Dead Rising will totally rocks, but the demo was sooooo short, whenever you'll enter certain part of the mall and you see loading screen, all you've gotta see is the short cutscene and you're backed up to the main title, which extremely sucks.
also before I played this demo I thought we'll have sorta funny, hillarious action packed game filled with zombies, and we sure got that - but its more serious than I thought it would be, the atmosphere is sorta eerie(this weird relaxing music playing in the background), so the nature of the game is much darker than one could expect - I'm very impressed with the game and I will get it the very first day.
Jasoco
08-04-2006, 07:17 PM
Sounds like I should get a 360 just for this game.....?I did! AND A HIGH DEFINITION TV! 32"! Just for THIS GAME!
This game cost me $1,653.57.
http://www.jasoco.net/images/news/060731.jpg
Oh, and the $10 a month to rent the HD DVR Comcast box. Oh, and $14.99 for a PS2 Component cable, $9.99 for a universal S-Video cable for my PS2 and Cube. (Not going to spend a bundle on a Component cable for my Cube this close to the Wii.)
Yes. This game is expensive and well worth it. (Since it also prepared me for the future. If not for this game I'd probably still have an SDTV for another two years. Missing out on so much!)
Was it worth it? Well, David Letterman, Conan O'brien, Earl Hickey and the Office say yes.
So bottom line, if you can get access to a 360 that already has the demo, play it. Then decide. But yes, you should get one just for this game.
aaronpetrosky
08-04-2006, 07:22 PM
That's awesome jasoco nice set up there. I wonder if this game will sell out? heck, I don't even have a 360 yet... :roll:
Nesmaster
08-04-2006, 10:41 PM
Tried the demo, it's pretty cool game but I'm still undecided on a purchase.... more likely than not, though.
MarkMan
08-05-2006, 02:48 AM
There is so much hidden stuff in the demo, I'm really looking for what the final game will offer.
My army of servbots will own the world lol.
THATinkjar
08-05-2006, 05:36 AM
A HIGH DEFINITION TV! 32"! Just for THIS GAME!
This game cost me $1,653.57.
If I see you betraying Dead Rising, and playing any other game on this set-up, I'll come after you with a big stick! You have been warned!
Juganawt
08-05-2006, 10:12 AM
the nature of the game is much darker than one could expect - I'm very impressed with the game and I will get it the very first day.
I particularly LOVE the darkness of it. That eery background elevator music especially makes it all the more hilarious when you change into a 10 year old boy's shorts, a horses head helmet, throw a pie in a zombie's face, then take a picture.
This is the most fun I've had on a game since.... well.....ever really, and it's just a demo! Roll on September (damn stupid delay for us in the UK)
THATinkjar
08-05-2006, 10:27 AM
Unless the game is region-free...?
Darren870
08-05-2006, 10:29 AM
I hope there are lots of really cool achievments, like for taking certain pictures, finding certain weapons, using items in a certain way.
Just would make the game even more fun then it is.
Beefy Hits
08-05-2006, 11:03 AM
Some guy from another msg board said this is State of Emergency done right.
slip81
08-05-2006, 11:52 AM
Though I haven't played it yet, just listening to you all talk about how good the demo is I might get it on release day.
Plus the achievements sound pretty fun.
Dead Rising Achievements (http://xbox360achievements.org/content/view/283)
My fave is the Costume Party one, sound hilarious.
Juganawt
08-05-2006, 02:49 PM
Unless the game is region-free...?
The game is not region free unfortunately, I was warned when I was ready to import it :(
Ah well, a month isn't so bad I guess, I'll have N3 to keep me busy.
Jasoco
08-05-2006, 02:59 PM
I plaed the demo on my brothers Xbox 360 on his crappy (My old crappy) flat 27" SDTV.
I didn't want to play it at first because I didn't want to ruin it for myself.
But I tried it and loved it. Tonight I may have to hook up LIVE and download it to my 360 to play the demo in HD.
Anyone know if the weird pop-in (Stores look empty with empty shelves until you get slose to them) in the full game? I ran to a CD store and the CD's didn't appear on the shelves until I was 10 feet from it. Happened a few times in other places. Not that it really ruins the game, just the realism.
diskoboy
08-05-2006, 04:05 PM
Jasoco - welcome to the wonderful world of Hi-def!
And I thought my gaming area was a mess! :D
Anyway - after I figured out what the hell I was supposed to be doing, I really started enjoying the demo.
My only complaint would be this - In a game demo, don't just plop people in a situation and expect them to know what to do right away. It took me forever to figure out where the hell I was supposed to go.
I will definitely be buying this game, though. My favorite weapon, thus far, would have to be the clothes hanger.
Slate
08-05-2006, 09:12 PM
Does anyone that has the demo tried skateboarding in it? Also how are the weapons?
And how do the zombies react once you throw buckets or whatever you find on their heads?
aaronpetrosky
08-05-2006, 10:39 PM
This game reminds me of Dawn of the Dead. (Excellent movie btw)
Anthony1
08-06-2006, 03:46 AM
Finally tried the demo tonite, and while the game is pretty damn cool, this is just the type of game that makes me glad I have a long term rental plan. Certain things about the game are really cool, but ultimately, you are just running around in a Mall doing the same old thing, of course, I haven't gotten used to the controls, and I'm fumbling around trying to take pictures and throw things at zombies, etc, etc.
I definitely want to rent this game right away, and I'll probably have it in my possession for a few months, but I don't think this is the kinda game I would like to spend $65 on. Maybe it's just a matter of me figuring out the controls and trying everything that can be done within the game universe. Don't get it twisted, I'm not saying that the game is bad at all, or lackluster, or anything like that, it's just that I'm wondering if the variety in weapons and methods of killing is going to be enough to get over the monotony of doing basically the same thing over and over and over. I'm guessing it will be a really fun romp through the game on it's first run through the game, but after that, I probably won't have the desire to keep playing it.
Richter
08-06-2006, 12:54 PM
Does anyone that has the demo tried skateboarding in it? Also how are the weapons?
And how do the zombies react once you throw buckets or whatever you find on their heads?dude, you can throw cds & gemstones at them. Even use a watergun.
I stuck a servbot head on a zombie, didnt notice him trying to remove it, just him walking around blind
Jasoco
08-06-2006, 02:12 PM
You can throw CD's at them until they fall over. Hilarious. And the squirt gun just makes them all wet and confused.
I'm downloading it onto my 360 right now. Can't wait to see it in HD! Also downloading some other demos. I just signed up for LIVE to get this. Silver first, but with a Gold free month. I'll decide if it's worth the $50 next month. (I had a LIVE account on my old Xbox that I never used! So I cancelled it. Hopefully this new 360 LIVE will be more useful.)
THATinkjar
08-06-2006, 04:47 PM
I haven't gotten used to the controls, and I'm fumbling around trying to take pictures and throw things at zombies, etc, etc.
I was the same, Anthony1. The game throws a dozen, or so, controls at you, explained during a short loading screen.
And then, you're thrust straight into the action! And you haven't a clue what button does what! And then you somehow pick-up a weapon... and it gives you more controls!
It was a bit overwhelming, but I've got the hang of it now.
Jasoco
08-06-2006, 04:51 PM
Well, to be fair, when you get close to an object you can interact with an arrow with a button of the color you need to press shows up. Like a red B or a yellow Y, blue X etc...
I'll have to play with the camera controls though. At least Dead Rising lets me customize the controls in the demo. N3 doesn't. :/
slip81
08-06-2006, 08:34 PM
I downloaded the demo this morning, and let me just say, sweet googly moogly is this game fun and hilarious.
I love the electric guitar as a weapon, it even plays notes when you hit the zombies! And I laughed for a good ten minutes the first time I threw cooking oil all over the place and watched a pack of zombies repeated fall and trip over each other LOL
Yeah, I'm buying this one day one :D
Slate
08-06-2006, 08:42 PM
I downloaded the demo this morning, and let me just say, sweet googly moogly is this game fun and hilarious.
I love the electric guitar as a weapon, it even plays notes when you hit the zombies! And I laughed for a good ten minutes the first time I threw cooking oil all over the place and watched a pack of zombies repeated fall and trip over each other LOL
Yeah, I'm buying this one day one :D
LOL I think i'll download the demo first, I want to know if it's worth $60. It'll be 9 days before i decide, though. No 360, No Demo, No bucket, no water. LOL
MarkMan
08-06-2006, 09:18 PM
Damn it, Keiji Inafune will be doing a signing/promoting Dead Rising at EB Games in Redmond, WA on Tuesday, the 8th. I wish I was close to there. :(
Did anyone else notice the two food places?
Jill's Sandwiches.
Chris' Fine Foods.
lololol.
The brand of the watch Frank wears is "MegaMan."
And there is random other Capcom gaming stuff throughout the demo.
Anthony1
08-07-2006, 02:30 AM
Don't get it twisted, I'm not saying that the game is bad at all, or lackluster, or anything like that, it's just that I'm wondering if the variety in weapons and methods of killing is going to be enough to get over the monotony of doing basically the same thing over and over and over.
Warning: This post contains mild profanity
Damn, slap me upside the freaking head!!! I must have been high when I wrote that or something, cause this freaking game TOTALLY ROCKS!!!! Man, it's just a case of needing to learn the controls, and understand how the gameplay works. FUCKING GENIUS!!! This is one sick and twisted game, and so much of an absolute blast to play! I'm absolutely loving it, and can't wait to get the full game. August is going to go down as a very enjoyable gaming month for us Next-Gen early adopters. No question 'bout that.
I will say that the controls aren't exactly intuitive, and are kinda a pain in the ass to get used to. It shouldn't be that difficult to pick up something and throw it at somebody, but once you get the hang of it, it's fucking ridiculous.
unwinddesign
08-07-2006, 02:47 AM
I thought the demo was fun, but the game was a bit disturbing in some instances. Not to say I don't like over the top violence, but the scene outdoors with the jeep? Is that type of shit really necessary? Maybe it will make sense in context with the story, but still...
I thought the case file system was really cool, myself. And also the electric guitar. Neat.
Anthony1
08-07-2006, 03:04 AM
I thought the demo was fun, but the game was a bit disturbing in some instances. Not to say I don't like over the top violence, but the scene outdoors with the jeep? Is that type of shit really necessary? Maybe it will make sense in context with the story, but still...
I thought the case file system was really cool, myself. And also the electric guitar. Neat.
Yeah, there is some pretty disturbing things going on in this game, but compared to any current horror movie, is it really anything new? What about the Dad with his two sons, one of them a real asshole that wants to shoot a dude that isn't a zombie, and one that is scared to death of his father and brother, and doesn't want to shoot a non-infected human.
Actually these little cut scenes, that are done with the in game engine, is what makes me like this game so much. Sure they are sick and twisted as F, but very entertaining, none the less.
Jasoco
08-07-2006, 05:21 AM
The Jeep is part of the storyline. They're escaped convicts (Who probably escaped when the guards turned into zombies or something.) and are out to have a little fun killing zombies. (And anyone else in their way just for the hell of it.)
THATinkjar
08-07-2006, 08:48 AM
And there is random other Capcom gaming stuff throughout the demo.
I haven't actually noticed any of this yet, but I did hear that Capcom would be doing this, which I think is pretty damn cool! Come to think of it... the main character does look a lot like Barry from Resident Evil! He's equally as clumsy, too.
I decided to pre-order the Limited Edition Steel Case version of Dead Rising last night, over at Amazon UK. It is the same price as the standard copy, but doesn't include any extras.
digitalmouse
08-07-2006, 11:25 PM
I've been trying to download the demo all day today. It's been on for like 3 hours and the download is only at 25%! What's the deal? Is anyone else having this problem?
diskoboy
08-07-2006, 11:30 PM
IGN gave the game a surprising 8.3
http://xbox360.ign.com/articles/723/723910p1.html
I was expecting at least a 9.
Jasoco
08-07-2006, 11:52 PM
I've been trying to download the demo all day today. It's been on for like 3 hours and the download is only at 25%! What's the deal? Is anyone else having this problem?Not with thie Dead Rising demo. I did have a problem with Kameo though. It kept disconnecting and reconnecting and disconnecting and reconnecting and di--
--sconnecting and reconnecting over and over.
GrandAmChandler
08-07-2006, 11:56 PM
Just had a hot second to download the demo today. Instant purchase.
Random GrandAmChandler 360 facts:
I own 8 disc 360 games.
None of those 8 I bought new except for Table Tennis.
I have never paid $60 for a 360 game.
I will pay $60 for Dead Rising.
digitalmouse
08-07-2006, 11:56 PM
I've been trying to download the demo all day today. It's been on for like 3 hours and the download is only at 25%! What's the deal? Is anyone else having this problem?Not with thie Dead Rising demo. I did have a problem with Kameo though. It kept disconnecting and reconnecting and disconnecting and reconnecting and di--
--sconnecting and reconnecting over and over.
That's exactly what I'm having to do. :(
Princess-Isabela
08-08-2006, 12:28 AM
servers may be shot, as many people are trying to download demo.
there is also quite nice review on team xbox, they gave it 8.7/10
http://reviews.teamxbox.com/xbox-360/1203/Dead-Rising/p1/
first thing in the morning I'm gonna get this killer app!
aaronpetrosky
08-08-2006, 12:34 AM
IGN gives the most brutal reviews I ever seen.
Jasoco
08-08-2006, 12:34 AM
I've been trying to download the demo all day today. It's been on for like 3 hours and the download is only at 25%! What's the deal? Is anyone else having this problem?Not with thie Dead Rising demo. I did have a problem with Kameo though. It kept disconnecting and reconnecting and disconnecting and reconnecting and di--
--sconnecting and reconnecting over and over.
That's exactly what I'm having to do. :(What do you mean "Have to do"? It was automatic on mine? I'd just be sitting there, it would stop downloading. Then a few seconds later start up again.... then stop again a few seconds later... then start up aga-- you get the idea. It was all automatic? You have to manually restart it? That's weird.
Anthony1
08-08-2006, 01:41 AM
Man, this game is so fricking cool. Wicked cool. It's going to be a very fun romp indeed. I also will say that online or even off-line co-op, would be amazing in this game!. I also think it would be awesome if you could play a multiplayer game, where like 15 people are the zombies, and 1 dude get's to be the main character. Of coures, there would be tons and tons of zombies, but 15 of them would be controlled by real people. That would be pretty sweet. or have 16 people be real humans trapped in the mall, but you would have to split everybody up, cause if 16 people got together and coordinated their attacks, it would be too easy to kill the zombies. But it all would be incredibly interesting. There is always the possibility that they could add a multiplayer mode via a downloadable upgrade.
Either way, the single player experience is going to be amazing. It's going to be a fun, fun ride.
THATinkjar
08-08-2006, 05:51 AM
IGN gave the game a surprising 8.3
http://xbox360.ign.com/articles/723/723910p1.html
I was expecting at least a 9.
While I'm yet to read IGN's review... I'm not all that surprised, since the demo itself isn't without fault. But, having said that, this is easily the best of a very niche genre. I'll have a read through, and see what they nitpicked at, but I won't be able to form my own conclusion until September.
Speaking of which... while I wait for a European release (September the 8th, to be exact), I would like to continue reading through this thread. So, to those of you who'll be playing this game in the coming days and weeks: could you please warn of any possible spoilers? That would be great!
Ed Oscuro
08-08-2006, 07:04 AM
I don't particularly care what IGN has to say, but I'm surprised that the reader average is only 3/10 of a point higher (at 8.6)! Ouch!
Slate
08-08-2006, 11:51 AM
Gametrailers.com gave it a 7.8.
.?
:/
Anyway, here is a link (http://www.gametrailers.com/gamepage.php?id=1781) to gametrailers.com's Dead rising videos, for those who don't have the demo or game.
slip81
08-08-2006, 03:07 PM
double post
slip81
08-08-2006, 03:07 PM
Gamespot gave it an 8.4. It seems the biggest gripe is with the extreme liniarity and the brutal save system.
You only get one save slot, and every mission has to be accomplished at a specific time or you can't advance the story. So apparently if you happen to save yourself into a hole where you can't get to the even in time it's essentially game over and you have to start from the beginning.
Hearing that makes me pretty sad, and now I'm thinking about holding off on this untill the price drops. The demo is a lot of fun, but's it also open. I can't imagine enjoying this game as much if I'm forced to run through it as fast as possible with little to no time to wander around and explore/ tacke side missions.
I guess the whole point seems to be to play through the game multiple times to unlock all the stuff, but I don't like the idea of being forced to restart the whole game because of one bad save decision.
I may still pick it up new this week, but as of right now it looks like I may wait till this one hits $40.
Beefy Hits
08-08-2006, 03:17 PM
IGN gave the game a surprising 8.3
http://xbox360.ign.com/articles/723/723910p1.html
I was expecting at least a 9.
As it is, the invisible hand of the developer is often felt throughout Dead Rising. It shoves players along the narrative ride when all they want to do is get off and explore.
This and the escourt missions with dumb NPCs, and no co-op have turned this game into a rental for me. This game is getting more attention than it deserves because of a slow summer schedule.
THATinkjar
08-08-2006, 06:02 PM
In reference to the points that the reviews have made thus far... hopefully, perhaps by the time the game hits the UK next month, there will be an update available which improves one or two of these "problems". The save system, for one, sure does sound like it could do with a little extra love.
But I'm absolutely keeping my pre-order (and not just because of the summer drought)!
This game is getting more attention than it deserves because of a slow summer schedule.
I don't think that is a fair comment at all. Any Capcom game would get a similar amount of coverage (if not more).
Joker T
08-08-2006, 06:49 PM
Well it doesn't look like an RE4 killer but it does look like a ton of fun.
I'm downloading the demo now :D
keiblerfan69
08-08-2006, 09:09 PM
God I hate that we can't get the damn game on the release date. I got up early this morning all ready to go get it and play all day.
Darren870
08-08-2006, 09:18 PM
God I hate that we can't get the damn game on the release date. I got up early this morning all ready to go get it and play all day.
Today was ship date, not release date.
Lothars
08-08-2006, 09:34 PM
God I hate that we can't get the damn game on the release date. I got up early this morning all ready to go get it and play all day.
Today was ship date, not release date.
no today was the release date not the ship date
it should have been shipped by now, because today is the release date.
Darren870
08-08-2006, 09:36 PM
God I hate that we can't get the damn game on the release date. I got up early this morning all ready to go get it and play all day.
Today was ship date, not release date.
no today was the release date not the ship date
it should have been shipped by now, because today is the release date.
You are wrong, its the ship date.
Capcom ships over night this morning, the only possible way a store would have it today is if they were close enough to a Capcom depot for them to get it. Even so they would probably not get it till there afternoon UPS shipment to arrive.
Lothars
08-08-2006, 09:38 PM
IGN gave the game a surprising 8.3
http://xbox360.ign.com/articles/723/723910p1.html
I was expecting at least a 9.
As it is, the invisible hand of the developer is often felt throughout Dead Rising. It shoves players along the narrative ride when all they want to do is get off and explore.
This and the escourt missions with dumb NPCs, and no co-op have turned this game into a rental for me. This game is getting more attention than it deserves because of a slow summer schedule.
but that the thing
yeah it has the story mode than once you unlock the unlimited mode, you can do whatever
so yeah it has the story mode but it also has an unlimited mode
this game is still a must buy and to say it's getting more attention because it's summer
makes me shake my head, because I know your wrong.
it's not a perfect game but no game is, it is though a must buy game.
Lothars
08-08-2006, 09:44 PM
God I hate that we can't get the damn game on the release date. I got up early this morning all ready to go get it and play all day.
Today was ship date, not release date.
no today was the release date not the ship date
it should have been shipped by now, because today is the release date.
You are wrong, its the ship date.
Capcom ships over night this morning, the only possible way a store would have it today is if they were close enough to a Capcom depot for them to get it. Even so they would probably not get it till there afternoon UPS shipment to arrive.
No you are wrong
Release Date:
US: August 8, 2006
It's the release date
It may be the ship date as well but it's still the release date
I know of places that have the game today out on the shelves
but you are sadly mistaken to say it's not the release date
today is the release date.
Darren870
08-08-2006, 09:47 PM
Fine, my 5 year retail experience selling games obv means nothing.
I'm not even going to agrue about this anymore. I already explained why some stores would have it.
GizmoGC
08-09-2006, 01:01 AM
Fine, my 5 year retail experience selling games obv means nothing.
I'm not even going to agrue about this anymore. I already explained why some stores would have it.
Darrenis correct. Except certain Nintendo titles, when do games arrive on Tuesdays?
DonMarco
08-09-2006, 01:12 AM
Shipping date and release dates are the same thing. Today, the 8th, is the release date for the game. Since our store won't get it until Wednesday morning, we always tell our customers that the printed date is the shipping date. So our store won't have it until tomorrow, Wednesday.
Why bitch and moan that the game isn't in stores today? You didn't see this coming or something?
Fine, my 5 year retail experience selling games obv means nothing.
I'm not even going to agrue about this anymore. I already explained why some stores would have it.
Darrenis correct. Except certain Nintendo titles, when do games arrive on Tuesdays?
NCAA, Madden, Monster House, Pirates of the Caribbean 2... A few others I'm sure, but these were all shipped to stores 3-5 days before the Tuesday release. Held in the back rooms because that's the way EA or THQ or Ubisoft or Gamestop or whoever wanted it. A Tuesday release.
Darren870
08-09-2006, 01:17 AM
Shipping date and release dates are the same thing. Today, the 8th, is the release date for the game. Since our store won't get it until Wednesday morning, we always tell our customers that the printed date is the shipping date. So our store won't have it until tomorrow, Wednesday.
Why bitch and moan that the game isn't in stores today? You didn't see this coming or something?
Fine, my 5 year retail experience selling games obv means nothing.
I'm not even going to agrue about this anymore. I already explained why some stores would have it.
Darrenis correct. Except certain Nintendo titles, when do games arrive on Tuesdays?
NCAA, Madden, Monster House, Pirates of the Caribbean 2... A few others I'm sure, but these were all shipped to stores 3-5 days before the Tuesday release. Held in the back rooms because that's the way EA or THQ or Ubisoft or Gamestop or whoever wanted it. A Tuesday release.
Those are street dated items. if you wanted to get really into it, street dated items are the only one with true release dates. Anything else can just be sold on arival, even if its a week before the listed date.
However items don't tend to ship till the dates listed on the internet and released till the day after.
THATinkjar
08-09-2006, 08:31 AM
Having read through GameSpot's, GameSpy's and IGN's respective takes on Dead Rising, I actually think they're very positive reviews. While other games may have been torn apart for similar problems, it is perhaps testament to how good this game actually is, that it still scores very well.
slip81
08-09-2006, 02:44 PM
I bought it, it's fun, but like every review has said the save system is balls.
I *almost* wish I hadn't bought it new, only because I feel kinda jipped that I supported Capcom and their shitty save system. They could have just as easily made multiple save slots, but for whatever reason they didn't, and it sucks. I've already had to restart once because I died, because realistically there doesn't seem to be enough time to save after every case file, so I'm guessing that a lot of this game will be luck as to weather you'll be able to survive and make it to places on time.
The game is still fun, and will be worth the money once I unlock the unlimited mode. But this whole idea that Capcom has of limiting your time and saves forcing you to play through more than once just to see everything is bullshit. Why coudn't they just give us unlimited time and saves so we could go through how we wanted and enjoy the game by taking on the side missions and such?
If you bought it already (like I did) then by all means enjoy what is a pretty fun and hilarious game. If you don't own it I suggest renting or waiting till it comes down in price.
Joker T
08-09-2006, 02:55 PM
Yeah now that I've heard that there is one save slot and you have a time limit, it's really put me off purchasing it.
unwinddesign
08-09-2006, 05:50 PM
I bought it, it's fun, but like every review has said the save system is balls.
I *almost* wish I hadn't bought it new, only because I feel kinda jipped that I supported Capcom and their shitty save system. They could have just as easily made multiple save slots, but for whatever reason they didn't, and it sucks. I've already had to restart once because I died, because realistically there doesn't seem to be enough time to save after every case file, so I'm guessing that a lot of this game will be luck as to weather you'll be able to survive and make it to places on time.
The game is still fun, and will be worth the money once I unlock the unlimited mode. But this whole idea that Capcom has of limiting your time and saves forcing you to play through more than once just to see everything is bullshit. Why coudn't they just give us unlimited time and saves so we could go through how we wanted and enjoy the game by taking on the side missions and such?
If you bought it already (like I did) then by all means enjoy what is a pretty fun and hilarious game. If you don't own it I suggest renting or waiting till it comes down in price.
I've had to restart twice. It's kind of getting old now. The save system makes no sense whatsoever.
Basically, you gotta soup up your character a little bit before you can even start the game. So you're gonna restart once or twice, getting up to level ~5 or so, before you can really progress.
Why can't you save anywhere, though? That makes little sense.
diskoboy
08-09-2006, 08:35 PM
I've been playing for about an hour now, and I'm on case 1-4. Just got Frank to Lvl. 4 and I haven't been killed yet.
Only rescued 2 survivors, though.
I have to agree with the save feature being total shit, but otherwise this is a pretty damn fun game. Linear or not.
Some easy achievement points: Go to Columbia Roasters and drop over the side balcony overhang. You'll get the freefall achievement. Plus you'll find a katana.
GrandAmChandler
08-09-2006, 11:19 PM
Gooo! I thought I was doing well! I found some surviors, beat a boss, got a chainsaw and died.
I now have to do that all over. :angry:
However, I still love this game, well worth my $60. :D
Anthony1
08-10-2006, 01:17 AM
Hopefully, there will be so many complaints about the save system, that Capcom will have an update that will allow you to have additional save slots. Pretty bizarre if you ask me. They could have come up with some other system to keep people focused on following the main game path, but doing it like this is pretty dumb.
Anywho, again, I'm very glad I have a long term rental plan. I pay $3.50 per month, for 6 xbox 360 games at a time. It's like $22 per month. So it doesn't cost me very much to hold onto a game for like 90 days on a very extended rental. The one thing that sucks about these rental plans, is that I probably won't get the game till Friday or Saturday. But, it's no biggie. I can deal with that.
Princess-Isabela
08-10-2006, 03:00 AM
well I was thinking about it, and maybe you can have up to 3 save slots - think about it, having 2 memory cards besides your hard disk will increase your slots, I'm pretty sure that would work ^_~
game is awesome, but its very easy to die, I killed hundreads of zombies and died like three times, I already finished 1-4 case, and now its the first day - dawn of the dead ^_~
unwinddesign
08-10-2006, 03:08 AM
I've got a short summary of this game, from what I've played thus far (I'm up to Case 4):
There are some serious, serious design flaws in the game. I.e., points where if you don't have a gun or the correct weapon, you will get owned. The game makes no mention of this prior to the situation, and sometimes there's no way to find the items in the immediate area. This leads to a lot of frustration and trail and error, while you try to cheaply exploit the game in your favor to offset the fact that you only have a lead pipe and some dishes in your arsenal.
Which leads me to the second knock against the game. For being so heavily touted as "a pick up almost anything as a weapon" title, there is a serious dearth of variety in the weaponry you can acquire. Meaning that the game seems to make items impossible to find in some areas to up the difficulty level. Items break rather quickly, and often there is not much that is actually useful to brain zombies with. Not to mention that your hand to hand attacks early on are garbage and absolutely useless.
The save system issue has been beaten to death, and while it's rather assinine, once you get past the first case and get a save, there's not much to worry about. You can, in theory, get caught where you don't have enough time to complete a mission, but it's rather difficult to do that. While the game does have you racing back and forth across the map with a small time limit, it's never TOO small, provided you don't dick off.
The story is pretty interesting, which is a pleasant surprise. It's entertaining in both a goofy and serious way, which is also a surprise. The voice acting and cut-scenes are all very good, as are the sound effects in game. The graphics are pretty nice looking as well. There is some slowdown when you swing an object into 7-8+ zombies at once, but otherwise nothing major. I noticed some clipping on the costumes as well (very slight, nothing disconcerting). One major problem I've noticed is that it is an absolute bitch to read the text. I'm assuming this is because I am playing [quite unfortunately] on a regular old CRT -- i.e. a non HDTV display. Just something to note, as there is a lot of dialogue text on screen that has no voice actor reading it.
The photography system is rather novel, but it's so easy to get the achievements associated with it that it comes off as a bit of a gimmick. There are things to photograph in the mall, but it's all rather blah -- find some stickers etc. It really doesn't add much to the gameplay.
In essence, the gameplay is an ultra-violent beat 'em up with some light RPG elements. It's fun, but after killing only 900 or so zombies, it starts to feel repetious. Maybe when I get some new hand to hand moves it will feel better, as some of those look really freakin' cool. There are neato moments, though, but it seems weapons break waaaaaaaaay too quickly for my tastes. It seems you're only starting to get in a groove with a katana before it snaps in half, leaving you with boring lead pipe. You can get books to combat this problem, but since your inventory is really small at the beginning, they probably aren't the hottest use of space. Most of them are completely useless, at least the ones I've been able to pick up.
The game controls pretty well, but some of the weapons are used rather wonkily (mostly the ones that you "drive" -- i.e. bike, lawnmower, skateboard). The aiming system can be a pisser, as it doesn't always seem to aim in the direction I'm facing (even though I have that option enabled in the settings menu).
The AI, both enemy and ally, is absolutely awful. Escorting people is a nightmare, and having an ally (usually Brad) covering your back is a disaster. If Brad dies, it's game over, so naturally the dickwad runs straight at the enemy...who has a high-powered rifle. Six or so shots later, the game tells me I failed and that the evidence has vanished. Bullshit, I say. The only thing that's fucking vanished is any semblence of actual "intelligence" in the artificial buffoons the computer makes me save.
Quick pros and cons:
+Story is cool
+Character is cool
+Time limit adds to sense of urgency
+Some really good sound effects, music and graphics
+You can do some really, really cool stuff
+Gameplay is fun (sometimes)
+Gameplay is unique (sometimes)
+Doesn't shy away from some pretty heavy, fucked up stuff (more props that it adds somewhat to the gameplay)
(+/-) Mall is not terribly large
-Gameplay is repetetive (didn't see that one coming, didja?)
-Minor graphical issues (slowdown, clipping on certain costumes)
-Text is nearly impossible to read on my CRT
-Save system sucks monkey balls
-Extremely cheap developer limitations/design choices (lack of weaponry in some areas, lack of GOOD weaponry in a lot of areas)
-Possibility of getting "stuck" in the game with no possible way of progressing
-AI is god-awful
(?) Longevity/replay value?
(?) Will gameplay become less repetious with more time?
I'd give it around a 7/10 right now. I may be coming down a bit hard on the game right now, but I'm trying to be honest, and really see if it's worth my $65. It's cool in many places, but it's been just as much of a hairpulling scream-fest in others. They rather offset each other at this point.
One thing is for certain -- and I definately did NOT see this coming -- this game has a hell of a learning curve. The first two to three hours are going to be a grind-fest, learning the ropes and all that type of stuff.
MarkMan
08-10-2006, 07:12 AM
I'm lovin the game so far. As far as it's mechanics and the way it's laid out, yea it's lame. But I'm still playing it X_X ...
Just gotta put in a little more caution/work.
98PaceCar
08-10-2006, 09:42 AM
For anybody with a Fry's around, they have the game for $49.99 instead of $59.99. At $50 it's an absolute must own game for the system!
Beefy Hits
08-10-2006, 12:27 PM
Hopefully, there will be so many complaints about the save system, that Capcom will have an update that will allow you to have additional save slots. Pretty bizarre if you ask me. They could have come up with some other system to keep people focused on following the main game path, but doing it like this is pretty dumb.
Anywho, again, I'm very glad I have a long term rental plan. I pay $3.50 per month, for 6 xbox 360 games at a time. It's like $22 per month. So it doesn't cost me very much to hold onto a game for like 90 days on a very extended rental. The one thing that sucks about these rental plans, is that I probably won't get the game till Friday or Saturday. But, it's no biggie. I can deal with that.
Gamefly?
Anthony1
08-11-2006, 01:17 AM
Hopefully, there will be so many complaints about the save system, that Capcom will have an update that will allow you to have additional save slots. Pretty bizarre if you ask me. They could have come up with some other system to keep people focused on following the main game path, but doing it like this is pretty dumb.
Anywho, again, I'm very glad I have a long term rental plan. I pay $3.50 per month, for 6 xbox 360 games at a time. It's like $22 per month. So it doesn't cost me very much to hold onto a game for like 90 days on a very extended rental. The one thing that sucks about these rental plans, is that I probably won't get the game till Friday or Saturday. But, it's no biggie. I can deal with that.
Gamefly?
Nope. It's another place. Only thing is, to get the deal where you get 6 at a time, and can switch as many times as you want for $22 per month, is the fact that you have to prepay for a full year of service in advance. You have to pay $250 for a full year of service. While at first, it might seem that spending $250 on a rental service is ridiculous, if you divide that amount by 12, it's $20.83 per month. It's $3.47 per slot, for 6 of them per month. You can switch them out as many times as you want of course. I typically keep 3 of the games long term, and the other 3 I switch constantly. $250 is alot of up front cashola, but in the long run, it's well worth it. Not only can you rent Xbox 360 games, but you can also rent PS2, GameCube, DS, PSP, Dreamcast, PS1, DVD movies, HD-DVD movies and Blu Ray DVD movies. I pretty much use it exclusively for Xbox 360 games myself.
DonMarco
08-11-2006, 01:21 AM
Whoa whoa whoa. I like the save system. There are tons of bathrooms and all them autosaves ruined your gaming survival instincts. Shame on you, not Capcom.
With how the game levels you up, why would you even need two/three/four save slots to begin with? My brother had to make a gamer profile to have his own save slot, because I wouldn't let him play/level-up my Frank while I was working.
The infrequency of saves and absolutely depressing method of dying in the worst ways sucks. I was carrying four survivors when drugged and thrown to the theater "dungeon/alter" part. I paniced a bit, seeing those three idiots sloooowly lose life out there in the mall somewhere, and started to fight my way out. I was stabbed in the back while running away from a mob and died. Whatever the hell happened to those three out there suddenly seemed less important. The 15-20 minutes since my last save practically wasted. I'll take the long way around and avoid the whole mess next time. Bah.
So it kind of feels like a deleted alternate scene in the zombie movie called Dead Rising (a DonMarco joint). One where Frank meets a terrible and shocking end instead of saving the day, getting the kiss, finding the boat or whatever. What a tweest!! (http://www.youtube.com/watch?v=cWWtb2uDDfE&NR)
Lothars
08-11-2006, 01:21 AM
Well I bought Dead Rising and have only played around a half hour but I love it definitly one of the best xbox 360 games I have played
I would even go as far as saying one of the best games on the 360....
I am annoyed about the save system but it's one of those things.
Princess-Isabela
08-11-2006, 04:35 PM
I'm on 5th case, this game is insane!!!
just killed a couple of bosses, about 2,000 zombies killed and by any means - game is not getting repetive, its just fun, mood is so awesome.
now the psychopats in yellow coats appeared(they look like taken from scream/I know what you did last summer movies).
there are tons of things to do, the save system isnt that bad, it just makes things lots more interesting Id even say, this game will have lots of replay value, as there are many routes you may take.
missions are very entertaining and weapons kicks(hedge clippers, chainsaw, and other accessories from "home depot").
definetly a must have for me, $65 was sure lot, - but ultimately worth it.
oh and game looks stunning on hdtv ^^
Drexel923
08-11-2006, 04:48 PM
Can anyone help me with the end boss of Overtime. I don't want to spoil anything, but if you have any tips, a PM would be appreciated. He kicks my ass. :(
diskoboy
08-11-2006, 06:38 PM
Today is a first - this game is causing me to actually buy my first strategy guide, ever.
I'm having a bitch of a time with case 2-2.
Darren870
08-11-2006, 07:40 PM
I love this game!!
Has to be one of the best games i've played on any system, i love the challenges behind it. Can't wait to progress even further into it.
Save system does not bother me at all, infact in games where you could use more then 1 save slot I just used one anyways.
MarkMan
08-11-2006, 07:54 PM
The game is not hard IMO. Just gotta learn how to get around and manage your time well. Went through it easily the first night I got it. Including overtime mode.
The most important thing you have to know your way around the mall and limit your backtracking. Use your map[it tells you exactly how far you are from each goal] and make use of any shortcut(whether it be warping, shopping cart travel, or quickstep usage), make sure you finish what you need to do ASAP.
Drexel923
08-11-2006, 08:21 PM
Can anyone help me with the end boss of Overtime. I don't want to spoil anything, but if you have any tips, a PM would be appreciated. He kicks my ass. :(
Nevermind, I beat it and unlocked Unlimited Mode...which is pretty tough, but its nice to finally be able to pick up and play and not worry about time.
Now I'm going back and trying to level up/unlock more.
The game was difficult and sometimes frustrating, but I only really had major problems once or twice. I think if it has a few things fixed...it would be one of the best games of all time. As it stands now, its an average game at best IMO.
Darren870
08-11-2006, 08:38 PM
Can anyone help me with the end boss of Overtime. I don't want to spoil anything, but if you have any tips, a PM would be appreciated. He kicks my ass. :(
Nevermind, I beat it and unlocked Unlimited Mode...which is pretty tough, but its nice to finally be able to pick up and play and not worry about time.
Now I'm going back and trying to level up/unlock more.
The game was difficult and sometimes frustrating, but I only really had major problems once or twice. I think if it has a few things fixed...it would be one of the best games of all time. As it stands now, its an average game at best IMO.
a few things make it go from one of the best games of all time to avg. Seems like its more then just a few.
Only thing that gets on my nerve is otis.
Lothars
08-11-2006, 08:50 PM
Can anyone help me with the end boss of Overtime. I don't want to spoil anything, but if you have any tips, a PM would be appreciated. He kicks my ass. :(
Nevermind, I beat it and unlocked Unlimited Mode...which is pretty tough, but its nice to finally be able to pick up and play and not worry about time.
Now I'm going back and trying to level up/unlock more.
The game was difficult and sometimes frustrating, but I only really had major problems once or twice. I think if it has a few things fixed...it would be one of the best games of all time. As it stands now, its an average game at best IMO.
Seems like its more then just a few.
Well I disagree that's it's more than a few things that really hurt the game
if the few little things are fixed than honestly it is one of the best games, even now it's still an amazing game.
diskoboy
08-11-2006, 09:56 PM
Has anyone tried on any of the free uniforms downloadable on XBL?
I'm trying to refrain from downloading too much - my hard drive is getting full.
Finally got past 2-2. And have saved 8 people thus far.
Slate
08-12-2006, 01:11 PM
I'll expect to be playing it within a week's time, It's only 3 days until i get my 360.... :D
Gamereviewgod
08-12-2006, 02:33 PM
I'm horribly dissapointed. The save system is beyond ridiculous. It's even worse if it auto saves and you're stuck in a position you can't get out of. Then, you need to restart the whole damn game, wait for all the cinematics to load, skip, and then take a decent chunk of time to get back into the mall.
Yes, the game is fairly short and yes, we restarted games all the time back in the NES days when we died, but the save system makes everything aggravating. If I get an invite to play something else, I need to find a bathroom or other locale, hope to make it there alive, and then save.
Other than that, it's a fine game. It's never repetitive, though i wish they would mark the map when you get a side mission. It can take a while to look around the map to find what you need.
Oh, and eating food you shouldn't is hilarious.
diskoboy
08-12-2006, 02:51 PM
My biggest complaint isn't the save system. It's Otis.
All I can say is, fortunately for Otis, weapons are disabled in the security room.
He always picks the worst possible moment to call you on the transciever. Namely when you're escorting someone, and you're up to your neck in zombies. Or in the middle of a battle with a psychopath. What's with that shit?
I wanna make that little SOB a zombie, myself.. :angry:
Ed Oscuro
08-12-2006, 03:29 PM
Something Awful's take on the game (http://www.somethingawful.com/index.php?a=4012) :)
unwinddesign
08-12-2006, 04:10 PM
After finishing the game (I didn't unlock overtime mode or get the A ending...mainly because I didn't know how. I kind of assumed that waiting on the heli-pad would be the way to escape.), here is my review.
Dead Rising does a lot right, and has a lot of unique things going for it. Yet, at the same time, it seems to do so many easy and fundamental things wrong that, at times, they make the game hair-pullingly annoying. While these problems don't kill Dead Rising, they do severely hinder what could have potentially been the game of the year.
The graphics and sound in Dead Rising are both fantastic, even on an old CRT and 2.1 speakers. The characters look amazingly life-like, and the texturing on their clothing/hands etc. is absolutely fantastic. Light and shadows look very nice, and the game -- thankfully -- does not use over the top bloom effects. The sheer number of zombies on screen is a feat in and of itself, and they all look fantastic as well. Killing them makes them erupt in geysers of blood that are also quite nice looking (if that's at all possible). Occasionally, there are some problems with the frame rate -- usually with the baseball bat connecting with a large number of zombies at once -- and some clipping on a few costumes, but the game is pretty much glitch free. Oh, and the Havok physics make for some interesting zombie deaths. Naturally, the physics engine isn't that realistic, but it's still really neat to watch a zombie fly 15 feet after you nail him in the face with your Louisville Slugger.
I won't ruin the story for anyone, but I can say that I throughly enjoyed it. It is serious, yet remains "tongue in cheek," never getting too melodramatic or anything of the sort, meaning it's quite entertaining. The voice acting is excellent across the board, which really adds to the game's story a lot. Some dialogue isn't voice acted, and instead pops up on screen as text, which is awful, since the font size is tiny, making it almost unreadable on non-HDTVs. Bad move by Capcom.
The gameplay is refreshing, which is a surprise, considering that Dead Rising is essentially a beat 'em up. The main reason for this is because of the sheer number of items you can kill zombies with. Nothing says business more than a katana slicing three undead in half. Or shotgunning five zombies in the face, blowing off their heads. The list could go on nearly ad naseum, but needless to say, there's a lot of cool ways to kill zombies. Controls are mostly good, but the aiming system is kind of wonky for guns. It's fine if you aim using the right trigger, but if you don't, Frank seems to just fire in a random direction. I've also seen shotgun and handgun blasts go through zombies that were standing right next to me, which is a frustrating problem when you're trying to clear a path for yourself. These are minor gripes, however, and the number of different ways to kill your enemies ensures that the game remains entertaining throughout.
So far, so good...right? Unfortunately, the design of Dead Rising is severely flawed. Interestingly enough, the problem is not so much the save system, which has been the bane of many a reviewer's existence. Rather, the problem is with the 72 hour mode. Capcom pushes the player from mission to mission, rarely giving them the chance to go and do anything else. For a game touted as having so many possibilities/things to do, it's ridiculous that you can't do even a quarter of them in a playthrough. There simply isn't time to go and save more than 15 (maybe 20, if you're really good or lucky) survivors, or track down and kill all of the psychopaths. Especially towards the end of the game (third day), the game is brutally unforgiving. In a way, this adds to the game's atmosphere, making it more tense and exciting. But all of that excitement dies hard when you fail a mission simply because you don't have enough time to make your way across the mall within the time limit the game bestows upon you. It makes for a frustrating trial and error experience.
The other major problem stems with the surivor escort missions. These make up the bulk of the side missions (probably about 90%, the other 10% or so being "defeat the psychopath (boss)" affairs). The survivor AI is, in a word, broken. They will stop in the middle of a pack of zombies and try to punch them. They won't follow you when you call them with the Y button. Sometimes they won't move at all, and simply just stand still as they are eaten alive. Even if you make it to the zombie free rooftop, you're not homefree. To get into the security room (which is the destination point), you must climb over a ledge. The survivors oftentimes will not climb the ledge, instead choosing to run back and forth in front of it. Now, remember, you're on a strict time limit, so spending a minute or two trying to coax them up is just impossible. And if you leave them on the roof (which has no zombies on it), they'll die. I had to leave two people I had brought from the opposite end of the mall, simply because they couldn't get on the ledge. The AI is completely and utterly busted, with not one iota of intelligence.
The boss fights range from cool to mind-bendingly cheap. Oftentimes, they [virtually] require you to have a firearm, which is not always possible, given the time limit in the game. A lot of boss fights devolve into trying to find a place where the AI cannot hit you, and then cheaply taking pot shots at them with a ranged weapon. It's too bad, since the bosses are pretty interesting characters in themselves -- it's a shame that they aren't more fun to fight. Once you level up enough, the boss fights become a lot easier and less long-winded, which is a big plus.
The game becomes significantly more fun after you hit level 20 or so. At this point, you can kill zombies in one or two hits from most melee weapons, and you have enough health to make it across the map and back without dying. You also have some useful hand to hand moves, which can mow down lots of zombies at once. These are especially helpful, since items break waaaaay too easily. You can only kill 20 or so zombies with a katana (and most any other melee weapon) before it snaps, leaving you with whatever other weapons you have.
Dead Rising features some other novel gameplay elements, most notable of which are the food and photography. You can mix together drinks to form super smoothies of sorts, which give you various abilities, including upping your running speed, temporary invincibilty and more. The photography is more of a gimmick than anything else, but you can take some really cool pictures, and get experience points for them to boot.
If Capcom had made an untimed story mode, with the 72 hour mode an unlockable challenge, Zombie Revenge would easily be one of the best games of the year. Hell, even if they had been more forgiving in the 72 hour mode, allowing players to explore et al., the game would be close to being the game of the year. Unfortunately, Dead Rising stands as a prime example of getting all of the little things wrong. Great graphics, great gameplay, great sound, great story, great level design, great characters...and an absolutely horrible mode that makes the game much more difficult, annoying and exasperating than it needs to be. Overall, while Dead Rising remains fun to play -- a testament to how GOOD much of the game is -- it is nearly undone by how excrutiatingly bad the time limit makes the game.
7.5/10
Drexel923
08-12-2006, 05:02 PM
Can anyone help me with the end boss of Overtime. I don't want to spoil anything, but if you have any tips, a PM would be appreciated. He kicks my ass. :(
Nevermind, I beat it and unlocked Unlimited Mode...which is pretty tough, but its nice to finally be able to pick up and play and not worry about time.
Now I'm going back and trying to level up/unlock more.
The game was difficult and sometimes frustrating, but I only really had major problems once or twice. I think if it has a few things fixed...it would be one of the best games of all time. As it stands now, its an average game at best IMO.
a few things make it go from one of the best games of all time to avg. Seems like its more then just a few.
Only thing that gets on my nerve is otis.
Well let me clarify a little bit...an average game to me is about a 7/10. So my statement isn't that far off (at least how I feel about it).
Princess-Isabela
08-12-2006, 06:27 PM
just got A ending, and much to my amazement - game doesnt ends there(after the credits theres a bonus plot which I wont reveal and which is also lengthy addition to the story)
save system is really awesome(at first you may not like it, but eventually is really good and does make sense) - it makes you a bit nervous, because you really never know whether you'll be able to survive or not, and it does make things more exciting.
not so much of a spoiler below, but you have been warned.
example, - just before the 12:00pm(11:13 to be precise) on the very last 4th day, just before the heli was supposed to came and pick me up, I saved the game on the first floor in the main hall(where you can get katana) and I just discovered that I should run to Isabela's hideout(she called me), and then get back to the roof within 47 minutes!
I dont have to tell you, I tried 2 or three times, and I thought this is imposibble and I just have to start game all over again, but somehow managed(talking about perfect "run/no killing route - if I wouldnt be on the 21st level, I wouldnt run as fast as I could) and everything ended as it should, but if it werent for this 72 system, there wouldnt be that much of a suprise and excitement(though when I tried to get there on time, I was a bit letdown, that Id have to start all over again).
All in all - system works great once you get used to it and you can always unlock other modes.
in my opinion - Dead Rising is one of the best games I've played on 360 and in general so to speak.
its a true next generation title that will keep you busy for hours upon hours, entertained on the highest level.
Capcom delivered one of the coolest games in recent months & absolute must have if you're a 360 owner.
9/10 period.
MarkMan
08-12-2006, 06:45 PM
I finished the game the other day. I give it a 8.5/10. Good stuff.
Right now I'm trying to get the full outfit for you know who.
Going to do the Zombie Genocider achievement.
slip81
08-12-2006, 09:47 PM
What a great one line review from something awful:
When there's no room in the save system, the braindead shall flood the internet and complain about a brilliant game.
unwinddesign
08-14-2006, 01:42 AM
I've played through this twice (!) already. I think it was better on the second play-through, even though I had seen the cut-scenes (most of them). I was stronger, and it allowed me to finish missions quicker and save more people. Rad.
Anyway, a few tips (a lot of people probably have this stuff figured out, but for those who don't...it may save you some grief):
-To get an A ending and unlock overtime mode, you must meet with Isabella at 10AM the day the helicopter is meant to arrive.
-The "Unbreakable" achievement (get the true ending without getting knocked out) pertains to the Overtime mode. You can die in the 72 hour mode and it doesn't make a difference. Just don't get knocked out in the Overtime mode.
-The Legendary Soldier achievement I believe is a (?) before you unlock it. Kill 10 armed forces ops to get the achievement.
-Killing the psychopaths and then escorting the captives they were holding is probably the best way to level up. If you're getting chumped, try to find a psychopath and beat him.
-The double lariet move makes the Karate Champ achievement really easy.
-To steal the convicts' vehicle, simply shotgun them out, OR get a bladed weapon i.e. a katana. Then, wait until they get stuck on a tree or something, go up to the driver's seat, and begin hacking away. Repeat with the rest of the dudes.
-The 72 hours of gametime lasts about 6 hours of realtime (not including cutscenes). That means each day is approximately 2 hours long. An hour of game time = approximately 5 minutes.
DTJAAAAMJSLM
08-14-2006, 03:51 AM
I just finished the main storyline about an hour ago. I'm still ticked off about Ronald... :angry:
slip81
08-17-2006, 01:55 PM
After playing this game some more I seriously wish I had waited till a price drop, and I might even sell mine to get something that won't frustraite me so much.
It's not that bad of a game, but the save system and survivor's AI are really starting to piss me off. Everytime I try and rescue someone I have to end up carrying them because they don't follow you and won't fight, and once I'm carrying them since I can't attack I always end up getting stuck in a mob of zombies and die. I could probably do better if I leveled up, but since the onlyway to gain any usefull amount of PP is to save people I'm stuck in a vicious loop.
Oh well, maybe I'll just wait till I get a gameshark or something and then blow through it with unlimited life.
The other major problem I have is the weapons. There never seems to be a good weapon around when you need one. Yeah great I can pick CD's or whatever to use as a weapon, too bad those thinks are next to fucking useless when it matters.
Drexel923
08-17-2006, 05:02 PM
Ok...a little updated short review from me. Basically the first playthrough is a huge frustrating bear to do, but I've completely enjoyed the 4 playthroughs I've done so far after it.
Once you finally unlock items and level up the game is fun, mostly because its not as hard, but also because you can now properly manage your time and get more things done.
I still stand by my initial rating of a 7, but I am changing it to reflect my first play through the game (which is when I gave the rating). Now that I've played through it a bunch of times I am bumping it up to a 8.5/10.
So, if you are just picking up the game for the first time...try and get through some of the problems and a better game will show itself.
digitalmouse
08-17-2006, 06:45 PM
Quick question to those who have unlocked these, how exactly do I unlock 5 day and 7 day modes?
Jasoco
08-18-2006, 03:22 AM
I bought a 360 and an HDTV for this game and it was well worth it.
The shitty Comcast DVR I'm forced to use while waiting for the HDTiVo's isn't though. POS. Man what a POS that thing is. But Letterman, Conan, Earl and The Office in HD are enough to make me keep it for now.
In answer to your query to do 5 and 7 day achievements, you need to unlock unlimited mode then stay alive for that amount of time. You can't get them in normal mode games. Just unlimited.
-hellvin-
08-18-2006, 04:12 AM
After playing this game some more I seriously wish I had waited till a price drop, and I might even sell mine to get something that won't frustraite me so much.
I'm gonna have to say, this game is frustrating as !@#$. It's an awesome game though once you get your formula down though. I'd say the hardest part is saving the woman in the jewelery store, the two barricaded guys, and the guy stuck behind the cardboard boxes after the "Helping Brad" mission. Saving four people (one you have to carry) right at the beginning was a BITCH. I was level 15 and had problems with it. I kinda suck though, lol. After that though, you can fight the psychopath Cletus and LOAD UP on guns.
Once you have the guns, taking out the gangsters in the park helps a lot. Once you grab their 50 cal, you can lay waste to most of the remaining bosses. So far I've managed to save every single person up to case 5-1. I just beat the psychopath for that case and saved. I'm about level 30 at the moment and all the extra life, item slots and ect help out a lot. It took me a while to get around the frustrating AI (UGHHHHHH) and a couple other things, but I'm enjoying the hell out of it now.
MarkMan
08-18-2006, 05:27 AM
You should just go after Adam the Clown. Once you get the chainsaws in the game, you pretty much beat it.
Clown chainsaw + 3 books = makes the chainsaw last SUPER long. AND it respawn's. After that happens it's SO easy to beat the game it's rediculous.
slip81
08-18-2006, 09:36 AM
I think what I'm gonna try to do now after cooling down a bit from my last session is try to kill as many zombies as I can and find the few available survivors (but not save them) to bost my PP and then just die and restart with my current stats which should help a lot.
Right now I'm waiting for case 2-1 to become available and am only at level 5. I figure I'll have a much easier time if I restart at level 5 so by the time case 2-1 comes around again I should be at level 10 or higher.
That's probably what irritates me the most, the fact that I'm gonna have to start all over again so soon after starting for the first time.
man, all I gotta say is if you want to get the zombie hunter and genocide achievments, drive that hummer into the underground parking.
I hit 3000 after just 5 minutes driving miss daisy through them all.
-hellvin-
08-18-2006, 04:01 PM
You should just go after Adam the Clown. Once you get the chainsaws in the game, you pretty much beat it.
Clown chainsaw + 3 books = makes the chainsaw last SUPER long. AND it respawn's. After that happens it's SO easy to beat the game it's rediculous.
The chainsaw's one of my favorite weapons so far, I always head out and grab one. I have the "engineering" book, but what other two help extend it's life and where are they? I believe one is called "Criminal Acts" or something and didn't know there was a third.
youruglyclone
08-20-2006, 10:58 AM
for those who haven't seen it I finally got around to scanning the eb/gamestop DR phamplet
http://www.yousendit.com/transfer.php?action=download&ufid=6FE5CF121D8F92D6
enjoy
-hellvin-
08-20-2006, 05:32 PM
Just finally beat it last night....saved 49 survivors and then beat overtime mode so I got the "saint" achievement. It sucked because I got all the way to chapter 7-1 but wasn't fast enough, so the game got screwed up. Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
It's defenitely all about adam's chainsaw and the three books. I used three chainsaws throughout the whole game and overtime mode, and only had one blink on me. The last couple of achievements seem pretty boring....54,000 zombies killed and the 5 and 7 day survivor. I'll probably go for them but it's gonna be a bitch.
DonMarco
08-21-2006, 12:13 AM
You should just go after Adam the Clown. Once you get the chainsaws in the game, you pretty much beat it.
Clown chainsaw + 3 books = makes the chainsaw last SUPER long. AND it respawn's. After that happens it's SO easy to beat the game it's rediculous.
The chainsaw's one of my favorite weapons so far, I always head out and grab one. I have the "engineering" book, but what other two help extend it's life and where are they? I believe one is called "Criminal Acts" or something and didn't know there was a third.
Third book: I don't remember the name, but it's the one that makes sharp weapons last 3x as long. You get it in the bookstore where the two Japanese tourists are.
THATinkjar
09-11-2006, 10:11 AM
So, my copy arrived on Friday, along with my free (and really rather slick) faceplate. I had a quick play yesterday, and really quite enjoyed it, but I have already grown a severe dislike for the save system.
Despite what I had read, I really wasn't expecting the save system to be an issue. But it is. Frustrating is the word that springs to mind. And right now - with things as hectic as they are - I just don't feel like fighting with it. Which is a crying shame.
It feels as if I am being rushed through the game. I would much prefer to take my time, and enjoy everything on offer. If (and it is a pretty big "if" right now) I can get my head around this, I reckon I'll have a lot of fun. But, as things stand, Dead Rising is second in line after Shadow of the Colossus (and may fall further down the pecking order as the weeks roll on).
Darn.
Slate
09-15-2006, 09:53 AM
I've been playing Dead rising for about a month now. I got the 53,000+ Zombie achievment (Wich is easier than it sounds, and i'll explain how i did it)
First, you have to get unlimited mode, Then you have to get the three health books. One is in the North plaza in t he empty store next to the hardware store, One is in the bookstore where you find Shinji and Yulu, and the last is in the entrance plaza in a bookstore on the second story. This allows you to get 3 times as many health points as you would normally.
Once you do this, Get as much food as you can find, And when you get a gallon of orange juice, milk, coffee creamer, or just some milk, Don't use it until your health is low. This method also works for the 5 day and 7 day survivor achievements.
How does this food method help? In unlimited mode, food doesn't respawn.
You also may want to kill adam the clown and get hi's chainsaws, and get one of the two books that makes chainsaws last longer. (One is in the same bookstore that you find shinji and yulu and get one of the health books)
Now, to killing 53,000+ zombies.
Go into the maintenance tunnels and use cars to run zombies over. You'll have to exit and reenter the tunnels a lot as the cars aren't indestructible. Keep gathering food so frank doesn't die, And repeat the zombie killing spree. Keep doing this until you get the achievement.
This achievement may take several days, So when you aren't playing, pause the game and leave your 360 on OVERNIGHT (Have your 360 in a well ventilated place and either have a warranty on it or an intercooler) And make sure you have a good looking Dead rising disc that you haven't had any problems with AT ALL. (Yes, some dead rising discs do not read when you are in a loading area, that happened to me and made it harder to get the 5 and 7 day survivor achievements)
If you are going to get these achievements, you may aswell get the 5 and 7 day survivor achievements. Just use the Maximum Food Benefit method that i described earlier.
youruglyclone
09-15-2006, 11:57 AM
I've been playing Dead rising for about a month now. I got the 53,000+ Zombie achievment (Wich is easier than it sounds, and i'll explain how i did it)
First, you have to get unlimited mode, Then you have to get the three health books.
you can get zombie genocider outside of unlimited, if you have a proper path it can be done in 2 1/2 days and you don't have to worry about dwindling health. all you have to do is ignore the storyline.
youruglyclone
09-15-2006, 12:09 PM
Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
It's defenitely all about adam's chainsaw and the three books. I used three chainsaws throughout the whole game and overtime mode, and only had one blink on me. The last couple of achievements seem pretty boring....54,000 zombies killed and the 5 and 7 day survivor. I'll probably go for them but it's gonna be a bitch.
here are the books that extend adam's chainsaw 27 times
Paradise Plaza's book store, Everyone Luvs Books
Entertainment (cause adam juggles the chainsaw)
Engineering (it's a construction tool)
Wonderland Plaza's book store, Sir Books-a-lot
Criminal Psychology (bladed weapons)
MarkMan
09-16-2006, 07:34 AM
I love this game by the way.
I really hope a sequel is in the works. My only gripe is that it was too short!
The Shawn
09-22-2006, 10:24 AM
HELP HELP... I just got the game last night. I played for 2 hours TWICE and lost all my information and keep having to start from the beginning.And I DID save both times before I died.
The menu screen when you press start doesn't give me the CONTINUE option it just says:
New game
72 Hour mode
And I can't even start a new game. The controller only goes on the 72 Hour mode. It doesn't say continue at all!!!
Anyone else have this happen to them?PLMK!!!!!
I hope my system isn't fu**ed!!!!
Prob. Wall-mart won't even take it back.
Help please!!
youruglyclone
09-22-2006, 11:09 AM
do you have a hard drive or a memory unit? or both?
maybe you saved it on the memory unit and not the hd, but picked the hd to load your late...or vice versa
s1lence
09-22-2006, 11:31 AM
HELP HELP... I just got the game last night. I played for 2 hours TWICE and lost all my information and keep having to start from the beginning.And I DID save both times before I died.
The menu screen when you press start doesn't give me the CONTINUE option it just says:
New game
72 Hour mode
And I can't even start a new game. The controller only goes on the 72 Hour mode. It doesn't say continue at all!!!
Anyone else have this happen to them?PLMK!!!!!
I hope my system isn't fu**ed!!!!
Prob. Wall-mart won't even take it back.
Help please!!
Thats what it will do if you die. Restart and see if your character is really at level 1.
The Shawn
09-22-2006, 12:09 PM
No it's not at level 1 but I have to play everything over and over again. There is no continue feature even though I save in the bathrooms like I was suppose to.
:eek 2:
s1lence
09-22-2006, 12:19 PM
No it's not at level 1 but I have to play everything over and over again. There is no continue feature even though I save in the bathrooms like I was suppose to.
:eek 2:
Thats kinda how it works, though if you quit (not die) you should be able to select your save. Yes if you die and click restart you get to restart the game at a higher level.
The Shawn
09-22-2006, 02:01 PM
Yes but when I just quit it asks if I want to save over existing data, if you say no it just asks you again. So when you do save over it it starts me in the helicopter again only at a higher level.
This really blows.
:(
s1lence
09-22-2006, 05:34 PM
Yes but when I just quit it asks if I want to save over existing data, if you say no it just asks you again. So when you do save over it it starts me in the helicopter again only at a higher level.
This really blows.
:(
So if you just quit (not die) after saving it restarts you at the beginning? Try overrighting the save if you are given the choice.
diskoboy
09-22-2006, 05:37 PM
Okay - I finally unlocked infinity mode.
Can you not level up in this mode? My level bar seems to be going down instead of up.
diskoboy
09-22-2006, 05:43 PM
Oh - and after I save a game, I just turn the 360 off.
If you've made it past the entrance plaza opening, and have saved in the security room.
just turn the game off when you are done. Do not choose the "End game and restart option"
But the thing is - you actually will want to start over later on in the game. The save situation may seem annoying at first, but as the game progresses, you begin to appreciate it more.
s1lence
09-22-2006, 06:22 PM
Oh - and after I save a game, I just turn the 360 off.
If you've made it past the entrance plaza opening, and have saved in the security room.
just turn the game off when you are done. Do not choose the "End game and restart option"
But the thing is - you actually will want to start over later on in the game. The save situation may seem annoying at first, but as the game progresses, you begin to appreciate it more.
Yeah, thats exactly what I do. I've never had any problems.
Slate
09-23-2006, 07:56 PM
Someone please help me out here.
I am missing 5 survivors and am unsure or curious about others.
Here is the list of survivors:
1: Ed DeLuca. Helicopter pilot. Is he savable?
2: Carlito Keys - Not savable.
3: Alan peterson - Not savable.
4: Brian Reynolds - Not savable.
5: Chris Hines - Not savable.
6: Dana Simms - Not savable.
7: Fredddie may - Not savable.
8: Kathy peterson - Not savable.
9: Lindsay Harris - Not savable.
10: Todd mendell - Not savable.
11: Mark Quemada - Not savable.
12: Ryan LaRosa - Not savable.
13: Verlene Willis - Not savable.
14: Otis Washington - Already in security room.
15: Jessica McCarney - Turns into a zombie later in the game.
16: Brad Garrison - Is lost later in the game, Supposedly turns into a zombie. Where do i find him after he is Lost?
17: Russell Barnaby, Turns into a zombie later.
18: Isabela Keys. I'm supposing she is the last survivor, but is she?
19: Jeff meyer *
20: Natalie meyer *
21: Bill brenton *
22: Kent * (Help needed with this one)
23: Cletus Samson. NOT SAVABLE.
24: James Ramsey. NOT SAVABLE.
25: Sophie Richards *
26: Burt Thompson *
27: Aaron Swoop *
28: Leah Stein *
29: Adam MacIntyre. Not savable.
30: Greg Simpson *
31: Yulu Tanaka *
32: Shinji Kilano *
33: David Baily *
34: Tanya Waters *
35: Ross Folk *
36: Cliff Hudson. Not savable.
37: Josh Manning *
38: Barbera Patterson *
39: Rich Atkins *
40: ???
41: Pamela Tompkins *
42: Gordon Stalworth *
43: Ronald Shiner *
44: Jennifer Gorman *
45: Jo Slade. Not Savable.
46: Kay Nelson *
47: Lily Deacon *
48: Kelly Carpenter *
49: Janet Star *
50: Sally Mills *
51: Nick Evans *
52: Roger Hall. Savable?
53: Jack Hall. Savable?
54: Thomas Hall. Savable?
55: Wayne Blackwell *
56: Jolie Wu *
57: Rachael Decker *
58: Floyd Sanders *
59: Kindell Johnson *
60: Sean Kenann. Not savable.
61: Ray Mathison *
62: Nathan Crabbe *
63: Michelle Feltz *
64: Beth Shrake *
65: Cheryl Jones *
66: Gil Jimenez *
67: ???
68: ???
69: ???
70: Paul Carson *
71: Mindy Baker *
72: Debbie Willell *
73: Leroy McKenna *
74: Susan Walsh *
75: Simone Ravendark *
76: ???
77: Steven Chapman. Not Savable.
78: Larry Chaing. Savable?
OK, now that i have the list, here are the problems:
Kent. I need a guide for good photos for him.
Brad. Where is he after he is lost?
The other five survivors i missed, wich are marked as "???". Where are they, and when are they there?
Oh, and here is spme help for people that want to know how to save Paul carson (The long haired man that uses molotov cocktails)
First save the game before going against him (Make sure it's before he kills mindy and debbie, though, so you can save them) And then after you defeat him, use the fire extinguisher nearby to extinguish the fire he accidentally set on himself.
Here is another tip: Defeat adam the clown and save Greg, who is on the ride that is out of control. Greg shows you a valuable secret passage back to Paradise plaza. However, you may get confused as where the passage is once he shows you. It is in the mirror, Cosest to the wall.
s1lence
09-24-2006, 11:24 AM
To find Brad when the scene comes up after the bomb run where he is put in the area with all the zombies. Head straight for the tunnels and go to the room that has the maintenance key, its kind of in the middle of the tunnel area. Brad will be hanging around out there. Stupid me, I didnt take the picture so I didn't get the achievement. It was a blast to kill him though.
The Shawn
09-25-2006, 07:52 AM
Alright I figured out the save deal. Too bad all my survivors are biting the dust though :evil:
With the books. What do you have to do to make them work? Just read them and throw them on the ground or what?I didn't really see any difference. Or do you keep them on you and re-read them everytime you use you saw/knife?
youruglyclone
09-25-2006, 08:06 AM
40: ???
52: Roger Hall. Savable?
53: Jack Hall. Savable?
54: Thomas Hall. Savable?
67: ???
68: ???
69: ???
76: ???
78: Larry Chiang. Savable?
The other five survivors i missed, wich are marked as "???". Where are they, and when are they there?
let's just say this help requires the use of spoilers
so here goes
40 is Heather tomkins, you know how you rescued pamela? heather is pamela's twin. she let pamela to fend for herself while she hid in the toy store. she's by the cash register, so she's got a perfect view of her sister's potential slaughter
67-69 is Brett, Jonathan, and Alyssa, they show up around the third day midnight, they're at the gun shop. you walk in they start firing. You need to run out and then Brett will try to talk to you. You need to show them proof to convince them that you're not lying about a potential escape route (Proof is a photo of the Opened Air Vent)
76 is Tad Hawthorne, he's part of the Photographer's Pride scoop (Kent) so you need to go through it in order to find him. On the third day (assuming you completed Kent's Tasks on Day 1 and 2) you have to be meet Kent by 12 otherwise he meets a horrible fate.
Savable?
52-54 are NOT savable, even though you feel sympathy for thomas, he's still gonna listen to daddy
78 is NOT savable
For Kent's Missions you can get some books that increase Photo PP Values so even if you don't get a good shot you might get enough points to pass them. but it's kinda tough for me to explain kent's mission on day 1.
Hope this helps
youruglyclone
09-25-2006, 08:08 AM
Alright I figured out the save deal. Too bad all my survivors are biting the dust though :evil:
With the books. What do you have to do to make them work? Just read them and throw them on the ground or what?I didn't really see any difference. Or do you keep them on you and re-read them everytime you use you saw/knife?
the books have to stay in your inventory for it to have an effect
The Shawn
09-25-2006, 09:19 AM
Alright I figured out the save deal. Too bad all my survivors are biting the dust though :evil:
With the books. What do you have to do to make them work? Just read them and throw them on the ground or what?I didn't really see any difference. Or do you keep them on you and re-read them everytime you use you saw/knife?
the books have to stay in your inventory for it to have an effect
Ahhh..thanx man. This is gonna be a long game. To do it correctly anyway's.
That's good. I paid 70 for PREY and was through it in a day and a half.
This game is gonna have some definate replay value. :D
s1lence
09-25-2006, 10:54 AM
Yeah there is a high replay value, I'm currently on my 8th go through.
The Shawn
09-25-2006, 11:26 AM
Yeah there is a high replay value, I'm currently on my 8th go through.
Holy shiat! 8 times. You don't have to save people to beat the game do you? I hope not.I was gonna do the side missions and save people after I beat the main mission.
What exactly is "overtime and infinnity modes"
I got a good idea but I need some specifics.
Please and Thanx
diskoboy
09-25-2006, 12:42 PM
Yeah there is a high replay value, I'm currently on my 8th go through.
Holy shiat! 8 times. You don't have to save people to beat the game do you? I hope not.I was gonna do the side missions and save people after I beat the main mission.
What exactly is "overtime and infinnity modes"
I got a good idea but I need some specifics.
Please and Thanx
Overtime is a continuation of the main story, but it's a little bit harder because special forces troops are everywhere. Get ending 'A' in the main game to unlock Overtime Mode.
Infinity Mode is just a fight-to-survive-slaughterfest. The problem is - food never respawns so you have to be VERY selective about when you use it.
I'm on my 6th playthrough, myself..
diskoboy
09-25-2006, 12:46 PM
Oh - and in Infinity Mode, you're health bar constantly decreases one segment every 90 seconds or so. This is why you have to be so picky about food consumption.
My record in infinity mode, so far is a little over 1 day.
Slate
09-25-2006, 04:21 PM
Oh - and in Infinity Mode, you're health bar constantly decreases one segment every 90 seconds or so. This is why you have to be so picky about food consumption.
My record in infinity mode, so far is a little over 1 day.
You mean Unlimited mode, don't you?
Slate
09-27-2006, 08:40 PM
Just finally beat it last night....saved 49 survivors and then beat overtime mode so I got the "saint" achievement. It sucked because I got all the way to chapter 7-1 but wasn't fast enough, so the game got screwed up. Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
I need help with this. Do i just save 49/50 survivors and then beat the game to get the 50th survivor (Wich i think is isabela?)
The Shawn
09-28-2006, 08:24 AM
Man, Greg got creamed. Where to hell is the secret entrance? I hope I don't have to start over and keep Greg's wimpy ass alive. Anyone tell me where the shortcut is that the security guard (Greg) was suppose to show me before he became a Zombie enchilada?
Thanx
youruglyclone
09-28-2006, 02:39 PM
greg has to be there for the shortcut to be activated, so as far as that shortcut goes...you're boned, but that doesn't stop you from seeing any of the endings. just mean you have to either take the long routes
north plaza-wonderland-food court-al fresca-entrance-entrance plaza-paradise plaza, maintenence tunnels(assuming you have the key) or just cut through leisure park (dealing with convicts).
still no need to restart, it just means this game movement is a bit more annoying.
Slate
09-28-2006, 03:17 PM
Yeah, it doesn't stop the ending, (Not getting the shortcut) Although it is impossible (Or real near it) to get every survivor safe and still progress through the story without it.
Those convicts are a pain, but the only time you really need to go in the park (With survivors) Is to rescue sophie. And the convicts are much easier if you already beat the game and got the 53,000 zombie achievment, Because then you get the real deal megaman blaster. Keep in mind it doesn't respawn so only use it's shots against bosses to make it quicker. (But take pics of the bosses before you kill them ;) )
youruglyclone
10-01-2006, 08:02 AM
Those convicts are a pain, but the only time you really need to go in the park (With survivors) Is to rescue sophie. And the convicts are much easier if you already beat the game and got the 53,000 zombie achievment, Because then you get the real deal megaman blaster. Keep in mind it doesn't respawn so only use it's shots against bosses to make it quicker. (But take pics of the bosses before you kill them ;) )
ok there's a misconception there, the megaman buster DOES respawn it's just that you can't have it in your inventory when it the room where it should spawn.
so if you're in the security room with the buster equipped it won't spawn however if you go to the roof or the helipad and drop the buster, then go back to the security room, it'll respawn.
it's a protection from having you load up on it, but still 300 shots is a lot
Slate
10-04-2006, 12:34 AM
Just finally beat it last night....saved 49 survivors and then beat overtime mode so I got the "saint" achievement. It sucked because I got all the way to chapter 7-1 but wasn't fast enough, so the game got screwed up. Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
I need help with this. Do i just save 49/50 survivors and then beat the game to get the 50th survivor (Wich i think is isabela?)
I repeat this.. How do i get the 50th survivor?
SarKenobi
10-04-2006, 01:13 AM
Just finally beat it last night....saved 49 survivors and then beat overtime mode so I got the "saint" achievement. It sucked because I got all the way to chapter 7-1 but wasn't fast enough, so the game got screwed up. Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
I need help with this. Do i just save 49/50 survivors and then beat the game to get the 50th survivor (Wich i think is isabela?)
I repeat this.. How do i get the 50th survivor?
THIS MAY BE SPOILERS FOR PEOPLE:
I haven't actually gotten all 50 survivors or A ending, but the 50th survivor must be Frank or Isabela. I counted the little end shot of survivors at the sorta end of my guide. All are colored in as "saved" except Frank (or is it Carlito?), Jessie, Brad, Doc Barnaby, and Isabela. Otherwise, the first six faces in the survivor chart (Otis is counted as saved, dammit). After you get A ending, it goes into Overtime mode where Frank and Isabela gather stuff, I believe you gotta keep going until you beat the final boss and the REAL ending ticks down. So yeah Frank or Isabela when you survive Overtime mode.
youruglyclone
10-04-2006, 09:26 AM
or you could just stop doing missions after say...the carlito bomb thing and a couple people who die in ending A stays alive.
Slate
10-04-2006, 10:44 AM
Hmm, Maybe Both frank and isabela count!
But anyway, i'll be playing it again so i can get the "Saint" Achievement, and maybe a couple more.
unwinddesign
10-04-2006, 04:37 PM
Just finally beat it last night....saved 49 survivors and then beat overtime mode so I got the "saint" achievement. It sucked because I got all the way to chapter 7-1 but wasn't fast enough, so the game got screwed up. Without giving it away, the psychopath you have to fight chained me up with a dog collar and it caused one of the survivors to not appear, so I had to start over.
I need help with this. Do i just save 49/50 survivors and then beat the game to get the 50th survivor (Wich i think is isabela?)
I repeat this.. How do i get the 50th survivor?
THIS MAY BE SPOILERS FOR PEOPLE:
I haven't actually gotten all 50 survivors or A ending, but the 50th survivor must be Frank or Isabela. I counted the little end shot of survivors at the sorta end of my guide. All are colored in as "saved" except Frank (or is it Carlito?), Jessie, Brad, Doc Barnaby, and Isabela. Otherwise, the first six faces in the survivor chart (Otis is counted as saved, dammit). After you get A ending, it goes into Overtime mode where Frank and Isabela gather stuff, I believe you gotta keep going until you beat the final boss and the REAL ending ticks down. So yeah Frank or Isabela when you survive Overtime mode.
Wrong. Just get the "B" ending. Jessie and Brad will be saved. You can finish the game with 53/54 survivors; either Barnaby has to die, or, if you save him, the girl bitten by a zombie (Jessica? I haven't played the game in awhile) doesn't show up.
There's a whole guide on Gamefaqs about it that's really good. It's still tedious and annoying as hell. Don't bother unless you're at level 50 and have the Real Mega Blaster, because otherwise it's a pain in the ass and even more of a hair pulling excercise. The AI in Dead Rising blows.
business
10-11-2006, 05:18 PM
Fuck Brock!
Does anyone have any tips on beating this guy? I get one hit on him, then, BOOM, 'fucker breaks my neck.
The Shawn
10-12-2006, 06:40 PM
I gotta say.....I brought back the med-kit after killing the psyco at the supermarket. And all the blonde bitch say's is"Thanks for bringing back the medicine" And then all the rest of the case filed dissapeer and it's game over!!!!
I haven't picked it up in a week since. I'm about ready to throw the fucking thing out the window. :angry:
SarKenobi
10-12-2006, 09:49 PM
I haven't played it in quite awhile. Got B Ending while farting around the mall and then I'm too annoyed with survivors and bosses to pick it up again.
Slate
10-13-2006, 10:12 AM
I gotta say.....I brought back the med-kit after killing the psyco at the supermarket. And all the blonde bitch say's is"Thanks for bringing back the medicine" And then all the rest of the case filed dissapeer and it's game over!!!!
Youhave to bring the medicine back BEFORE 10 AM or 11 AM, (Not sure wich) Because the next mission starts in the security room at that time.
Oh and I found out how to get all the survivors, Minus brad, jessie and barnaby. I'm kind of glad kent can't be saved, He's so annoying.
diskoboy
10-15-2006, 04:58 PM
US 360 owners who haven't bought this game yet - now is your chance.
Best Buy is selling DR for $39 this week.
Use the $20 that you save and put it towards a memory card so you won't complain about the save system. :D
The Shawn
10-16-2006, 09:02 AM
I don't think it has anything to do with having a memory card does it. Your still not given an option to save whenever you want. What would be the sense of having a hard drive if you were given the option to save only on a memory card?
diskoboy
10-16-2006, 12:55 PM
I don't think it has anything to do with having a memory card does it. Your still not given an option to save whenever you want. What would be the sense of having a hard drive if you were given the option to save only on a memory card?
You still cant save whenever, but having the extra mem. card will halp you out if you make a mistake and don't wanna go back.
You'd have 2 different saves - 1 on your HD, one on your memory card, just incase you wanna go back without starting all the way over.
Slate
11-13-2006, 01:40 PM
How the heck do I get the "Frank the pimp" Acheivement? I know I have to save the 4 girls being held by the policewoman aswell as Pamela and Heather, AND the two girls in the entrance plaza, But once I am escorting the first six girls, (And waiting a LONG time for the next two to show up) The mission for the two girls in the entrance plaza never showed up! (?)
I didn't see the cutscene when barnaby wakes up, Maybe the game doesn't let you get some survivors if you don't progress through the story?
youruglyclone
11-14-2006, 06:00 PM
How the heck do I get the "Frank the pimp" Acheivement? I know I have to save the 4 girls being held by the policewoman aswell as Pamela and Heather, AND the two girls in the entrance plaza, But once I am escorting the first six girls, (And waiting a LONG time for the next two to show up) The mission for the two girls in the entrance plaza never showed up! (?)
I didn't see the cutscene when barnaby wakes up, Maybe the game doesn't let you get some survivors if you don't progress through the story?
game system issue
Otis won't call you about cases if your current number of survivors in your party and potential survivors adds up to be greater than 8.
remember you can only escort 8 survivors, kill 1 and the call should happen (as long as you're not hanging in the area where the case happens.)
Slate
11-14-2006, 06:19 PM
But I only had 6 survivors! However I didn't kill the woman being held hostage by the raincoat cult. I didn't have her in my party either. Maybe I should have killed her THEN it would have showed up?
youruglyclone
11-14-2006, 11:42 PM
did the game show that jennifer died or is her life bar still lingering on the corner of your screen?