View Full Version : Top 5 things in gaming history that pissed you off.
EnemyZero
01-16-2004, 07:20 PM
Ok I know like myself, you can all name much more than 5...but im gonna keep it simple...so heres my list.
1) SONY PLAYSTATION = SEGA DEATH yeah thats right sony, wanna see my boom stick???
2)The fabulous art of CANCELLING \ EXTENDING RELEASE DATES of cool games
3)Making Shinning Force 1 and 2 amazing, causing me to buy 3 for saturn THEN NOT RELEASING THE OTHER 2 PARTS!!! WHY???? HONOSTLY NOW!!!
4)NINTENDO BEING BASTARDS AND MAKING EVERYTHING THERE WAY = GAME COMPANYS FEELING VIOLATED AND NOT WANT TO MAKE GAMES FOR THEM
5)NEO GEO BEING SO DAMN EXPENSIVE AT LAUNCH THAT PEOPLE WOULDNT BUY IT !!!!! :angry: :angry: :angry:
OK im done....no more complaining....untill tomorrow :D
omnedon
01-16-2004, 07:22 PM
The NA failure of the SEGA Master System.
The utter undescribable suckage of the SMS Control Stick.
ummm...
I need more time.... :embarrassed:
josekortez
01-16-2004, 07:32 PM
I can't give you five, but I can give you one...
The death of the Dreamcast in North America.
Raedon
01-16-2004, 07:51 PM
BEHOLD!!!
5) Duke Nukem Forever, Forever!
4) 2600 Pac Man - I remember that there was something wrong, even at a young age, when he didn't face up or down...
3) Virtua Boy - The beginning of the end. How Nintendo got investors to forget it I will never know.
2) Mario Party 1 + N64 = Controller Death
1) Blink Blink Blink Blink Blink Blink @_@
stargate
01-16-2004, 08:12 PM
I would have to say.............
1.) CHEAT CODES. No longer is it an accomplishment to get to the next level. You just need to plug in a stupid code.
2.) 3D GAMING. I mean, I wouldn't mind it if EVERY SINGLE DAMN GAME wasn't in 3D. We need more 2D games like Ikaruga. Why is 3D better anyway??
TNTPLUST
01-16-2004, 08:18 PM
Death of the Neo Geo Pocket in North America :angry:
The failure the Atari 7800 & Jaguar thus pushing America out of the home console until the arrival of the XBOX :2gunfire:
The Amiga CD32 - what were they thinking? :devilish:
The Sega 32x (musta been smoking the same weed as the amiga people) :help:
The video crash of 1983 (sucked to be 15 then ) :oops:
sisko
01-16-2004, 08:39 PM
1) Sega's Death in the console market
2) Poor construction of early PS2 models
3) Excellent games never getting released in America
4) Constantly getting the shaft on LE style games and consoles.
5) The Phantom/NGage/ApeXtreme/.....
hezeuschrist
01-16-2004, 08:50 PM
I can't name 5, but I can name one.
N64 being cart based, and so expensive.
Red Warrior
01-16-2004, 09:00 PM
1) The launch of the Sony Playstation... which ended what I consider the golden age of gaming (1980 - 1995). I don't care how many good games that system had... they all looked horrible and made me miss sprites... save for a few winners like Symphony of the Night and the Mega Man games.
2) N64 control paks - cheapest piece of trash memory cards ever made. My games were always erasing. :angry:
3) GCN memory cards - McFly! Hello! McFly!! We need more space, Nintendo!! I don't wanna have to buy a new freakin' card EVERYtime I buy a new game! :angry: :angry: :angry:
4) Early death of the Dreamcast. Stupid consumers refusing to buy one of the greatest consoles ever just cuz Sony's PS2 was supposedly gonna be better. PS2 games failed to compare to Sega's best until well into its second year on the market. For all those who waited on Sony instead of enjoying the fruits of Sega's Dreamcast, I hope it was worth it. (P.S. - No offense to Sony lovers. I'm just being dramatic. ;) )
5) Intellivision II's lockout technology. What??? You mean I can't play Donkey Kong, Carnival, or Mouse Trap anymore?!? :(
Dahne
01-16-2004, 09:05 PM
The XBox. This damn thing represent everything that is wrong with modern gaming, and PEOPLE BUY IT. Then companies take games that should be made for real systems and put them on it instead! It's really annoying when a system has nowhere near enough good games to buy it, just enough to deprive the other consoles a little. I want Orta dammit.
:angry:
On the same note, there's the people who bought it because - get this - it's more powerful. Helllloooo! A paperweight with 10,000 gigs of RAM is still a damn paperweight!
evilmess
01-16-2004, 09:14 PM
5] The Atari Jaguar. On paper this thing looks awesome but the games never really did it for me.
4] The 32X. I bought one when it came out! What a FOOL I was for buying into that crap!
3] The 3DO System. I ALMOST bought this but went with the the Play Station instead, dodged the bullet on that one!
2] The near death of Sega. Glad their still with us.
1] That video gaming is still for children and teenagers!
Half Japanese
01-16-2004, 09:14 PM
I hate the attitude people have towards the Xbox. "Oh they have to buy all their exclusives!" "Oh they're not a REAL gaming machine." "They're in it for the money, unlike Nintendo!" Shut the fuck up. Shut. The fuck. Up. That's not directed wholly toward Dahne, it's a common cry of many " gamers." Many of you seem to forget that Nintendo signed the RE series and Sony has exclusive rights to PoP in Europe. How about Atari, huh? That was American, I don't see you whining about that? And they're ALL in it for the money. Most impressive hardware this generation: Xbox. Some of the finest games and the biggest leap in online console gaming: Xbox. I'm not being a fanboy, I'm telling the truth. I love my Gamecube dearly and still play plenty of the Nintendo franchises, but I'm sick and damn tired of "oh Xbox sucks." I know, I used to say it too. You want Orta? Buy an Xbox, where you can also play Otogi, Gunvalkyrie, JSRF and a host of other fabulous Sega games.
Dire 51
01-16-2004, 09:19 PM
I've got several that were already mentioned, but the one that's burned me the most so far was Konami's refusal to bring any Gradius games out in the US between 1992 and 2000. We missed Gradius Gaiden because of that, dammit!
There's also the near extinction of the shmup, the beat-em-up, sidescrolling platformer and overhead run-n-gun in the US. Don't even get me started on that subject.
Griking
01-16-2004, 09:22 PM
In no particular order
The death of the Dreamcast -
3D gaming - I'd gladly give up all of the 3D games that were done well if doing so would prevent other great gaming ideas from being ruined by being forced into a inappropriate 3D engine.
Electronic Arts's first sports title - It for me ruined what used to be an innovative computer game company.
Activision's purchasing of Infocom. I really miss the Zork universe and all of Infocom's other wonderful titles. Once Activision bought the company they made a few cheap games and then disolved the company.
Gamestop and EBworld - Life was so much friendlier when there were more individually owned computer game stores
The cancer that is called "Pre-orders"
Strategy guides - The more popular strategy guides became the shittier the game manuals that shipped with games became.
Just about everything listed was good. The top disappointment has to be the failure of SEGA but that has already been addressed. One good thing about SEGA being a third party is the fact that they can always work on whatever the most powerful hardware is. Another good thing for SEGA fans like myself is the fact that we don't have to worry as much about hardware anymore. What I mean by that is I don't have to lose sleep over how many Saturn units have sold against the PS and so on. 5 things that weren't listed that piss me off about videogame history, in no particular order:
1) The Death of Gamefan. The best gaming magazine ever? It was to me. The last couple years of Gamefan have to be the greatest examples of gaming journalism ever. Could it be eclipsed? It's always possible but Gamefan with ECM at the helm is tops for me.
2) The rise of EA. Casual gamers rule the day, they always have. EA is the personification of this. While their sports line up is said to be good if you're into that shite, I find one major problem that nobody seems to address in the press. There isn't a significant difference between the 1st Madden for PS2 and the latest. If Mario, Sonic, Zelda, etc. was released and was as similiar as each incaranation of Madden nobody would buy them after awhile and i'm sure there would be more then a few complaints. But people buy up that shit like crack.
3) The rise of crappy Videogame magazines. I'm sure there are a few writers on here that surf the boards at digital press. I'm not saying all of them are bad but somebody at magazines like Official Xbox magazine, EGM, Game Informer, Gamepro, Official PS magazine, etc. really fucking suck. Pardon my english. I understand they have to sell magazines but at what expense? Why do these magazines seem fit to alienate the people that truly care about the artform that is Videogames? Will we ever see a real magazine step in and represent hardcore gamers? I don't know but I have much doubt. Right now i will have to deal with PLAY magazine, the only ok mag out there in my opinion.
4) The domination by the PS2 in all markets. It killed the DC. It spanked the Gamecube. It laughed in Bill Gates face. people went out and bought the PS2 like a Crackhead buys crack. It was disgusting the way the PS2 sold out in all markets. The masses barely gave the other systems a chance. It is disgusting and a gloomy sign of things to come. Don't get me wrong, I own one and have some great titles for it. I just suspect that most people didn't put the same thought and reasoning into their PS2 purchase like I did.
5) Ok I said I would only touch on things that werent mentioned yet, here's one that was sorta. THE DEATH OF 2D GAMING. I love 3D titlles. I think 3D has added certain depth to certain genres that 2D could never have. I really was surprised how the gaming industry jumped on the 3D train so fast. I'm even more surprised how fast the masses picked up on it. It seems that it was a harbinger for the film industry. Some of the top films have been full CG pieces like Finding Nemo. CG is huge. Handdrawn animation is dying. Dreamworks doesn't produce them anymore and Disney is getting ready to throw in the towel as well. That seems familiar doesn't it? I love 2D gaming and always will play. I wish they would keep bringing out great 2D handdrawn titles but the days of that happening are drawing to a close with the coming of the PSP and the next Gameboy which might come out sooner then you think. what a great tipic
THE ONE, THE ONLY- RCM
WHAT A GREAT TOPIC, NOT TIPIC!
THE ONE, THE ONLY- RCM
vespertillio
01-16-2004, 09:38 PM
1. Death of the Dreamcast
2. Atari 7800
3. Virtual Boy early demise.
4. Atari Lynx- Awsome machine, victim of the Trameils.
5. 3-D games. (sorry I cant stand 'em)
IntvGene
01-16-2004, 09:44 PM
- The advent of the modern, 12-button joystick.
- Sega's oft-forgotten achievements.
- The intentional milking of old technology (Gameboy)
- The death of controller overlays
- The gun adapter that always gets a maximum of four-games to support it.
crashdummycow01
01-16-2004, 09:54 PM
most everybody has mentioned Sega.. and i was wondering.. did sega have to like.. sign an agreement saying that they couldnt make gaming consoles anymore?
brandver3
01-16-2004, 10:11 PM
I can only think of one thing.
The worst thing to happen to video games in my opinion is...
JOSEPH FUCKING LIBERMAN
VinnyT
01-16-2004, 10:22 PM
most everybody has mentioned Sega.. and i was wondering.. did sega have to like.. sign an agreement saying that they couldnt make gaming consoles anymore?
I believe sometime right before the Dreamcast died, the original presidant or whatever of SEGA died. On his deathbed, he basicley said to stop making consoles. His dying wish.
Dahne
01-16-2004, 10:24 PM
The new everything-must-connect-to-the-Internet fad. I already have a PC. I want a GAME CONSOLE. Sure, it's nice for some games, but not for everything. Much like 3D in that respect.
Balloon Fight
01-16-2004, 10:27 PM
1. Death of Dreamcast- Easily one of my favorite consoles, and somehow it died.
2. 989 Sports- God, they take up space in game magazines with their crappy games.
3. The fact that all games are in 3-D.
4. Thrill Kill being cancelled- Jeez, the game looked awesome, especially after a bad day of work or school. ;)
5. Arcade games declining. I still support my arcade but damn get some more games coming Capcom. No one is even taking arcades serious nowadays. :angry:
I'll need time for more but the one that stands out for me:
Electronic Arts decision to stop supporting Atari 8-bit computers right before Marble Madness would have come out.
John
§ Gideon §
01-16-2004, 11:08 PM
Pardon my english.
Heh. You mean French, right?
Ooh, good topic here. I smell "classic" (assuming heads don't roll!).
-Sony's arrival as a console manufacturer
-The advent of strategy guides as viable products
Hmm... I'll be back.
WiseSalesman
01-16-2004, 11:11 PM
5.) Videogames becoming popular.
4.) Videogames getting blamed for columbine/youth violence
3.) Gamestop/EB/Etc. Throwing away cases for Sega, PSX, etc. Cardboard I don't care about, but c'mon.
2.) The advent of FMV, and all that it wrought (making many "casual gamers" [see number 5] think FFVII is the best game ever, shifting the focus off of gameplay and towards graphics)
1.) A direct sequel to a Final Fantasy game, FFX-2
If they actually release it, expect FFVII-2 to top this list instead, as that will be even worse.
Jasoco
01-16-2004, 11:31 PM
Let's see. On the Nintendo side, there are things they did to cause their fall from the top.
On the Sega side, there are things THEY did to cause them to fall off the map completely.
1.) Nintendo drops the CD add-on for the SNES. If Nintendo had kept going and released a CD add-on, it would have probably done poorly like the Sega CD did. This is why they cancelled it. But in doing this, they pushed Sony to the edge and caused them to compete.
This could have been avoided by doing things differently. Nintendo could have worked with Sony to use the technology in their next console. Imagin how things would be had the N64 been released with CD media. Instead of either releasing the add-on or cancelling it completely, work with them. Keep them on your side.
This led to what happened next.
2.) Nintendo's stubborness to move to disc based games. By staying with Cartridges, they only gained one thing. Load time. While nice and all, it pissed off Square. This was the second mistake. Square leaves Nintendo and takes their business to Sony who is just starting up in the console business. Puts out FFVII and POOF. Nintendo's credibility is gone in a second. Smooth move, Nintendo.
Hypothetically, one of two things could have happened here. Square could have instead gone to Sega with the Saturn and released it there. Thus keeping two consoles on the market. Sony may have faded (Then again, maybe not.) and we may still have Nintendo vs. Sega today.
On the Sega side of the fence...
3.) Sega releases too much too fast. The Sega CD was supposed to be the Next Generation of gaming. Except it ends up being just a burden. Games were rarely good. Most were crappy FMV games that look even crappier given the Genesis' limited color palette.
What made it worse was putting out yet another overpriced periphrial...
4.) The Sega 32X. While a good idea, it was too much too soon. Sega could have just kept going with the Genesis alone and held out until the next real generation of systems, but they wanted to get an early start on the next big thing.
Speaking of early starts...
5.) Sega releases the Saturn too early. Earlier than anticipated by developers. This causes a really small amount of finished games. Sony comes out of nowhere with the PSX and well, scoops up their customers. While Nintendo sits in Japan testing out the Ultra 64 excited that it'll totally beat out the other two consoles.. a year later.
But in the meantime...
6.) They release the Virtual Boy, most likely as a joke.. or maybe they MEANT to. Who knows? Released a year before the N64, the Virtual Boy didn't do well at all. Everyone knew the 64 was coming. And well, there was really no reason to release this except as a technical showpiece. Or a collectors item.
Fast forward to 2001...
7.) The Game Boy Advance sheds no light on its games. Nintendo releases the Game Boy Advance. Buy once again without a backlight. And even worse is the darkness of the screen. This is remedied two years later with the release of the SP. Another $100+ to spend. Add onto that the majority of GBA games that are simply better versions of NES and SNES games, you've got a winner here!
Rewind a few years...
-1.) Nintendo and their silly licensing fees. Seems funny that many of the best games on the NES were released by companies who couldn't afford to pay Nintendo's atrocious fees. Not only that, but don't forget...
0.) Nintendo's strong hold on companies who want to branch to other systems. The main reason the Master System and the 7800 failed so quickly was the lack of quality games. Everyone was making games for Nintendo. And that was it. Nintendo got the games. The companies worked for Nintendo. And no one else. Good for Nintendo, bad for everyone else.
I guess if you put it all in perspective, everything happening now in the world of gaming, is ultimately the fault of Nintendo. This coming from a Nintendo Fanboy. (From 1986 - 1999)
Lest we forget what's going on now...
8.) The phantom Phantom. Probably doesn't actually exist. And if it does, it won't last long. Not in this market. Not the way it's supposed to work. I expect these things, if they ever come to light, will make nice additions to collectors collections. Grab 'em the second they hit $100 or $50, because you may never see them that low again. Same with the N-Gage.
9.) And just to add a peeve of mine, all the cool shit Japan and other countries get that other countries never do. All the GOOD GBA colors, special editions, cool games. Console colors like Spice. The Panasonic Q. The white Xbox. Thank goodness for Importers.
punkoffgirl
01-16-2004, 11:40 PM
I can only really think of one right now, and that would be the Dreamcast dying an early, undeserved death.
Dr. Morbis
01-17-2004, 12:12 AM
I have 4 major complaints, and they all involve modern gaming:
1) Load times-there has got to be a way to eliminate this shit.
2) FMV/Cut scenes. When did the story become more important than the actual game play? I don't want to watch a f***ing movie, I want to play a game. I don't care if it's the greatest story ever told, I can read it in the manual. I refuse to sit through 20+ minutes of cut scenes that fill out the space on many disc-based games.
3) Huge learning curve. Whatever happened to the "minutes to learn, lifetime to master" philosophy. Nowadays you need a degree in rocket science, 23 fingers, and about 2 hours of 'acclimatization' before you actually have a handle on the game.
4) the death of 2D games. For all intents and purposes, it's a bygone era. Sure, there are a few lingering releases, but it's over. I don't mind 3D for genres like First-person shooters, but does every single game from now to eternity have to be 3D?
Jorpho
01-17-2004, 12:20 AM
Endless speculation about what companies could have done better. Or not.
Um, the Tramiels?
Dahne
01-17-2004, 12:32 AM
Games taking forever and a day to start. Whatever happened to turn on the console, see a logo, play? I've gotten very sick of sitting through little ad movies every time I turn a game on.
Jasoco
01-17-2004, 12:36 AM
Games taking forever and a day to start. Whatever happened to turn on the console, see a logo, play? I've gotten very sick of sitting through little ad movies every time I turn a game on.Yes! That and long load times at the start, like the PSX, really make me mad.
Non-bypassable logos really get on my nerves.
Same with non-bypassable Copyright screens or Previews (I'm looking at YOU, Disney.) at the beginning of a DVD. Just let us pass the things and go right to the Menu. We KNOW about the legal stuff. And it's there. It doesn't have to be forced into our heads. @_@ x_x
dreamcaster
01-17-2004, 01:03 AM
Top 5:
1. The early demise of the Dreamcast. This is an inexcusable event. Adding to the fact it meant Sega would no longer produce consoles, just to add insult to injury. I mean, if the DC had gotten it full 5 years, then at least Sega's pull-out of consoles would've been a little easier to swallow.
2. Cartridge based Nintendo 64. The N64 should've killed the PlayStation, but Nintendo's stubborn adherence to cartridges meant the N64's true potential could never be reached - hence a 64-bit console with little advantage over the 32-bit competition.
3. SNK's lack of popularity in the home console arena. I mean, sure they were expensive - but so were the Saturn, PlayStation and PlayStation 2, all of which enjoyed varying levels of success.
4. PAL Dreamcast CD cases. Fellow PAL DC gamers will know what I mean. :angry:
5. The non-appearance of several consoles in PAL territories. Yes - I'm looking at you Atari 5200 and TurboGrafx-16.
3. SNK's lack of popularity in the home console arena. I mean, sure they were expensive - but so were the Saturn, PlayStation and PlayStation 2, all of which enjoyed varying levels of success.
Dreamcaster-
I don't think hardware prices were the issue for SNK's lack of popularity. It has to do with the ultra high software prices. The Saturn, PS, and PS2 software costs nowhere near as much as a Neo Geo AES Cart. I am talking prices when they are first released.
THE ONE, THE ONLY- RCM
dreamcaster
01-17-2004, 07:56 AM
3. SNK's lack of popularity in the home console arena. I mean, sure they were expensive - but so were the Saturn, PlayStation and PlayStation 2, all of which enjoyed varying levels of success.
Dreamcaster-
I don't think hardware prices were the issue for SNK's lack of popularity. It has to do with the ultra high software prices. The Saturn, PS, and PS2 software costs nowhere near as much as a Neo Geo AES Cart. I am talking prices when they are first released.
I see. I have no clue as to what the software prices were. I was just basing my statement on the cost of Neo Geo hardware.
What were the average prices for Neo Geo AES cartridges?
EnemyZero
01-17-2004, 08:00 AM
I agree on Gamefan being the best gaming mag there was. I still have stacks of issues, accually last night I got caught up in reading a huge article for NiGHTS for Sega Saturn and then I really realize I miss that damn magazine, Not that EGM is bad, but it wont ever be a gamefan
brykasch
01-17-2004, 08:36 AM
Well here are mine in no particular order-
5. Territory lockouts- If I want a game and I pay 2-300$ for your damn system I should be able to play any game thats released, when its released, not when you decide its convienient for financial reasons to release it over here, and I want it un-edited damnit. Localization sucks!
4. Death of Sega in the console business- Yes they mainly brought this on themselves by the release of the 32x, sega cd, and the fumbling of the saturn by SOA (burn in hell bernie stolar), but they were innovative, and more creative then anything N was offering.
3. Systems that require memory cards and multi-taps, and network adapters and and...- Damn you SOny you suck and you don't even realize why. I bought a Sony for 89 refurbished (hell of a deal). Now I have to spend 20 on a memory card, 39 for a network adapter, 25 for a multi-tap, and 99 for a hard drive? Do they even give a rats ass about the consumer? No system should ever be released in the future that doesn't have 4 ports and a hard drive. Period. For those who hate on the xbox how does this amount grab ya (470$) Thats how much you would have to spend to get what the xbox gave you for 299 at launch. TO me thats just damn insane. Even now its like 330 for everything you need.
2. Cheat codes, gamesharks et al- Made a generation of retarded gamers, and ruined pso on the dc. If you pay 50 dollars for a game dammnit get your money's worth. I know most codes were there in the beginning for reviewers and game testers to test the game without replaying everything every time, but when they started putting them in to make things cool, it was a big turn off.
1. Poorly built systems- Well sony I guess I am talking to you again. I havent had the problems most people have had, but then I neer really had a psx till the last month. But I have had a saturn, and dc since launch, and 8 moves later are still kickin, hell my daughter plays with the buttons on the dc every day and it always fires right up. Either quit using cheap ass parts, or offer a lifetime warranty. Well lifetime of the system anyways
Flack
01-17-2004, 08:45 AM
This is what I get for showing up to the party late. I read the initial topic, jotted down five responses, and then scrolled through the thread to see they had already all been mentioned. Poop.
In no particular order.
The N64 Controller
I've bought more than one system solely to play Star Wars games on it. I bought the N64 specificially for Pod Racer, and despite my intense desire to play it, the N64 controller constantly caused my hands to cramp. The N64 is probably my least played system in my collection, for that reason.
The Death of Epyx
Axe of Rage. Battlebugs. Boulderdash. California Games. Championship Wrestling. Death Sword. GI Joe. Hot Wheels. Impossible Mission I and II. Jumpman. Jumpman Jr. Movie Monster Game. Pitstop I and II. Rogue. Super Cycle. Summer Games. Summer Games II. Winter Games. World Games. California Games. California Games II. The Games: Summer Edition. The Games: Winter Edition. The Temple of Apshai Trilogy. World Karate Championship. Epyx was one of the greatest game publishers ever. Everyone has played one of their games, and they had some of the best games on the C64 for years. I miss games like these.
PS2's Weak Guts
The Atari I owned in 1979 still works, so why am I on my second PS2 now? It's not just me, either. Lots of people I work with have purchased two. I also get lots of people through either work or friends bringing me their old broken PS2's. "It won't read anything anymore!" Game console cycles seem to run in five year spurts -- can't they at least build their console to last that long?
Invention of the First Person Shooter Genre
Wolfenstein 3D was a nice novelty, and Doom and Doom II were okay. As far as I'm concerned, 1st Person Shooters could have died there. In the beginning there was at least a little effort to create slight variations (Heretic, Descent, etc) but after that it became enough to simply change a few sprites and call it a new game. It seems amazing to me that game companies have been allowed to keep releasing basically the same game over and over for the past ten years, and it's more surprising that gamers keep buying them. I know I'm in the minority on this one, but I just don't get it. At all.
Games That Make Me Sick
No, I don't mean content wise. I mean becomming physically ill from games. The move from 2D to 3D was a move to headache city for me. Even the best 3D platformer will give me a headache in 10-15 minutes. Any longer than that and I'll start getting sick to my stomach, and eventually vomit. There are games I would KILL to play for hours at a time (the newer Tony Hawks fall into this) but after a few minutes of the horizon spinning around in circles, I have to walk away.
hu6800
01-17-2004, 09:00 AM
Um........
The Control on the game WAY OF THE WARRIOR for the 3DO
PoliceNaughts not being released in english
Street Fighter II for the SNES being Featured in magazines 40 issues in a row.
No Sequel to Kieth Courage for the TG16
And
when they stopped making the Dreamcast
Raedon
01-17-2004, 09:01 AM
2) The rise of EA. Casual gamers rule the day, they always have. EA is the personification of this. While their sports line up is said to be good if you're into that shite, I find one major problem that nobody seems to address in the press.
I guess you are not really that "Old school" because how could anyone hate the company that brought out such great titles as Bard's Tale and One on One - Larry Vs. Bird. EA is just a company that made the right choices when it came to game development. Hell, Madden was such a great idea. Why do people actually give thought to why sports titles suck? lol I think most sports titles suck, but EA is high on my list of developers and publishers.
le geek
01-17-2004, 10:11 AM
1) Crap games on Atari Jaguar (Checkered Flag okay but pales next to Virtua Racing Deluxe, Kasumi Ninja :bad-words: , and Doom locking up!)
2) Dreamcast Dying Early (Man what a great machine)
3) PS2 not living up to the hype (Until ICO that is, mosr PS2 games were PSOne games with prettier graphics :o )
4) 5200 Flaky Joysticks
5) Next Gen Magazine going away
Cmosfm
01-17-2004, 10:32 AM
1. as mentioned many times before...death of the Dreamcast...which ROCKED but people didn't buy it cause of the upcoming PS2
2. Expensive Peripherals that only get a handful of games, thus wasting your money, for example back in the day there was the Power Pad, Zapper, etc on up to the Steel Batallion controller and the Eye Toy (early judging, I know, but c'mon who's going to make there games support this?). It's crazy wasting that much money for something that wont be supported.
3. Current "cool status" people must think about when buying a game or console. For example...kid in the store....hmmm, I really want a gamecube cause I LOVE mario and metroid, plus kirby is cool too! But all my friends have an Xbox, they say it's cool, and I think they'll laugh at me if I get that "kiddy" gamecube...Ill get the Xbox, even though I really want the gamecube. Hmm, now I need a game! Wow! Blinx looks like fun! I'll get this...*walks to the counter*...but I remember my friend saying that he wanted Madden cause it was the coolest game, I don't really like football games, but they'll make fun of me if I get Blinx. Oh well, gotta stay cool, I'll get Madden......Back to reality, the kid just wasted 220.00 on something he didn't want cause it was "cool"...great job little guy!
4. Early days of gaming, the NES, Genesis, SNES, etc...I get a game and start playing it, enjoying it, uh oh...just died....GAME OVER! WHAT THE FUCK! AFTER ONLY ONE TRY! back to the beginning...yeah right, back to the STORE!
5. Where's Waldo for the NES...this game just brings back all the horrible horrible childhood memories. Once I put this game into my collection, I refuse to EVER play it! This game is the ephitamy of terrible licensing, horribly thought out gameplay, and, fuck it....this game is SATAN! Im sorry, this game is SATAN himself.
ApolloBoy
01-17-2004, 10:50 AM
1: The Tramiels take over Atari :bad-words:
2: Sega quits making systems
3: Nintendo's "you only make games for us" policy
4: Joe Liberman
5: NGPC dies an early death
Also, I don't understand how the PSX/PS2 is "ruining the industry". Please tell me why...
Daltone
01-17-2004, 10:52 AM
5) Sony and their wonky yet all powerful console.
4) The death of a Dream(cast).
3) Horribly generic games using a gimmick (which actualy compromises a minor part of game play) to try to sell.
2) The horrible mess that was the Mega CD. I have a secret love for it, but it cannot be spoken aloud in public.
1) Microsoft buying out Access Software, thereby ensuring that the world will be deprived of another 'real' Tex Murphy game.
jaydubnb
01-17-2004, 11:27 AM
3. SNK's lack of popularity in the home console arena. I mean, sure they were expensive - but so were the Saturn, PlayStation and PlayStation 2, all of which enjoyed varying levels of success.
Dreamcaster-
I don't think hardware prices were the issue for SNK's lack of popularity. It has to do with the ultra high software prices. The Saturn, PS, and PS2 software costs nowhere near as much as a Neo Geo AES Cart. I am talking prices when they are first released.
I see. I have no clue as to what the software prices were. I was just basing my statement on the cost of Neo Geo hardware.
What were the average prices for Neo Geo AES cartridges?
Around $200-$300 a pop :)
And from what I recall, SNK ever attempted to go mainstream in the home market. IIRC, the Neo AES was meant to be a rental system, but then SNK decided to start selling the puppies. But I'm sure the high prices helped the cause lol
edit: My top 5
1.Death of 2D
2.SNK still censoring games for the US market
3.The low amount of fighters and shooters now as compared to 10 years ago.
4.I FUCKING HATE territorial lockouts!
5.Platform games with bad jumping controls --wtf?
Half Japanese
01-17-2004, 11:35 AM
3. Current "cool status" people must think about when buying a game or console. For example...kid in the store....hmmm, I really want a gamecube cause I LOVE mario and metroid, plus kirby is cool too! But all my friends have an Xbox, they say it's cool, and I think they'll laugh at me if I get that "kiddy" gamecube...Ill get the Xbox, even though I really want the gamecube. Hmm, now I need a game! Wow! Blinx looks like fun! I'll get this...*walks to the counter*...but I remember my friend saying that he wanted Madden cause it was the coolest game, I don't really like football games, but they'll make fun of me if I get Blinx. Oh well, gotta stay cool, I'll get Madden......Back to reality, the kid just wasted 220.00 on something he didn't want cause it was "cool"...great job little guy!
That's not necessarily a problem with the gaming industry, that's called being a chickenshit conformist.
ManekiNeko
01-17-2004, 11:36 AM
1) Sega's endless procession of sidegrades for the Genesis. Calling the 32X and Sega CD "upgrades" implies that they actually made the Genesis better. Sure, the games for these two accessories were enhanced with more colors and full-motion video scenes, but these games were rarely more fun than what was already available for the unexpanded Genesis.
2) Sony's arrogance. I quickly discovered after a call to their customer (dis)service line that they don't give a damn's damn about Playstation owners. They think that because they're Sony, they can do anything they want without ever risking the Playstation's status as the world's most popular game system. The most frustrating part is that they're right... they've sold thousands of defective systems, yet both their fans and the lapdog news media continue to show their undying loyalty to the Sony brand name.
3) The NES from 1990-1992. Nintendo did a piss-poor job of supporting this system in the early 90's... I became so disgusted with lackluster titles like Bart vs. The Space Mutants and Total Recall that I sold my Nintendo and all its games to a rental store so I could purchase a Genesis. Way to drive away your user base there, Nintendo!
4) Sequels on the NES that aren't. "Hey, I can't wait to play this new NES version of Ninja Gaiden! I loved the arcade game, and... wait a minute, what's this crap? This isn't Ninja Gaiden at all! It's Castlevania with ninjas in it! I demand a refund!!!"
5) The Game Boy Color. I was expecting much, much more from Nintendo than this redesigned Game Boy, which was hardly an improvement. The limited color output made the games look ugly and primitive, and there was so much completely horrible licensed trash released for the Game Boy Color that the ONLY way you could have fun with it was by playing Pokemon, the remake of Zelda, or one of your old black and white Game Boy games. Yet for all its many, many flaws, the Game Boy Color crushed the Neo-Geo Pocket out of existence with barely any effort. Life can be so cruel sometimes.
JR
calthaer
01-17-2004, 11:45 AM
I guess you are not really that "Old school" because how could anyone hate the company that brought out such great titles as Bard's Tale and One on One - Larry Vs. Bird. EA is just a company that made the right choices when it came to game development.
All of your verbs are in past tense, and for good reason - EA *was* a good company. I'm not so sure it is now. How can *you* love the company that killed the Ultima series, abandoned the Wing Commander series, sat on the rights for Bard's Tale for so long that they almost killed that, dismantled Westwood and killed their gaming legacy...I mean, do I really have to go on?
I wouldn't say that EA's rise ticks me off, because they did make good games once upon a time when they were ECA - but now, I can't say they're one of my favorite companies at all. If they're one of yours, you've obviously never played any of their major stinkers like Earth & Beyond. So EA would be one of mine.
-The toppling of Looking Glass Studios.
-The sale of the game developer's association when it was set up to be a non-profit organization, the shares of which were supposed to be completely valueless in terms of money. Chris Crawford asks the question of why the industry has changed so much in the past 10-15 years, and if what he reports to be true really is, then I'd have to say that lack of ethics and greed might have something to do with it.
I don't have a 4 and 5.
StrychNiNE
01-17-2004, 12:12 PM
1.) Death of 2D
2.) Death of the Dreamcast - damn you mindless masses!! / Death of Black Isle Studios - fuck you Interplay, if you could manage a damn company....
3.) Death of the Saturn - damn you mindless masses!!
4.) Microsoft gets into the console business - damn you huge monopoly company sticking its ass where it doesn't belong!
5.) Videogame stores throwing away boxes and manuals!!
I guess I've just repeated a whole bunch of earlier rants, but I guess it makes sense that we all have similar complaints....I guess....
Raedon wrote:
I guess you are not really that "Old school" because how could anyone hate the company that brought out such great titles as Bard's Tale and One on One - Larry Vs. Bird. EA is just a company that made the right choices when it came to game development. Hell, Madden was such a great idea. Why do people actually give thought to why sports titles suck? lol I think most sports titles suck, but EA is high on my list of developers and publishers.
First of all, I do dislike EA. That is no secret. For everyones reference, I don't hate anyone or anything. I enjoy some of their ancient titles. But the company that was EA and the company that is EA is vastly different. Shouldnt an "Old School" guy like yourself know that? EA has taken gaming to shameful levels that I thought were not possible. They suck peoples cash from their wallets like nothing for near identical product. Sure, other companies do the same, but EA is way too successful at it. That's fine, that's their business but I don't have to like it.
Was that not being "Old School" comment a sort of insult? Assuming things about me from one comment is idiotic. I can assume that you are a moron. Insulting people with no just cause is lame. Keep in mind, If you didn't mean anything by it I absolutely take it all back and am sorry for the retaliation. But if your comments were to try and offend FUCK YOU.
THE ONE, THE ONLY- RCM
Raedon wrote:
I guess you are not really that "Old school" because how could anyone hate the company that brought out such great titles as Bard's Tale and One on One - Larry Vs. Bird. EA is just a company that made the right choices when it came to game development. Hell, Madden was such a great idea. Why do people actually give thought to why sports titles suck? lol I think most sports titles suck, but EA is high on my list of developers and publishers.
First of all, I do dislike EA. That is no secret. For everyones reference, I don't hate anyone or anything. I enjoy some of their ancient titles. But the company that was EA and the company that is EA is vastly different. Shouldnt an "Old School" guy like yourself know that? EA has taken gaming to shameful levels that I thought were not possible. They suck peoples cash from their wallets like nothing for near identical product. Sure, other companies do the same, but EA is way too successful at it. That's fine, that's their business but I don't have to like it.
Was that not being "Old School" comment a sort of insult? Assuming things about me from one comment is idiotic. I can assume that you are a moron. Insulting people with no just cause is lame. Keep in mind, If you didn't mean anything by it I absolutely take it all back and am sorry for the retaliation. But if your comments were to try and offend FUCK YOU.
THE ONE, THE ONLY- RCM
Cmosfm
01-17-2004, 12:29 PM
3. Current "cool status" people must think about when buying a game or console. For example...kid in the store....hmmm, I really want a gamecube cause I LOVE mario and metroid, plus kirby is cool too! But all my friends have an Xbox, they say it's cool, and I think they'll laugh at me if I get that "kiddy" gamecube...Ill get the Xbox, even though I really want the gamecube. Hmm, now I need a game! Wow! Blinx looks like fun! I'll get this...*walks to the counter*...but I remember my friend saying that he wanted Madden cause it was the coolest game, I don't really like football games, but they'll make fun of me if I get Blinx. Oh well, gotta stay cool, I'll get Madden......Back to reality, the kid just wasted 220.00 on something he didn't want cause it was "cool"...great job little guy!
That's not necessarily a problem with the gaming industry, that's called being a chickenshit conformist.
True, but companies are going to make games that people buy, and with everyone buying Madden and the latest ultra-violent game on the market since it's "cool"...that means more and more companies will devote themselves solely to sports and graphic violence slowly turning the video game market into a movie-style market....meaning one good wholesome movie to every 20-30 violent, swear-filled, R rated crap movie that sells good just because of what's in it.
Which leaves us "smart gamers" out in the cold
agent57
01-17-2004, 01:03 PM
1. Nolan Bushnell selling Atari to Time-Warner. You should have taken that vacation, Nolan. Imagine, just for a moment, if Nolan never sold and the Activision and Imagic teams had never left Atari to start their own companies back then. Where would Atari be today?
2. The Intellivsion keyboard and it's "terminal back order" status.
3. The monumental piece of shit which was known as the Coleco Adam. I still can not get over the fact that a friend of mine had to send the WHOLE unit back, printer and all, just because of some small problem with the keyboard.
4. The rise and premature fall of the Dreamcast - I'm still pissed off about this one...
5. The controllers for the Atari 5200. It's hard to believe that someone, somewhere, once thought "ok, these controllers are great, let's ship 'em."
Raedon
01-17-2004, 02:31 PM
But the company that was EA and the company that is EA is vastly different. Shouldnt an "Old School" guy like yourself know that? EA has taken gaming to shameful levels that I thought were not possible. They suck peoples cash from their wallets like nothing for near identical product. Sure, other companies do the same, but EA is way too successful at it. That's fine, that's their business but I don't have to like it.
Was that not being "Old School" comment a sort of insult? Assuming things about me from one comment is idiotic. I can assume that you are a moron. Insulting people with no just cause is lame. Keep in mind, If you didn't mean anything by it I absolutely take it all back and am sorry for the retaliation. But if your comments were to try and offend FUCK YOU.
Geez, you seem really angry for a man with no hate.. :roll:
Flack
01-17-2004, 03:27 PM
I have a sixth to add.
Disappearance of Point and Click Adventures
King's Quests. Space Quests. Hero's Quests. Police Quests. What happened to my quests? I loved those games. Everybody I know who played them loved those games. So why did they quit making them?
EnemyZero
01-17-2004, 05:39 PM
Amen to that flack WTF DID HAPPEN? im gonna bust my kings quest 5 out now, or maybe space quest 6
Raedon wrote:
Geez, you seem really angry for a man with no hate..
I don't have any hate in me. I just won't walk away from someone who tries to insult me (unless you're mike tyson or the like). What is your problem Raedon? If you have a problem by all means PM me and express it. If not shut up. There is no need for fighting amongst ourselves. Like it or not, but true gamers are a rarity and many of the people on these boards are true. We should stick together and not fight. At the same time, I, and nobody else on this board should take shit from people that like to start fights. Lets end this little grudge match. Lets cooperate. If you don't want to I understand and my comments before will stay true of you. I hope you a bigger person that.
THE ONE, THE ONLY- RCM
Ze_ro
01-17-2004, 06:18 PM
1. The introduction of the NES. Now, keep in mind that I was just a little kid when this happened, so I had no idea what state the industry was in, and I had no knowledge of the crash. All I knew was that I really really liked my ColecoVision, and the NES's popularity completely buried it.
2. The introduction of the PSX. I really think the move to 3D games caused a lot of badness in video gaming. The whole feeling that 2D games were "inferior" is something I blame on Sony. Also, the video game industry for the first time became dominated by an outsider.
3. The death of the Dreamcast. This system really deserved better. The subsequent fall from grace for Sega sucked too.
4. The rise to power of the x86 PC. I grew up in a Commodore household. My brother had an Amiga 500, and it was very obvious that this system completely outperformed the 386's of the day by a lot. I'm really curious as to what would have happened if the PC never became popular and Amiga's, Atari ST, or Mac's became the dominant computer architecture. Perhaps we'd see iBox's or TT-Box's in EB.
5. I can't think of a fifth... I guess I'll choose the future demise of Nintendo. I hope this never happens, but there's always the possibility.
--Zero
Lady Jaye
01-17-2004, 06:29 PM
A lot of good points were brought out. I won't repeat what was written, but here are a few more:
1. WarCraft III (and countless other games) being delayed again and again. Waiting over half a decade for a game to come out is not normal, even if the end result is great.
2. Camera problems in 3D games. I actually like Sonic Adventure 2 (I have it for the GameCube), but that camera can sometimes be maddening. Sega seems to be one of the worst culprits of this.
3. Gaming companies re-releasing games at full price (or almost) without substantial changes to justify the remake. Look at all the GBA remakes. I have nothing against it (although I'll scream if Nintendo includes Mario Bros. with yet one more game), but there's usually nothing that really motivates me to get the remake. Granted, there's an extra level in Yoshi's Island, but that's not even enough for me to get it for GBA. And what about SMB 3? Extra level accessible through a pain-in-the-butt process. Also, these SNES remakes oughta be sold at value prices (like $15 US, not $30).
4. Copycats following the trendsetters. When Pong came out, tons of companies made blatant clones of the game. Same thing with Space Invaders. After this, it became more subtle (copying a new popular genre rather than a particular game until it became plagiarism). When platformers became popular. they became a dime a dozen. Same for shoot-'em-ups, fighters, FPS, extreme sports, etc. It can happen that the copycat's game is as good as the trendsetter's, if not better (Galaga is a great shooter that originated, in Galaxian, as a sorta Space Invaders clone), but more often than not, these are subpar me-too productions that aren't even worth our attention, regardless of hype.
5. Gaming companies making online-only games. That's one of the reasons why I'm not getting Final Fantasy XI. What's the point of buying a game if you know damn well that 10 years down the line you might very well not be able to play it? OK, the same could be said about computer games in general, but at least you could always make those work through older hardware or emulation. If no online support exists for FF XI 10 years from now, there's really nothing that you can do.
And perhaps the two worst people to have been linked in any way to videogames: Jack Tramiel and Joe Lieberman.
Vroomfunkel
01-17-2004, 08:31 PM
Hey, RCM, I think you need to take a chill pill!! Someone makes a comment which you decide should be construed as an insult, and then suddenly you are posting obscenities at them. Then Raedon comments on it, in a fairly mild jokey way, and once again you are up in arms ... there's no-one here picking fights but you, as far as I can see. It just doesn't really happen on these boards .. so chill out, and if someone ribs you about something - roll with it, ok?
:cheers:
Vroomfunkel
Hey, RCM, I think you need to take a chill pill!! Someone makes a comment which you decide should be construed as an insult, and then suddenly you are posting obscenities at them. Then Raedon comments on it, in a fairly mild jokey way, and once again you are up in arms ... there's no-one here picking fights but you, as far as I can see. It just doesn't really happen on these boards .. so chill out, and if someone ribs you about something - roll with it, ok?
Vroomfunkel-
If you read all my posts on this subject you will see that I took it as a possible insult. When Raedon choose to take it further i responded again. I am NOT picking fights. I was trying to do everything but pick a fight. I am merely reacting in a way that I think is correct. I am VERY passionate about gaming. When someone attacks me I attack back. I did state that if I took it the wrong way I would apologize. I am fine with someone disagreeeing with me. They can choose to view gaming in anyway they like. But when they attack me personally I will respond, simple as that. I am not the first person on this board to react this way and certainly will not be the last. If people choose the route that Raedon took they will get the consequences that Raedon got. Simple as that. the way you view things and the way I view things are clearly different. Raedon didn't choose to clear up the issue I had with him, he just posted more wise ass comments as far as i'm concerned. I tried to react as justly as possible but now I have you starting on me. I will not take somebody "ribbing" me on anything unless they are my good friend. Vroomfunkel, keep in mind that I did not start this so perhaps you should PM Raedon. You're comments seem to be misdirected. I am responding to attacks that were first launched on me. Please read the whole story before you comment.
ThE ONE, THE ONLY- RCM
§ Gideon §
01-17-2004, 09:55 PM
Huh? I thought this topic was on notable moments in gaming history... Not things like, "i h8 the damn basturds who made video games popular/throw away boxes and manuals/like the xbox/never bought the dreamcast/nintendo's shitty policies..." Yeah, you get the idea.
Astro Lad
01-17-2004, 10:08 PM
5. Death of the Dreamcast- Really a shame what the rest of American missed out on. I probably bought enough DC stuff to extend the system's life by at least a couple days though. ;)
4. Death of 2D- I have nothing against 3D, but how video game designers could so unilaterally abandon so often a beautiful, timeless, artful type of gaming is beyond me.
3. Success of Madden/Annual Update Gaming (Rise of 'modern day' EA)- More and more the past 5-10 years, companies have seen how much money can be made from implementing roster updates and popcorn-selling features in their stagnant, but obscenely popular, series', diverting money and talent from more creative and original games to their cash cows. From a business standpoint, I can't blame them, but as a gamer, I don't like it, and this is why I try to buy and tell everyone I know about every solid, unique game that comes out (Rez, Ico, etc.).
2. Death of the US Arcade- Nowhere more accurately and completely embodies that raw, unbridled sense of "gaming" that all drew us to our ultimate madness. No more clanging of coins, electric mix of sounds, charged atmosphere anymore. Still exists in much smaller ways, but gone for all intents and purposes.
1. Death of Origin- My favorite game developer of all time. Combination of circumstances led to the end of some of the greatest game series of all times when EA came and swooped them up so that they could be a shadow of their former selves. Ah well, Ultima 7 was a nice swan song for the company's (and imo PC gaming's) Golden Age.
Raedon
01-17-2004, 10:13 PM
Raedon wrote:
Geez, you seem really angry for a man with no hate..
I don't have any hate in me. I just won't walk away from someone who tries to insult me (unless you're mike tyson or the like). What is your problem Raedon? If you have a problem by all means PM me and express it. If not shut up. There is no need for fighting amongst ourselves. Like it or not, but true gamers are a rarity and many of the people on these boards are true. We should stick together and not fight. At the same time, I, and nobody else on this board should take shit from people that like to start fights. Lets end this little grudge match. Lets cooperate. If you don't want to I understand and my comments before will stay true of you. I hope you a bigger person that.
THE ONE, THE ONLY- RCM
I have no idea what you are all about.. I have no problems with you; in fact, this is the first time I have read anything you have posted on the board. :D
chopstickassasin
01-17-2004, 11:11 PM
capcom vs snk NOW LOADING
WiseSalesman
01-17-2004, 11:17 PM
Huh? I thought this topic was on notable moments in gaming history... Not things like, "i h8 the damn basturds who made video games popular/throw away boxes and manuals/like the xbox/never bought the dreamcast/nintendo's shitty policies..." Yeah, you get the idea.
Okay.....
Nintendo's change of policies was an important moment in gaming history that pissed people off.
Gamestop/EB/Etc. throwing away boxes was a change in corporate policy, which was an important moment in gaming history that pissed people off.
Video games becoming popular is a part of gaming histroy and pissed people off.
I fail to see the problem here.
Retsudo
01-17-2004, 11:42 PM
1.Sony and the PS1 overheating problem
2.Death of the Dreamcast- well I never bought one, but its a damn good system, also i didnt like the controller.
3. Nes....blinky blink blink
4.N64 controller
Well thats it for me...hehe O_O
punkoffgirl
01-18-2004, 02:03 AM
Games That Make Me Sick
No, I don't mean content wise. I mean becomming physically ill from games. The move from 2D to 3D was a move to headache city for me. Even the best 3D platformer will give me a headache in 10-15 minutes. Any longer than that and I'll start getting sick to my stomach, and eventually vomit. There are games I would KILL to play for hours at a time (the newer Tony Hawks fall into this) but after a few minutes of the horizon spinning around in circles, I have to walk away.
*holds Flack's hand*
You are not alone. Halo is motion-sickness city for me.
PS- This is a great thread, people. Let's not ruin it by taking comments a little too seriously or personally. I'd hate to see it locked.
Darth Sensei
01-18-2004, 08:54 AM
Raedon wrote:
Geez, you seem really angry for a man with no hate..
I don't have any hate in me. I just won't walk away from someone who tries to insult me (unless you're mike tyson or the like). What is your problem Raedon? If you have a problem by all means PM me and express it. If not shut up. There is no need for fighting amongst ourselves. Like it or not, but true gamers are a rarity and many of the people on these boards are true. We should stick together and not fight. At the same time, I, and nobody else on this board should take shit from people that like to start fights. Lets end this little grudge match. Lets cooperate. If you don't want to I understand and my comments before will stay true of you. I hope you a bigger person that.
THE ONE, THE ONLY- RCM
RCM,
Vroom is right. You need to chill out. I find it amazing that you say to Raedon "I hope you a bigger person that." First, the grammar is atrocious. Second, you're saying that to someone else right after throwing an F-bomb at him.
This is only a message board and should be light and entertaining. You shouldn't feel personally attacked and wounded, especially with what Raedon said.
THE ONE, THE ONLY - CUEWARRIOR
Darth Sensei
01-18-2004, 08:57 AM
I don't want to re-hash what everyone has said except to comment on a couple of things:
1. Duke Nukem Forever and the Wing Commander Series (being shelved) are great disappointments to me.
2. People lament the passing of the Dreamcast and quite often rant about the stupidity of the American consumer for not buying it. However, I consider myself stupid for buying both a 32X and a Sega CD when they first came out to the tune of hundreds of dollars. After that,and the failure of the Saturn, I vowed never to be suckered by Sega again. I suspect the majority of the people who refused to buy it felt the same way.
D
mezrabad
01-18-2004, 09:21 AM
In no particular order. (I just put the numbers there so I didn't lose track.)
1. The slow, painful, torturous death of Origin Systems....wait, that just made me sad, it didn't really piss me off. Looking Glass closing down pissed me off. Damn Daikatana.
2. The continuing difficulty of finding non-dance pad Konami Bemani controllers outside of Japan.
3. Columbine and the fact that it's even considered part of gaming history.
4. Steady backwards compatibility for PC games being a thing of long, long ago.
5. Territorial blocking on Consoles, DVD players and some PC Games.
Sotenga
01-18-2004, 09:38 AM
I would like to add something to this HUGE thread, but you all pretty much covered anything that I would have said... let me just sum everything up and say that I have a love-hate relationship with video games. The main thing that gets to me is Konami of America... I refuse to treat them as humans until we see an American version of Akumajo Dracula X: Chi no Rondo. :angry:
Kevin Listwan
01-18-2004, 11:36 AM
1) the N64 expansion pack
2) the need for memory cards. Please include this inside of the system and have extra cards for extra saving be optional
3) lack of truely artistic games (like we have in movies, books, music)
4) Death of Dreamcast
evildead2099
11-28-2005, 06:45 PM
The demise of the Sega Dreamcast
The demise of Black Isle Studios
The demise of the real Sierra On-Line
The rise of EA
Joe Lieberman / Jack Thompson / Hilary Clinton
DOOM / GTA getting scapegoated for the actions of irresponsible, unaccountable people
The media's narrow-minded view of videogaming as a type of entertainment (continuing to buy into the misconception that only little kiddies play videogames, and therefore, instilling messages that violence shouldn't exist in DOOM / sex shouldn't exist in Phantasmagoria, etc.)
The rise in cheaply manufactured systems
Monopolies in the console market
Companies censor the North American editions of their videogames to appease USA's fringe groups (who aren't even the consumers buying videogames in the first place!)
The demise of arcade games
The demise of 2D games
Videogame magazines shift their focus to cater trends and casual gamers, as opposed to solid gameplay and those who are passionate, long-time gamers (EGM, this means you! :angry: )
Territorial blocking / region encoded-games
evildead2099
11-28-2005, 07:59 PM
People lament the passing of the Dreamcast and quite often rant about the stupidity of the American consumer for not buying it. However, I consider myself stupid for buying both a 32X and a Sega CD when they first came out to the tune of hundreds of dollars. After that,and the failure of the Saturn, I vowed never to be suckered by Sega again. I suspect the majority of the people who refused to buy it felt the same way.
That's a good point. I didn't pick up a Saturn (and, as a matter of fact, avoided being a consumer of console games during that whole 32/64-bit era) largely because of those very factors. Mind you, I was too poor to afford Sega CDs and 32Xs, but the very thought that I could have been ripped off by Sega alienated me from the company until I tried a DC firsthand and realized that it was 2D fighting game heaven!
By the way, when I commented on the demise of the REAL Sierra On-Line, I was implying that I, like Flack, miss point-&-click graphical adventures in the vein of King's Quest, Leisure Suit Larry, Gabriel Knight, and Phantasmagoria.
heybtbm
11-28-2005, 08:24 PM
I think the worst idea in the history of video games is just starting to rear is ugly head...
Downloadable Content
Oh...you bought $59.99 retail version of the game? Nope..you only bought the "silver" edition. The "gold" version with extra levels, characters, etc will be an additional $29.99...only available on Xbox Live/PS Online/Nintendo Wi-Fi (etc.)
It's coming.
davepesc
11-28-2005, 08:47 PM
I mostly like gaming, that's why I do it, but some things I don't like/miss
1. The loss of pack-in games. "I just spent $300 and all I can do is play a music CD through my TV!" A game, memory card and 2 controllers should be standard.
2. Final Fantasy VIII: No game that penalizes you for using magic should ever be called Final Fantasy.
3. Sega Saturn: I never bought it until just recently, but I was Sega All The Way up until that. I jumped to the PlayStation.
4. Bad cameras: I'm not a 3-D hater, but there is nothing more frustrating than an otherwise fun game ruined because you can't see what the hell you are doing, which leads me to,
5. Dark games: I understand that caves are dark, but like in the movies, you need to be able to see what you are doing. I've played games where I had to slide my character back and forth against a wall just hoping to find the door/passage.
My worst thread.
1. Everyone blaming Sony for the death of Sega.
Were they instrumental? Yes. BUt Sega only had itself to blame. I knew a few Sega fans who after buying the MegaCD and then the 32X only to see support for them disappear really quickly vowed never again.
2. Nintendo acting like small gods.
Yes they resurected the industry but didn't they just know it. Read Game Over by David Scheff if you want a good overview.
3. The death of the arcade.
Again caused by greed. I can even pinpoint the exact moment this happened. The moment when Sinistar had it's difficulty skewed upwards at the request of management thus making it harder. This decresead the ammount of time a gamer would spend playing as they would get killed off pretty quickly. It also decreased it's performance in the arcade when word got aroound about how nasty the game was. Flow on effect was that it wasn't ported to other systems.
However this new model prevailed to the point of players now buying 'time'. You might not be skilled but you could buy your way to the end of the game.
Playing Taito Legends recently I noticed the difference in play balance between Operation Wolf and Operation Thunderbolt. Skill will get you to the end in one game but not the other.
The upshot of this? The rise of the net cafe. If you are buying time why not spend your dollar wisely? For one five minute game of Time Crisis 3 I can buy two hours of Counterstrike or Battlefield.
4. The death of Commodore. It was slow and painful, even zealots like me had to admit it had become hopeless.
5. The unofficial blackbanning of games journo Stuart Campbell. Sometimes telling the truth doesn't set you free, it gives you lots of free time.
Teknik_SE-R
11-28-2005, 09:23 PM
2. People lament the passing of the Dreamcast and quite often rant about the stupidity of the American consumer for not buying it. However, I consider myself stupid for buying both a 32X and a Sega CD when they first came out to the tune of hundreds of dollars. After that,and the failure of the Saturn, I vowed never to be suckered by Sega again. I suspect the majority of the people who refused to buy it felt the same way.
D
I am right there with you. I have always have had a personal bias against SONY as a whole, and never bought a PSX because I thought they should keep their asses out of the industry (I felt the same way about the XBOX when it came out too :D) This is funny, cuz I don't know where I'd be without 3xtreme (for nostalgia reasons), jet moto 1-3, tony hawk, twisted metal 1-3, gex 1-3, or GT 1 & 2. All in all, every console has their attributes (that's one of the reasons why I collect) but things would sure be alot simpler if the industry could keep it down to 2 consoles at a time.
anyway, Sega was my #2 followed by atari. all others were not worthy (excuse me SNK loverz, I wan't that hardcore at the time). I wanted to buy a dreamcast, but after seeing the failure of the 32x and SegaCD peripherals, I couldn't bring myself to do it. I could see their demise from a mile away (same with atari). I didn't want the industry to shift away from sega to sony, but it did. To this day i still dont know what the cart slot is for on the back of the saturn (memcard? 32x slot? expansion slot?)
as for the memory card comment. I think that memory cards are great when it comes to going to a friends house to play my saved games. however HD/memcard combo is the best idea. quit making me buy perphs!!! a HD/memcard slot and 4 player ports, that's all I ask.
my 7 complaints:
1 entrance of large corporations sticking their asses in the market (I know, I know) x_x
MY reason for including this is because if Sony or MS never got involved, I think gaming would still be gaming. It isn't that fun anymore if you ask me. go look up 'game' in the dictionary. the primary definition is:
" activity engaged in for diversion or amusement "
OR
"any activity providing entertainment or amusement, a pastime."
I'm not amused or entertained anymore. I'm bored, frustrated, and serious. Games require too much involvement. I don't want to have to deal with 20 min cutscenes, a 3 day learning curve, or online competition.
whoever mentioned "minutes to learn, lifetime to master" got it right. I don't want to come home from 10 hours of work and be frustrated, I want to come home and relax. Pretty much anything made before 1999 I can just plug in and play and relax.1999-2002 was transitionary. and 2003 and up pretty much killed the fun in games for me.
I also think the entrance of big "money making machines" also led to the demise of niche genres like point and click, and 2D. game companies had to compete, so they had to go for big profit and dropped the niche genres... oh yeah, the list...
2 horrible evolutionary structure of the GB family- it took BigN over 10 years to put a backlight in the damn thing, and they still had problem. Atari and Sega did it right the first time.
3 nintendos outrageous industry moves (repressive exclusive rights, n64 carts, gamecube minidisks, VB, BACKLIT SCREENS) I almost think they do some of these things in spite of the industry standards. (perhaps the revolution controller is their next spiteful move, we'll see i guess) way to commit suicide guys.
4 Atari's horrible marketing of the jaguar and lynx, and Atari's downfall pretty much every decade! We had our chance for cont. overlays in a new gen console, deep gameplay, and an awesome handheld. oh well.
5 The fall of sega as a major player in the game industry
6 the demise of arcades. Cart ports will never equal their arcade counterparts, partly because of the atmosphere of the arcade, and partly cuz of the game designs (controls, seats, displays, etc)
7 too many consoles competing at the same time (IMO a contributor to "the great crash O' 83") meh, oh well. that's business for ya
Ed Oscuro
11-28-2005, 09:28 PM
1) SONY PLAYSTATION = SEGA DEATH yeah thats right sony, wanna see my boom stick???
yeah, damn them for not giving those wonderful Sega CD titles a chance :roll:
Well, one thing I don't like is that the SMS failed, but Nintendo's hardware in 1983 was lightyears ahead of Sega's (Casio's and Atari's as well, for that matter). It was great at the time and stuck around for the long haul. Since then, there really hasn't been a repeat of this where one company had hardware that much better than the competition.
Richter
11-28-2005, 09:34 PM
- Early DC death
- The move to 3D. Not because of the death of 2D, but because the move introduced bad camera angles and controls
- only 2 controller ports on the PS2
- the Saturn keeping some of the best games in Japan
- Nintendo's console decisions:
- removing the Component support from the GC
- piss-poor support for the GC 'Net adapters
- the GBA NES releases being only 1 game a cart
- N64 keeping the carts, when the other's moved on
sabre2922
11-28-2005, 09:40 PM
#1. The death of the art that was 2-D gaming :(
#2. The premature demise of Segas DREAMCAST= 70% Segas fault, they dropped the ball with 32X/Saturn etc, before releasing what is STILL the greatest home console in History and 30% fault goeas to both casual and avid gamers buying into Sonys Hype machine for PS2 :roll:
http://www.digitpress.com/forum/weblogs/upload/50/1702268425438bceb80dd2e.jpg
#3.Nintendos fall from grace after the SNES because of thier overflated Egotistical ways from the fuck up that was the partnership with Sony and the SNES/original playstation add-on to the decision to release the N64 with the outdated cartridge format that nearly crippled the systems true potential and a SHITTTY fisherprice controller.
#4.the Cancellation of the greatest U.S. gaming magazine EVER GAMEFAN :bad-words:
#5. Reading Segas comment of how "SATURN IS NOT SEGAS FUTURE" in the pages of a shiny new GAMEFAN Magazine back in the day the golden grial of game mags for hardcore gamers in the U.S.
http://www.digitpress.com/forum/weblogs/upload/50/1536907832438bcfffc00ad.jpg
Jorpho
11-28-2005, 09:59 PM
2 horrible evolutionary structure of the GB family- it took BigN over 10 years to put a backlight in the damn thing, and they still had problem. Atari and Sega did it right the first time.
Not quite. It just took them over 10 years to release such a model outside of Japan.
http://www.vidgame.net/NINTENDO/gb_light.htm
evildead2099
11-28-2005, 10:18 PM
I think the worst idea in the history of video games is just starting to rear is ugly head...
Downloadable Content
Oh...you bought $59.99 retail version of the game? Nope..you only bought the "silver" edition. The "gold" version with extra levels, characters, etc will be an additional $29.99...only available on Xbox Live/PS Online/Nintendo Wi-Fi (etc.)
It's coming.
I get the rational behind your argument, but I don't think it's fair to attribute it to downloadable content.
As far as PC games go, almost all the features that have been added to the games I play have been free. Unreal Tournament inspired a bunch of mods, and although Unreal Tournament: Game of the Year edition was published in order to give newcomers to the world of UT immediate access to these mods, they have always been available for free, legal download over the net.
As far as console games go, downloadable content was supposed to (and still can, conceivable) spare consumers the cost of having to pick up "special editions" of the very games they already own (DO YOU HEAR ME, YOU MONEY GRUBBING FUCKHEADS AT E.A. ?!? :angry:).
When Mortal Kombat 3 came out as a first-generation game for the PS1, EGM commented on the fact that it lacked the bonus characters & backgrounds which had been implemented into the recently released Ultimate MK3 coin-op. EGM hinted at the possibility that Midway might release a cheap memory-card peripheral to spare those who buy copies of MK3 from having to buy entirely new copies of the updated edition (UMK3).
The proposed memory card upgrade didn't happen, but had the PS1 been wired to the net & bundled with a hard drive, there would have been no need for players to wait for midway to create, distribute, and market that upgrade: they could have just downloaded it themselves.
Possibilities aside, the point is the 'sepcial editions' / upgrades of games predate downloadable content. All one has to do is look to all the Street Fighter IIs and Maddens as evidence of that.
evildead2099
11-28-2005, 10:30 PM
entrance of large corporations sticking their asses in the market (I know, I know) x_x
MY reason for including this is because if Sony or MS never got involved, I think gaming would still be gaming. It isn't that fun anymore if you ask me.
I agree with you there. Although I have bought consoles from two non-game companies (Sony and Microsoft), I feel that I do not enjoy most of their games as much as I enjoyed the games that were repsective of consoles made by 'real' gaming companies. Some might say that my opinion is contingent upon the changing nature of videogames as a whole, and while that may be true, I'll maintain that with respect to 1st party games, Sega and Nintendo are, in my opinion, untouchable.
By the way, here's 2 other things I should've added to my list:
Sony's bogus promise of a "revolutionary" PS2 online network.
No more pack-in games, no more pack-in 2nd controllers (especially considering how much more expensive consoles have become).
Teknik_SE-R
11-28-2005, 10:37 PM
2 horrible evolutionary structure of the GB family- it took BigN over 10 years to put a backlight in the damn thing, and they still had problem. Atari and Sega did it right the first time.
Not quite. It just took them over 10 years to release such a model outside of Japan.
http://www.vidgame.net/NINTENDO/gb_light.htm
oh yeah! I remember reading a mag about this back in the day (1996/7?) and how the US didn't get it, but it wasn't that great and Nintendo should just come out with a color gameboy with a light! LOL!
now that's technology! indiglo! woot! woot!
retroman
11-28-2005, 10:49 PM
when Golden Axe 3 for the Genny was cancled...i was very pissed...being a huge Golden Axe fan ...i have it now..but then,,i was very upset
Tanis178
11-28-2005, 10:56 PM
i'd just like to point out that first off i'm not a sony fanboy, having said that any hatred for sony should be directed at nintendo, they are the ones who convinced sony to build the playstation in the first place and we unable to market a better seller, anyway here's my list in no particular order
1. death of arcades in NA as we know it
2. M$'s stingy backwards compatibilty policy, no splinter cell 3? wtf?
3. getting a bastardized "doki doki panic/mario" game instead of lost levels.
4. Link is never the same character one game to the next, same name same suit different guy lol
5. no online gran turismo 4 'nuff said
swlovinist
11-28-2005, 11:08 PM
#1 The Fall of Sega- The company is but a shell of its original glory. The several failures AFTER the Genesis have definately hurt one of my favorite companies. Hell, they cant even get a decent compliation right(Sega Classcis Collection PS2 is absolutely awful).
#2 Nintendo forgetting its adult gamers. I love the company, but boy has it forgotten me. Nintendo while making excellent child friendly games everyone likes, totally has shunned the gamers that made it millions. I am thankful for games like Metroid, but Nintnedo continues to live in denial that millions would love to buy their system if it was not for their lack of understanding that ADULTS PLAY GAMES TOO. . Nintendo you have forgotten me :( .
#3 Atari and almost everything after the 2600. From turning down Nintendo to making horrible systems like the Jaguar, I still wonder what Atari would do if they could do it all over again. The 5200(horrible controllers), the 7800(excellent but 3 years on the shelf), and the Lynx(software support sucked). I can only hope and pray that Infogames does something with the Atari name that does it the justice it deserves.
#4 Near death of cart systems- After the DS, I can say that cart systems will be nearly dead. Going to flea marts and thrift stores will not be the same, and definately will be harder to find games that will play.
#5 The current state of Gaming- as a whole, I am very dissapointed with the current state of gaming, and the very lack of creative development that seems to be spreading in making a video game. Add millions of dollars just to make a game, along with advertisements galore and you see just why current game shelves are loaded with shitty games. While I applaud the innovative titles that are out there, the industry as a whole needs a serious wake up call.
drewbrim
11-28-2005, 11:16 PM
5. Death of The Turbografx 16/CD/Duo. If more of those imports were released over here it would be no where near this list.
4. Arcades being light gun and driving games almost exclusively.
3. Many have touched on the dominance of EA, but I'll take a different direction and mention the lack of unique sports titles. Other than Mario blank (insert random sport here), I can't think of any sports titles that aren't just copies of each other. They don't have to be gimmicky like the Mario titles either. Remember Baseball Stars, Double Dribble, Mutant League Hockey, World Court Tennis, and TV Sports Football? All unique, and all fun.
2. RPG's being so ridiculously easy. Are there any that are even hard to beat anymore (other than the endurance test of sitting in front of some of them for 50+ hours). When you were playing FF7 how many times did your whole party actually die? 5 times maybe? And it's probably only that high if you decided to take on a weapon or two. The sense of accomplishment just isn't there anymore. If you don't know what I'm referring to, ask someone who's beaten Phantasy Star and they'll explain it to you.
1. Games being on multiple platforms. Most probably see this as a good thing but back when I was young this was one of the most fun things about the console wars. Comparing lineups, making fun of a fanboys choice because they didn't get to play (blank). During the days of the NES and SMS there were only a Handfull of games that were on both. Double Dragon, Shinobi, Rampage, California Games, and Paperboy immediately come to mind. I'm sure there were a few more but you could probably count them on 2, maybe 3 hands. Even though the SNES and Genny had many "shared" games, I blame most of those on EA sports titles and movie/tv/toy tie ins (aladdin, spiderman, etc..). But if you wanted Final Fantasy, Final Fight, or Mega Man, buy a Nintendo. Jealous you can't play Shining Force, Strider (the real version), or Toe Jam and Earl? Then you know what to do. Again, I know that many enjoy this, and I'm not oblivious to the appeal. I just think today's consoles have lost some of their individuality.
1a. Seeing Sonic on anything other than a Sega console :shameful:
its_hey_ma
11-28-2005, 11:18 PM
2 major complaints of mine:
1. Game length. I hate paying upwards of $50 for a game I can finish in 10 hours. While I understand 80+ hours is alot to go through to finish a game, I still want to feel like I got my money's worth.
2. Price of older games. The fact that games like mega man x, x2, and x3 together go for over $100 on ebay. I actually enjoy playing these games, but can't bring myself to paying over $50 for one of them (I have a hard time justifying it on brand new titles). They should make the originals for collectors, but gh type ones for us who actually play them
Teknik_SE-R
11-28-2005, 11:29 PM
1. Games being on multiple platforms. I just think today's consoles have lost some of their individuality. :shameful:
agreed, but I revert back to the fact that there are too many consoles out at one time. That and the market is different. its not like it used to be. there are no mascots to speak of anymore, and 3rd party companies are too smart to be completely exclusive.
no one has a good enough hold on the market to pull in 3rd party and create 2nd party companies.
not to mention that right now its just this overwhelming bombardment of releases, and games arent as revolutionary as they were in the day. now its just rehash after rehash.
"want a diferent game?" (company X pays 1000 graphics monkeys to draw up a different hero and scenery overnight) "plop! there you go!"
If companies would would spend more time developing unique games, exclusivity MIGHT become important again
sabre2922
11-29-2005, 12:11 AM
#1 The Fall of Sega- The company is but a shell of its original glory. The several failures AFTER the Genesis have definitely hurt one of my favorite companies. Hell, they cant even get a decent compliation right(Sega Classics Collection PS2 is absolutely awful)
While I agree with you that Sega is basically a shadow (pun intended) of its former self once again I have to DISAGREE with your statement about the Sega Classics collection-IT WAS A COLLECTION OF THE SEGA AGES REMAKES FROM JAPAN AND MOST OF THEM ARE DAMN GOOD TOO especially the better than arcade perfect Virtua Racer,Fantasy Zone and Space harrier are all good remakes sure Golden Axe was half-assed (I actually like it) but Outrun is good as well as Alien Syndrome and Columns both plays and looks fine. Now the others arent worth mention but those alone make the collection worth having for any Sega fan IMO.
Sanriostar
11-29-2005, 12:35 AM
Some of this is Greek Chorusing, but it's still my opinion:
Death of Dreamcast
The death of Arcades
Losing Vector monitors
the "Now Out for everything but Gamecube" Phenomenon
And last but not least...
The Takeover by Satan^H^H^H^H^H Jack Trameil of Atari Corp.
Goodwill Hunter
11-29-2005, 05:07 AM
1. Blatantly misleading cover art... Whether it makes a crappy game look good or good game look crappy, it all comes down to false advertising. From having only cutscene artwork on the back to hide atrocious graphics, or making Mobile Light Force look like a Charlie's Angels game, I hate it all.
2. Sequels, Sequels II, Sequels III, Sequels the Return, etc... It's not so much that I'm opposed to sequels (with the possible exception of Army Men...give it a rest 3DO!), as it is the rarity of a sequel that meets, let alone exceeds, the quality level of its predecessor. Is it really that hard to add a new storyline, levels, characters, etc., but leave intact the gameplay, difficulty level, controller mechanics, etc. that made the first game such a hit?
3. In the same vein, but on a more personal note, Driver 2, Driv3r, and I'm assuming Driver 4... LEAVE TANNER IN THE DAMN CAR! Your franchise is NOT GTA and doesn't have to be...just let me enjoy true mission-based driving again! Did I mention I really love the original Driver?
4. Funcoland's ending the distribution of price sheets... Before the internet, Ebay and DP, I lived on those compact info sheets I could carry in my wallet (after trimming off the borders, that is). They let me know what games to pickup at rummages, thrifts, Blockbusters, etc. for maximum trade in value at Funcoland, where I built much of my NES through Saturn collection with those yellow credit slips. At one point, I was walking around with $600.00 in Funco credits in my wallet (yes, I still have a Costanza wallet LOL ). This and the tossing of the NES display boxes heralded the decline and eventual fall of my favorite used game store.
5. Goodwill and others discovering Ebay... My last 2 gripes are more about collecting than gaming, but the two are tightly intertwined for me. What bigger joy was there than walking into a Goodwill and finding a 2600 sitting on a boxful of carts with $4.99 written on the side! Still happens, but now is the exception rather than the rule. Bargains are still out there, but the $4.99 Duck Hunt/SMB cart is much more likely to be seen than the previously mentioned 2600 box.
Rich
Jorpho
11-29-2005, 07:41 AM
The Takeover by Satan^H^H^H^H^H Jack Trameil of Atari Corp.
^H ? I've never seen it in this context, but I get it, and I like it!
chaoticjelly
11-29-2005, 07:58 AM
1) Ultima Online 2 being canned
Kepone
11-29-2005, 09:50 AM
1. The death of Atari
2. Death of the Dreamcast
3. The XBOX and how overrated it is
4. Nintendo and their bullshit practice of controlling all the content in their games
5. Sony and their lack of quality control
You could say that I distribute the shit evenly between all companies mentioned.
Iron Draggon
11-29-2005, 01:15 PM
1: Sega dropping out of the console biz / Early death of the Dreamcast
2: Rise of 3D / Fall of 2D
3: Game mags in the 90's BITCHING about "OH GOD, do we really NEED yet another SHMUP?" while simultaneously RAVING about "HELL YEAH, it's yet another fighting game, WOOHOO!" Thanks for killing my favorite genre with your biased statements. Now explain to me how it's true that "If you've played one SHMUP, you've played them all" while it's not true that "If you've played one fighter, you've played them all". Street Fighter II Turbo Championship Edition anyone? No? How about Super Street Fighter II then?
4: Most of the best Saturn games left untranslated and unreleased outside of Japan / regionalization / territorial lockouts / Sega of America / all of the above SUCK ASS
5: The Genesis fails to compete with the SNES anymore after the Saturn comes out / Sega lets Nintendo end up winning the 16BIT wars due to lack of competition during the last years of the greatest console battle of all time.
Sanriostar
11-29-2005, 01:37 PM
The Takeover by Satan^H^H^H^H^H Jack Trameil of Atari Corp.
^H ? I've never seen it in this context, but I get it, and I like it!
Old net UNIX joke. The only way you could backspace in the days of PINE and telnet was to Ctrl-H, and that's what it looks like if you type it.
More history that pissed me off:
The various cancellations of Sam & Max, and Star Control games.
prismra
11-29-2005, 01:58 PM
I have a sixth to add.
Disappearance of Point and Click Adventures
King's Quests. Space Quests. Hero's Quests. Police Quests. What happened to my quests? I loved those games. Everybody I know who played them loved those games. So why did they quit making them?
Preach on brother!
Don't get me started on Lucasarts...
Ackman
11-30-2005, 09:58 AM
1] Hl2's Steam :angry: TIE with EAs blatant Cash cow and systamic ass raping of smaller companies....
2] Double Dragon 3 Arcade :angry: :angry: :angry: :( TIE with Capcom blantant whoring out of Mega Man X and Zero.... 1 good, 2 okay, 3 crap, 4 crapper, 5 crappest zomg
3] SMB2 WTF POS has nothing on SMB imho :roll: TIE with Fifa/madden/gta/tween *&%^&$# crowd being catered too so *&^* real gamers
4] Ulimate Spiderman omfg :angry: what a POS game the frustration makes me want kill someone. TIE with majority of PC gamers 2003 ethos that only RPG/RTS/FPS matter or are decent genres
5] Starforce Splinter Cell CT PC the less said the better... had to reformat my pc got finally got it working played a while and then it bombed out again and spazed my whole system SF support says
Jumpman Jr.
11-30-2005, 10:25 AM
In no particular order:
The delay of The Legend of Zelda: Twilight Princess
Company's deciding to make games on discs so they will be cheaper
Sega
In my opinion, the Atari 2600 overpowering the Intellivision and not letting the Intelly reach its full glory
The demise of the Dreamcast
Teknik_SE-R
11-30-2005, 10:26 AM
The Takeover by Satan^H^H^H^H^H Jack Trameil of Atari Corp.
^H ? I've never seen it in this context, but I get it, and I like it!
Old net UNIX joke. The only way you could backspace in the days of PINE and telnet was to Ctrl-H, and that's what it looks like if you type it.
More history that pissed me off:
The various cancellations of Sam & Max, and Star Control games.
I didn't catch on until this post. I deal with this every day on campus!!!! bksp=^H........ ^H=bksp argh! :angry:
lucas arts has done some stupid things over the years
fishsandwich
11-30-2005, 12:27 PM
5. PAL games that won't run on my damn television.
4. The failure of the Sega Saturn in the United States.
3. No release for Comanche, FX Fighter, and Starfox 2 (all for the SNES.)
2. The Sega 32x CD.
1. Piece of shit Atari 5200 controllers. The whole things! The joystick, the rubber buttons, the keybad, all of it.
:angry:
RickHarrisMaine
11-30-2005, 12:54 PM
I don't know if I have 5, but here goes.
1--Stupid-ass law in Maine that said you had to be 16 to play arcade video games
2--The slow and strangulated death of the Atari brand, from screwing up the 5200 to the 7800 and beyond.
3--Simplicity in the games-I play the classic stuff because the gameplay is better than the modern, hyperrealisitc crap out there now.
4--Nintendo--too damned big for their own good
5--plug and play games....do we really need to have a special plug and play to play Madden 95?
evildead2099
11-30-2005, 01:01 PM
Namco keeps yanking my chain with the promise of a new Splatterhouse game every three or so years, never living up to its word. :(
evildead2099
11-30-2005, 01:37 PM
1] Hl2's Steam :angry: TIE with EAs blatant Cash cow and systamic ass raping of smaller companies....
What's steam?
SMB2 WTF POS has nothing on SMB imho :roll: TIE with Fifa/madden/gta/tween *&%^&$# crowd being catered too so *&^* real gamers
I strongly disagree. SMB2 (USA) is hardly a "POS." SMB2 is my favourite Mario game, and is one of the most creative, imaginative, trippy games that I've ever played.
evildead2099
11-30-2005, 01:39 PM
I don't know if I have 5, but here goes.
1--Stupid-ass law in Maine that said you had to be 16 to play arcade video games
All arcade games, or only the controversial ones (i.e. Mortal Kombat, Carnevil, House of the Dead, etc)?
Avatard
11-30-2005, 03:15 PM
1. Castlevania going 3D
2. Metroid going 3D
3. Sony's poor design (they had to resign the PS2 what? 12 times now?)
4. Arcades filled with nothing but modern fighting games
5. 2 player games on consoles with 4 controllers
I'm sorry, but I MUST add a 6th...
6. PACMAN/GALAGA MACHINES! 50c to play Pacman? BLASPHEMY!!!!!
Flack, point and click adventures are still live and well. Play Myst 3 Exile.
RickHarrisMaine
11-30-2005, 03:30 PM
I don't know if I have 5, but here goes.
1--Stupid-ass law in Maine that said you had to be 16 to play arcade video games
All arcade games, or only the controversial ones (i.e. Mortal Kombat, Carnevil, House of the Dead, etc)?
This was in the early 80's. All the games. You had to be 16 to even play Pac-Man back then. What a load of crap.....
Whiskers the Wonder Cat
11-30-2005, 03:43 PM
No, no. They're doing the right thing with the law. Video games do influence what kids do. You see, if a kid under the age of 16 were to play Pac-Man, he may follow that example and go out in the real world and try to eat people.
:duh: <---Pacman himself, agrees.
christhegamer
11-30-2005, 04:55 PM
I would have to say.............
1.) CHEAT CODES. No longer is it an accomplishment to get to the next level. You just need to plug in a stupid code.
Dude, cheat codes are a GOOD thing, ya' dousce-head!!!
er...um...
anyways, the things that pisses me off are...
5). bootleg games
4). stupid clones of a sucessful game
3). the ultra-hardness of some games
2). greasy controllers
1). MICROSOFT AND SONY RELEASING THEIR CONSOLES TOO EARLY!!! :angry:
thanx :D
Tanis178
11-30-2005, 05:30 PM
"I strongly disagree. SMB2 (USA) is hardly a "POS." SMB2 is my favourite Mario game, and is one of the most creative, imaginative, trippy games that I've ever played."
hehehe then you've never seen doki doki panic for the famicom disk system, smb2 was a ripoff of that game sent to us because they figured we didn't have the skill level for lost levels, in a way you can say that fuji television's contribution to mario triggered changes to every mario game that came after it
Teknik_SE-R
11-30-2005, 06:53 PM
"I strongly disagree. SMB2 (USA) is hardly a "POS." SMB2 is my favourite Mario game, and is one of the most creative, imaginative, trippy games that I've ever played."
hehehe then you've never seen doki doki panic for the famicom disk system, smb2 was a ripoff of that game sent to us because they figured we didn't have the skill level for lost levels, in a way you can say that fuji television's contribution to mario triggered changes to every mario game that came after it
I think everyone knows about doki doki panic. just cuz its a rehash doesn't mean it sucks. hell SMB2jp was a rehash of SMB! I'm glad we got the ddp version rather than a rehash of smb. Without it, we wouldn't have half of the mario related characters we have today!
Who knows! if nintendo wasn't "forced" in the beginning into putting mario in different settings and story lines, we could all be playing a 3d rehash of the original SMB on our gamecubes!!!!!!!!!!!!!!jk
also recall that SMB2us was popular enough (and SMB2jp was unpopular enough) that N released SMB2us in japan as SMB USA , where it was popular, even though it would have been immediately noticed as a rehash.
evildead2099
11-30-2005, 08:01 PM
"I strongly disagree. SMB2 (USA) is hardly a "POS." SMB2 is my favourite Mario game, and is one of the most creative, imaginative, trippy games that I've ever played."
hehehe then you've never seen doki doki panic for the famicom disk system, smb2 was a ripoff of that game sent to us because they figured we didn't have the skill level for lost levels, in a way you can say that fuji television's contribution to mario triggered changes to every mario game that came after it
Yes, I have seen Doki Doki Panic.
SMB2 (USA) is not a ripoff, since Nintendo owns the rights to DDP; SMB2 is a HACK of DDP.
The fact that SMB2 isn't a totally original game doesn't change my opinion that it's hella fun to play. Besides, I didn't know there was such a game as Doki Doki Panic when I first played SMB2 way back in the 1980s
Rob of the Sky
11-30-2005, 10:57 PM
I don't know if I will have five, but:
1. Video games being blamed for school shootings.
2. The Atari 5200 controllers
3. Halo/Halo 2 being the only multiplayer games people play anymore. When I use to play games with a group of people, we would play a wide variety of games. Now, all people want to play is Halo. It's not like there aren't other games availble, but Halo is the only game play at many of the parties that I go to. And I don't even like the game because I can't figure the game out.
4. Online gaming. As if paying $50 for a game once isn't enough, now some games require you to pay every month to play. If I buy a game, I want to be able to play it whenever I want without paying.
5. The reputation of the Gamecube as a "kiddy" system.
I guess I did have 5 after all.
FlufflePuff
11-30-2005, 11:08 PM
1. The across the board dumbing-down of RPGs. Since FFVII it seems like every RPG that game designers expect to sell well have to be made with a lower difficulty level than games that noone seems to care about (which turn out being the better games in the end).
2. Nintendo shooting themselves in the foot over and over and over and over again. Sticking with carts, no DVD, no HD, pissing off third party developers, no mario-at-launch, etc.
3. Sega CD. Start of a long, painful, downhill slide for a giant.
4. Enix. For not releasing Dragon Quest 5 and 6 in the US.
5. Halo. For being one of the most overrated games in history. It's good, don't get me wrong, but it's not the end all, be all of gaming. To worsen matters, it is the sole reason the Xbox didn't sink in the first year, which would have been a boon to Nintendo, which is the superior gaming company IMHO.
Icarus Moonsight
11-30-2005, 11:41 PM
Not ordered mind you...
The Abortion (yeah that's right... I said it =P) of the Dreamcast.
Konami cancelling Policenauts for Saturn... AFTER I've already preordered the game.
Getting ripped of by a friend of my roommate for alot of my favorite games... circa 1998. (All my Saturn & Sega CD games with some Gen/SNES carts that are too painful to mention :angry: )
All the games that are released in other regions that never get released in the States.
Poorly designed consoles... engineered to break to boost system sales... or so it seems that way to me.
Push Upstairs
11-30-2005, 11:55 PM
hehehe then you've never seen doki doki panic for the famicom disk system, smb2 was a ripoff of that game sent to us because they figured we didn't have the skill level for lost levels, in a way you can say that fuji television's contribution to mario triggered changes to every mario game that came after it
I've played Doki Doki Panic...and i've known about SMB2 being a "hack"...since well...like 1991. There was a small blurb about it in the "Mario Mania" (i think) book Nintendo released so many years ago.
Frankly, i feel the changes made in SMB2us are welcome. Sure, the games is odd compared to SMB1 & 3, but it was fun.
As for SMB2us and its impact on future games, i have to question that...especially its influence on "Super Mario 3". I believe that SMB3 and SMB2us were probably in development at or around the same time and its more than possible that SMB3 actually had some influence on SMB2us (check out the Princess sprite in both games...it looks the same.)
Daltone
12-01-2005, 12:08 AM
1) Disc Read Errors! Why are my consoles all giving up the ghost after a relatively short period of time? This is incredibly frustrating.
2) Adventure Gaming where art thou? I like games with stories and memorable characters (sorry Myst..) and the occasional inventory based puzzle. Why make the new Broken Sword game so damn.. lifeless compared to the early ones?
3) The over-usage of random battles in RPGs. Look, I just want to walk over there, ok? There's no need to make me fight every three steps, I've already killed every monster variety in this area 45 times. Whilst I'm moaning, almost every damn RPG I've played in..well.. forever seems to have basically the same plot and the same types of characters.
4) The immense averageness/badness of Sonic in 3D
5) Crazy video game rating. Don't get me wrong, graphics are important, but if gameplay is awkward or dull or feels artifical in a way that distracts from the experiance then the game does not deserve an 8 or a 9.
Descartes
12-01-2005, 12:17 AM
In order of appearance, and reverse order of how angry it made me.
1: 16 bit games considerably less challenging than their 8 bit counterparts.
2: 32/64 bit games watered down even further. Emphasis on aesthetics spirals out of control
3: RPGs being mainstreamed/convoluted beyond recognition by FF7.
4: 128 bit games commercial as all hell, plus the casual gamer's rise to ultimate power. Epidemic influx of watered down remakes/sequels to old series'
5: San Andres, 187 ride or Die, 50 Cent(!!): Bulletproof. Just....wow. America's obsession with a contrived "hardcore" appearance and love affair with corporate finally bled into video games.
On the (very) positive side though, the combination of 1-5 made me research everything I have missed throughout the years. Now that I have withdrawn from up to date gaming, I have hundreds of excellent titles awaiting my attention. I must agree with the person who cited the golden age of console gaming as the years between '80 and '95.
VG_Maniac
12-01-2005, 03:20 AM
1. The death of 2D gaming.
2. Microsoft becoming just as dominate as Sony, and even more so then Nintendo.
3. Way to many games are sequals and clones.
4. Death of the Dreamcast/Rise of the Xbox
5. Nintendo can't seem to drop their "kiddy" image.
Amy Rose
12-01-2005, 09:41 AM
Since everything I wanted to mention has already been said I want to add:
The death of originality as a whole.
There are NO games I want to buy when I walk into stores anymore. I buy Sonic games and Sega games to support them, but it's gotten to the point that I buy games, take them home, put them on my shelf and... don't play them. Video games aren't exciting anymore. Every now and then an original game will come out, but then the clones come, and the sequels, and it's another dead idea. Sigh.
smokehouse
12-01-2005, 09:50 AM
1. The death of 2D gaming (I got your back on that one VG)
2. The crap N64 and Nintendo’s anti CD campaign (The PS1 kicked their ass, HA, HA)
3. The vaporware tease and final death of the SNES CD
4. Gaming going mainstream and becoming “hip” (the death of originality)
5. Microsoft getting into the gaming world (just you wait, it’s only going to get worse)
Ackman
12-01-2005, 09:53 AM
"I strongly disagree. SMB2 (USA) is hardly a "POS." SMB2 is my favourite Mario game, and is one of the most creative, imaginative, trippy games that I've ever played."
hehehe then you've never seen doki doki panic for the famicom disk system, smb2 was a ripoff of that game sent to us because they figured we didn't have the skill level for lost levels, in a way you can say that fuji television's contribution to mario triggered changes to every mario game that came after it
I think everyone knows about doki doki panic. just cuz its a rehash doesn't mean it sucks. hell SMB2jp was a rehash of SMB! I'm glad we got the ddp version rather than a rehash of smb. Without it, we wouldn't have half of the mario related characters we have today!
Who knows! if nintendo wasn't "forced" in the beginning into putting mario in different settings and story lines, we could all be playing a 3d rehash of the original SMB on our gamecubes!!!!!!!!!!!!!!jk
also recall that SMB2us was popular enough (and SMB2jp was unpopular enough) that N released SMB2us in japan as SMB USA , where it was popular, even though it would have been immediately noticed as a rehash.
imho it's a POS and it doesn't do the exceptional SMB NES justice.... Tiny Toons NES by Konami should've been hacked instead and it would have sold by the bucketload.
Whut is steam?
Steam is the work of SATAN!? I tell you I waited 8 bleeding hours on a 56k connection before I had to unistall and reinstall with the offline patch....grrrr :angry: :angry: :angry: feck you valve!?
http://en.wikipedia.org/wiki/Steam_%28content_delivery%29
Aswald
12-01-2005, 04:24 PM
The Crash of 1984. Talk about a moronic, needless death.
Pantechnicon
12-01-2005, 05:13 PM
1. Atari being eclipsed by Nintendo in the zeitgeist as the most common synonym for gaming.
2. The shift in arcade game design philosophy from "Game That Tests & Develops Your Skill" to "Insert 2 Coins for 3 Additional Minutes Of Getting Your Ass Stomped".
3. Each successive release season with corporations hyping console X (X-360?), II or whatever as the end-all and be-all of gaming...and the fools who believe it every.single.time.
4. Atari leaving the hardware market.
5. Tie: Wal-Martization of new game shops (Gamestop, EB) at the expense of local business. Speculative/Ebay pricing dominating the game market at the thrifts.
Honorable mention: Sega leaving the hardware market.
kainemaxwell
12-01-2005, 06:53 PM
Dreamcast's premature demise...
smokehouse
12-01-2005, 08:58 PM
Dreamcast's premature demise...
I hate to say it but the Dreamcast was doomed to fail right from the start. I saw it coming months before 9/9/99 even happened. I don’t know why, I just did.
MegaDrive20XX
12-01-2005, 09:19 PM
1. The fall of Sega...the bankruptcy...
2. Seeing Sega grace the names of Nintendo...Mircosoft...Sony...
3. Nintendo's descent into hard-headed pride....no Square...no CD's....no more RARE....
4. Oh I'm sure many have said it, but 2D slowly dying is a big one..
5. The current retro-trend is really getting on my nerves, when kids that are half or 1/4 my age are claiming how good or crappy our games were/are...when they have no clue what it was truly like to be there and live it. I feel annoyed by how many shirts and merchandise to cash in on this...
alec006
12-01-2005, 09:19 PM
5 Atari 2600s Pacman,why Atari Why
4 Sony almost destroying Sega,Basterds
3 Ralph Baer not credited for the first video game console till now.
2 Goldeneye Rouge Agent,It ruined the Goldeneye Name :angry:
1 Sonic Xtreme CANCELLED,it would have been a great Saturn Game.
Jorpho
12-01-2005, 09:23 PM
The Crash of 1984. Talk about a moronic, needless death.
Needless? That is arguable. Some would say that with so many different systems on the market, running so many games pushed out of the door far too quickly just to make a quick buck, the market was due for a correction of some sort.
Icarus Moonsight
12-02-2005, 12:56 AM
Dreamcast's premature demise...
I hate to say it but the Dreamcast was doomed to fail right from the start. I saw it coming months before 9/9/99 even happened. I don’t know why, I just did.
Not hard to do when nay-sayers almost always predict failure or at least plant the seed of doubt every time something new comes along... and then ONCE when it happens they all exclaim "I predicted that!" Yeah, OK... but what is your prediction accuracy ratio or percentage? Not so good is it there Nostradamus?
Not directed at you smoke... but there are plenty others...
Zilla
12-02-2005, 01:19 AM
1. The advent of online gaming using consoles. I dont mind playing online with other people but I do fear online only games that I can't go back and play in 5 or so years, not to mention I dont want to deal with incomplete games that have to be endlessly patched. Thats's why consoles> PC in my opinion.
2. It's been said but the Dreamcast needed to stick around longer.
3. Ebay pricing at flea markets and thrifts. So very hard to find a good deal now. People see an NES cart and want to sell it for an arm and a leg. If I have to hear one more guy at a flea tell me Super Mario/ Duckhunt is uber rare and worth 10 bucks I'm gonna snap and make the news.
4. I miss the days when gaming mags seemed fun to read and werent just one review and then 80 pages of ads.
5. Lastly I am very dissapointed in Game stores throwing out game boxes and cases. I remember not that long ago when places like Rhino Videogames wouldnt even take in a trade if you didnt have the box and manual. It's just such a waste.
Descartes
12-02-2005, 05:33 PM
5. The current retro-trend is really getting on my nerves, when kids that are half or 1/4 my age are claiming how good or crappy our games were/are...when they have no clue what it was truly like to be there and live it. I feel annoyed by how many shirts and merchandise to cash in on this...
And a big AMEN to that.
NeoZeedeater
12-03-2005, 11:09 AM
Mine all relate to many gamers' perceptions of gaming history since most individual events themselves have been covered.
1. People who think the "crash" killed off gaming completely(usually those not old enough to have been playing games at the time). Console gaming did suffer big time but with plenty of amazing games on computers like the C64 and in the arcades there was never a shortage of stuff to play. It was undoubtedly one of the best times ever for innovation in game design. Just look at Epyx, Atari Games, Datasoft, Freefall Associates, Infocom, Nintendo's arcade games, FTL Software, Origin Systems, Accolade, Namco's arcade games, Sierra, Access Software, Ultimate, Activision, etc.
2. Console-centrism. This isn't as big of a problem today but it bugs me when certain gamers refuse to classify computer games as video games. It doesn't matter whether you're playing it on a console, a coin-op, a PC or a portable device; they're all video games and parts of the same history.
3. Nintendo-centrism. First of all, I have to say you won't find many people who are bigger Nintendo fans than me. I really love their games and they have made incredible contributions to this industry. I say this because I have been wrongfully labeled anti-Nintendo before.
There's no denying that the average gamer has a Nintendo slanted view of gaming history, often crediting them for doing things first that were done by others in pre-NES eras. Also, Sega's best SMS games deserve their place in history alongside Nintendo's best NES games but unlike the NES games they never show up on the gaming medias' lists which leads me to number 4...
4. The mainstream gaming media doesn't do enough to teach gamers about underrated older games(not just the SMS like I mentioned but a ton of other lesser known game formats and games). They're the ones in the position to do it and I think they have somewhat of an obligation to do so but since most of them lack the knowledge themselves it's not going to happen.
5. The rise of the pseudo-hardcore douchebag, the kind of gamer that likes to hate on 3d, first-person shooters, GTA, open-ended design etc.. I love old school games as much as anyone but I also see the value in many recent design trends.
Despite all the things I don't like I'm extremely happy overall with gaming past and present. It never ceases to amaze and entertain me.
Howie6925
12-03-2005, 11:31 AM
the fact that they are not releasing the rest of the five part odd world series. I loved those games.
Smithy
12-03-2005, 11:39 AM
5. The rise of the pseudo-hardcore douchebag, the kind of gamer that likes to hate on 3d, first-person shooters, GTA, open-ended design etc.. I love old school games as much as anyone but I also see the value in many recent design trends.
I'd agree with that
DragonMaster Sam
12-03-2005, 12:44 PM
Gamestop for ending a good store like Funcoland and putting an end to used trade-ins of old games like NES, SNES, and Genesis. Gotta love corporate Gamestop! :roll:
McBacon
12-03-2005, 01:11 PM
Something thats annoyed me for ages, 3D Battle Areanas don't get enough games. I tire of Virtua Fighter, Street Fighter, King of Fighters quickly, but I'll play SSBM and Power Stone 2 for days on end, why are they not recognised as much?
Hep038
12-03-2005, 01:55 PM
Lets see
1. People who call themselves "Hardcore gamers"
2. People who call other people "Casual gamers"
3. People who say, "I am not a fanboy" and then post something that would make a fanboy proud.
4. People who use $ in Sony or Microsoft
5. Company A being blamed for being greedy in the video game market, like company B makes game for sick poor kids and I.O.U's
shoes23
12-03-2005, 06:12 PM
Loading screens where the progress bar loads to full and then starts over again to load more files. Quit teasing me and let me just play the game. Same goes for loading screens that seem to progress at random.
CreamSoda
12-03-2005, 06:33 PM
5. The rise of the pseudo-hardcore douchebag, the kind of gamer that likes to hate on 3d, first-person shooters, GTA, open-ended design etc.. I love old school games as much as anyone but I also see the value in many recent design trends.
I'd agree with that
Couldn't have said it better myself either.
sabre2922
12-03-2005, 08:42 PM
Dreamcast's premature demise...
I hate to say it but the Dreamcast was doomed to fail right from the start. I saw it coming months before 9/9/99 even happened. I don’t know why, I just did.
Comments like this make me want to say VERY BAD THINGS :angry:
Hey u sure got that date memorized though dont ya? ;)
kevin_psx
12-04-2005, 06:56 AM
I hate to say it but the Dreamcast was doomed to fail right from the start. I saw it coming months before 9/9/99 even happened. I don’t know why, I just did. Comments like this make me want to say VERY BAD THINGS :angry:
DC was doomed. Sega was near-bankrupt when Dreamcast was released. Sega couldn't carry on.
Worst thing about gaming - Hearing my coworkers - people paid $30-40 an hour & can easily afford to buy games - bragging how they steal movies & games off the internet.
I can understand kids downloading - they have no money. But professionals earning $30-40 an hour - acting ike common thieves? Disgusting.
googlefest1
12-05-2005, 08:15 AM
i dont know if i can list 5 things becasue i think many of them come from this one action by nintendo back in the day
that policy nintendo had about makeing games only for them -- in the nes area
next thing - i think this new Next gen revolution came way to soon - i think the current consoles have much more life in them
Aswald
12-06-2005, 01:49 PM
The Crash of 1984. Talk about a moronic, needless death.
Needless? That is arguable. Some would say that with so many different systems on the market, running so many games pushed out of the door far too quickly just to make a quick buck, the market was due for a correction of some sort.
But look at what's out there now- same thing, and during the mid-1990s, there were how many consoles (this was just at the time of the Nintendo 64 release)?
No, not when in 1983 the New York Times declared videogaming dead. What happened was a bunch of mainly Baby Boomer "experts" deciding this, without consulting young people, which is what Nintendo did in 1985. It was a case of the prophesy fufilling itself, really.
Don't forget- we were smart enough to know garbage when we saw it. The result should've been a "shakeout," with crummy companies going down while the better ones would've done well. In this case, free market selection. But due to the "experts" declaring that the future was strictly in computers, the companies believed it. This is why Coleco tried that disasterous ADAM computer.
Sailorneorune
12-06-2005, 03:33 PM
1) I second Rob's statement on video games being blamed for school shootings, adolescent violence, desensitization to violence, etc. (ok, he just mentioned school shootings, but you know...) My developmental psych professor brought up an interesting point: that people want simple answers to complex problems. Maybe this could have something to do with the video game scapegoat issue? Hmmm... ;)
2) Also, having only recently dove in to the Dreamcast's library, I can see why people are taking issue with its death. The Dreamcast has some awesome titles to offer, it just sucks that I have to cross a fucking bridge to get a shot at snagging any of them.
2.5) Local bitch: the Book & Music Exchange in Henderson, KY not carrying Sega anything. Is anyone on DP from this area?
3) Someone else stated the general lack of originality in modern gaming. I've seen a metric shitload of extreme sports titles, 3D platformers, and GTA clones. Something becomes popular, and bam! it's quickly replicated. Some trends have spawned slightly more original takes on the genres (the Sly series has become a recent favorite of mine, and the Mario & Luigi portable RPGs are another personal hit). Now if someone could make a Lunar game that lives up to the first two...
4) The general lack of love for the Gamecube. My little black lunchbox of gaming joy has dominated my TV set since February 2003 when my wonderful boyfriend hauled in a console, spare controller, memory card, and Super Smash Bros. Melee, and quite literally dropped it in my lap (ouch). In the last 2 years, I've built up my collection to almost 30 games (quality over quantity, people, but owning Evolution Worlds may cause some people to dispute my claim). I'm glad that some developers are still helping out the Cube (Capcom, I love you, and thanks for Killer 7, RE4, and the Viewtiful Joe series; Sega, thanks for Skies of Arcadia Legends and the Sonic Adventure ports), and I hope that Nintendo doesn't give up on the Gamecube once the Revolution hits store shelves in '06.
5) On a related note, the Twilight Princess delay FUCKING SUCKS. Not only were thousands of people pissed, but hundreds of preorders went down the drain to reemerge as credit. They better have an awesome preorder item for when I put mine down in February.
Zelda is Nintendo's killer app, so it seems, and I'd love to play this with my cousin before puberty sets in and she becomes a smaller version of that annoying bitch whose name the DP filter has a field day with.
I'm done, I swear.
Sailorneorune
youruglyclone
12-06-2005, 04:00 PM
2. Final Fantasy VIII: No game that penalizes you for using magic should ever be called Final Fantasy.
that and pretty much everything Goodwillhunter said
man this thread is great
In no order:
-Metroid going 3D FPS style.
-No more 2D CastleVania games on home consoles.
-SEGA leaving the console race.
-Atari leaving the console race.
-No new Punch-Out!! from Nintendo in two generations.
Griking
12-08-2005, 08:13 AM
1) The demise of useful instruction manuals in favor of $15 strategy guide
2) The EA purchase of, digestion and shitting out of Origin Systems
3) The same by Activision to Infocom
4) Gamestop buying out all of their competition
5) Advertising in games - It's not so bad now but wait a few years and you'll see what I mean. I hope i'm wrong with this one but I doubt I will be.