View Full Version : Mega Man 10 announced
Urzu402
12-09-2009, 05:27 PM
sorry if old
http://img23.imageshack.us/img23/5562/np250cover.png
http://img23.imageshack.us/img23/5130/np250dlmega.jpg
also i take no credit for the images they are on nintendopower.com i just rehosted them on imageshack to not steal bandwidth
MegaDrive20XX
12-09-2009, 05:32 PM
And the cheesy box art is back. Very nice.
todesengel
12-09-2009, 05:47 PM
Oh man that box art is amazing. Nice to see that Mega Man 10 will be all retro NES like MM9 was.
Gameboy Color
12-09-2009, 06:18 PM
I think I might have just crapped myself.
Leo_A
12-09-2009, 06:21 PM
Surprised it's taken so long.
Figured with the success of MM9, there was little doubt we'd see a sequel to it.
Snapple
12-09-2009, 06:35 PM
Why does Proto Man need the mask from Jason X?
http://www.hauntedshop.co.uk/images/sjasonx.jpg
Gameboy Color
12-09-2009, 06:44 PM
Why does Proto Man need the mask from Jason X?
http://www.hauntedshop.co.uk/images/sjasonx.jpg
Cause he's so awesome, he looks great in anything.
Dr. Dib
12-09-2009, 06:56 PM
SheepMan? I hope they have more robot masters with names as stupid as that!
TonyTheTiger
12-09-2009, 07:20 PM
Sweetness! :D
Now where's my Mega Man X9 all SNES style?
kupomogli
12-09-2009, 07:28 PM
If it's not on disc it's another game I'm skipping out on.
SegaAges
12-09-2009, 07:44 PM
I guess this means that I need to beat MM9.
TonyTheTiger
12-09-2009, 07:48 PM
If it's not on disc it's another game I'm skipping out on.
You're seriously missing out. Mega Man 9 is one of the finest in the entire series.
NayusDante
12-09-2009, 08:36 PM
For lack of a better way to express my exuberance...
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAH!
I am so sorry I ever said it would never happen again... Please forgive me...
*goes into fanboy glee and feels like a kid again... again*
Zthun
12-09-2009, 08:45 PM
Finally, you can play as proto man.
pseudonym
12-09-2009, 09:00 PM
SheepMan? I hope they have more robot masters with names as stupid as that!
You can only guess what it's weakness is... Cutting shears most likely. Haha.
That's some pretty rad artwork, I like.
NayusDante
12-09-2009, 09:01 PM
Take a look at the colors in the screenshots...
http://2.bp.blogspot.com/_vBCSLbKJ7nI/SyA-4tEFvFI/AAAAAAAADrk/5faqMkIU3wo/s1600/ilkuar.png
http://4.bp.blogspot.com/_vBCSLbKJ7nI/SyA-0biI2yI/AAAAAAAADrc/7aThQIp2YJA/s1600/3343pyf.png
http://4.bp.blogspot.com/_vBCSLbKJ7nI/SyA-EwsW6iI/AAAAAAAADrM/3Ufw1vBzV-E/s1600-h/1zp0d95.png
If MM9 was designed around MM1-2, this game is definitely rocking the MM4-5 vibe. That's the visual style I enjoyed the most, so I'm definitely excited.
I'd like to apologize ahead of time for my overzealous behavior over the next few weeks. You don't know how much this means to me...
Bloodreign
12-09-2009, 09:14 PM
I'm at a loss for words (no I'm not), I've been waiting for this for a good while now, and figured it would happen. 8 bit style Mega Man is the Mega Man I like.
Kupo, you'll miss out on a quality game, especially if you missed out on Mega Man 9.
Urzu402
12-09-2009, 09:22 PM
Finally, you can play as proto man.
you can play as proto man in MM9 if you get the DLC. unless you are joking......
TonyTheTiger
12-09-2009, 09:31 PM
If MM9 was designed around MM1-2, this game is definitely rocking the MM4-5 vibe.
I'd say it looks more like MM3. MM4-5 had brighter colors. MM5 was pastel in a lot of areas. But, yes, it does look nice.
c0ldb33r
12-09-2009, 09:40 PM
I wonder if MM9/10 are going to be released on disc
vivaeljason
12-09-2009, 09:50 PM
This just made my night.
Mega Man 9 was a blast, even though every level seemed to have one part that was insanely frustrating. 10 should be a ton of fun.
And by the way, the color schemes in the screen shots seem like Mega Man 3; 4 and 5 were indeed much brighter.
MrRoboto19XX
12-09-2009, 10:01 PM
I wonder if MM9/10 are going to be released on disc
You know, I was thinking the same thing, and I wouldn't be surprised at all, although I imagine it'll probably be a late release if indeed it ends up happening.
Oobgarm
12-09-2009, 10:01 PM
!!!
Commence RAGING BONER
Breetai
12-09-2009, 10:12 PM
you can play as proto man in MM9 if you get the DLC. unless you are joking......We don't like to support downloadable content. It just encourages companies to ship unfinished games to the market, thereby artificially inflating the price.
GrandAmChandler
12-09-2009, 10:18 PM
If it's not on disc it's another game I'm skipping out on.
Kupo, make sure you download this on your PS3, it is well worth the cash. Such a great game for the price. If you like retrogaming in the least bit, you will grab this!
Aussie2B
12-09-2009, 10:23 PM
Glad to see they're advancing visually, although I still think it's silly that they're not at least on par with 5 and 6. I get the whole idea of them looking like NES games, but there's no reason to not have them look like the best the NES had to offer.
skaar
12-09-2009, 10:42 PM
Holy fucking shitballs Urzu posted something awesome I care about! Go Urzu! You show them!
VG_Maniac
12-09-2009, 10:51 PM
I've been keeping my fingers crossed ever since Mega Man 9 was released that Capcom would make a 10th one. I AM SO HAPPY!!!!! I wonder if you'll be able to slide and charge up the Mega Buster in this one?
This reminds me of back when Capcom was releasing a new Mega Man game every year for the NES, and I'd always get my first glimpse of it in Nintendo Power magazine.
Gameboy Color
12-09-2009, 10:58 PM
Glad to see they're advancing visually, although I still think it's silly that they're not at least on par with 5 and 6. I get the whole idea of them looking like NES games, but there's no reason to not have them look like the best the NES had to offer.
It might be a gradual advancement to keep up with the original idea, which was to make a new Mega Man based on MM2. Which implies that they might make more games after MM10.
Snapple
12-09-2009, 11:37 PM
Glad to see they're advancing visually, although I still think it's silly that they're not at least on par with 5 and 6. I get the whole idea of them looking like NES games, but there's no reason to not have them look like the best the NES had to offer.
If the goal was for Mega Man to look graphically advanced, they wouldn't be using 8-bit Mega Man, now would they?
Ed Oscuro
12-09-2009, 11:50 PM
[...] there's no reason to not have them look like the best the NES had to offer.
The reasons are time and money, as usual.
Jorpho
12-09-2009, 11:59 PM
you can play as proto man in MM9 if you get the DLC. unless you are joking......And in Mega Man Powered Up for the PSP, if you put in a heck of a lot of work. (And Power Battles/Power Fighters, but let's not count those.)
Could this be the triumphant return of Duo?
Gameboy Color
12-10-2009, 12:14 AM
And in Mega Man Powered Up for the PSP, if you put in a heck of a lot of work. (And Power Battles/Power Fighters, but let's not count those.)
And MM7 if you put in that fighting game code.
Aussie2B
12-10-2009, 12:38 AM
The reasons are time and money, as usual.
There's infinitely more to work with in terms of technology now than back when NES games were new. Konami's Rebirth games are similar quick, tight budget WiiWare projects, but they certainly don't look like NES games. Same goes for any half-assed 2D DS game. The look is purely intentional, and they could've just as well gone with visuals on par with the late NES Mega Man games without spending much more time or money had they wanted to.
If the goal was for Mega Man to look graphically advanced, they wouldn't be using 8-bit Mega Man, now would they?
Not graphically advanced in the grand scheme of things, just in terms of its own deliberate NES realm. The games can look "retro" and still be much more attractive than MM9.
Honestly, the naming of Mega Man 9 always bugged me. I mean, there is a 7 and 8 too, and it's weird for the 9th to take a step back. I feel like there probably could've been a more clever way to name these throwbacks. Maybe something like "Mega Man 2.5" for MM9 or something along those lines.
Awesome news, made my night!
Guru of Time and Space
12-10-2009, 03:16 AM
Hopefully it's an all original game and they don't rip parts of levels from past Mega Man games.
-GoTaS
Will there be a second Press Kit? My MM9 Press Kit is lonely. :)
VG_Maniac
12-10-2009, 03:30 AM
Hopefully it's an all original game and they don't rip parts of levels from past Mega Man games.
-GoTaS
The only part they did that in Mega Man 9 that I can think of was the part in Splash Woman's stage with the floating bubbles (right out of Wave Man's stage in Mega Man 5).
Icarus Moonsight
12-10-2009, 05:16 AM
Holy fucking shitballs Urzu posted something awesome I care about! Go Urzu! You show them!
QFT. And I don't know if it's Urzu, MM10 or the combo... But, I have to retrieve my jaw from the floor and place my eyes back in socket.
I just hope they include the 'features' in the main dl and forgo the nickel and dime shtick they presented us with 9.
carlcarlson
12-10-2009, 08:26 AM
Nice. A double-game disc release would be great, but I'd be happy with a discount on 9 to coincide with the release of 10. Either way, awesome news.
blue lander
12-10-2009, 09:11 AM
A DS or PSP version would be nice, too.
NayusDante
12-10-2009, 09:15 AM
A DS or PSP version would be nice, too.
The resolution difference would change the experience. I know this sounds nit-picky, but the Wii offers the closest thing to NES video output. Handhelds are different resolutions, and you lose the option to output to an analog display (not counting the lackluster FuSa plugin for PSP). My PS3 and 360 aren't set up to output analog, while the Wii outputs nothing but analog.
blue lander
12-10-2009, 10:00 AM
I don't see how running it on a DS would be any less authentic than playing it on a wii hooked up to a widescreen LCD tv like I have my system hooked up to. Games like these are perfect for when I'm on the train to work.
NayusDante
12-10-2009, 10:02 AM
I'm not saying I don't WANT it on a handheld, just that it means a lot to me to have the authentic experience available.
kainemaxwell
12-10-2009, 10:32 AM
Lovin it so far. Enjoying the cheesy box art as much as i did for MM9.
Press_Start
12-10-2009, 11:33 AM
Kinda wish they focused on transition from MM to X, seeing we're at the tenth installment.
Do you think Inafune or Capcom will ever come around to filling in the blanks and put the story to bed?
TonyTheTiger
12-10-2009, 01:12 PM
Enjoying the cheesy box art as much as i did for MM9.
I think they could probably stop doing that now. Not that the novelty wasn't amusing for Mega Man 9 but the whole "bad artwork" thing stopped after Mega Man 2. I'd rather they match the art style of 4, 5, and 6 at this point.
Rob2600
12-10-2009, 01:20 PM
I think they could probably stop doing that now. Not that the novelty wasn't amusing for Mega Man 9 but the whole "bad artwork" thing stopped after Mega Man 2. I'd rather they match the art style of 4, 5, and 6 at this point.
I just saw the artwork for Mega Man 10. I don't think it's bad or cheesy at all. I really like it.
NayusDante
12-10-2009, 01:35 PM
Kinda wish they focused on transition from MM to X, seeing we're at the tenth installment.
Do you think Inafune or Capcom will ever come around to filling in the blanks and put the story to bed?
If they don't, I'm seriously considering organizing a fan project to do it. The series really needs a definite beginning and ending.
It's pretty obvious that Mega Man dies somewhere between the two series, so I'm not sure if Capcom is ready to show the death of Mega Man. Even if they do, there's nothing stopping them from doing these side stories in the original timeline.
TonyTheTiger
12-10-2009, 01:36 PM
I just saw the artwork for Mega Man 10. I don't think it's bad or cheesy at all. I really like it.
Yeah, it's actually well composed. "Inappropriate" is probably better description than "bad." A lot of the examples of bad box art involve ridiculous proportions, laughable action poses, and various other flaws not present here.
TheRedEye
12-10-2009, 04:07 PM
I don't see how running it on a DS would be any less authentic than playing it on a wii hooked up to a widescreen LCD tv like I have my system hooked up to. Games like these are perfect for when I'm on the train to work.
The resolution of a DS screen is not as large as the resolution that the NES output, meaning you either have to chop a portion of the screen off (like Master System to Game Gear ports) or squish it down with artificial filters. Doesn't sound too authentic to me.
PSP on the other hand would be swell.
kainemaxwell
12-10-2009, 06:33 PM
I think they could probably stop doing that now. Not that the novelty wasn't amusing for Mega Man 9 but the whole "bad artwork" thing stopped after Mega Man 2. I'd rather they match the art style of 4, 5, and 6 at this point.
Proto Man's "design" is kinda growing on my though.
I guess this guy has to change his fan game's name by now:
http://www.rockmanpm.com/?p=fanprojects/megaman10
Leo_A
12-10-2009, 07:02 PM
The resolution of a DS screen is not as large as the resolution that the NES output, meaning you either have to chop a portion of the screen off (like Master System to Game Gear ports) or squish it down with artificial filters. Doesn't sound too authentic to me.
It isn't a NES game, it's a WiiWare game running at 480i/480p. The DS screen offers a resolution of 256 x 192 pixels (Which indicates a 4:3 screen ratio if it uses square pixels). I see no reason why it couldn't be done justice at full screen, even if the resolution wasn't as high as we'd prefer.
Despite what many people wanted at this forum, despite myself and others indicating how impractical it was, this wasn't developed on old NES development kits and then ran through emulators on these modern consoles. It's a modern game developed using modern methods that just takes it's gameplay and graphical inspiration from the old NES classics.
Rob2600
12-10-2009, 09:40 PM
I just saw the artwork for Mega Man 10. I don't think it's bad or cheesy at all. I really like it.
Yeah, it's actually well composed. "Inappropriate" is probably better description than "bad."
Good point. A cartoony Mega Man cover would be more appropriate, but I still like the style of this new cover. :) The hand-painted artwork is a refreshing change of pace from all of the generic Photoshop collages of recent years.
Press_Start
12-11-2009, 12:29 AM
It isn't a NES game, it's a WiiWare game running at 480i/480p. The DS screen offers a resolution of 256 x 192 pixels (Which indicates a 4:3 screen ratio if it uses square pixels). I see no reason why it couldn't be done justice at full screen, even if the resolution wasn't as high as we'd prefer.
Despite what many people wanted at this forum, despite myself and others indicating how impractical it was, this wasn't developed on old NES development kits and then ran through emulators on these modern consoles. It's a modern game developed using modern methods that just takes it's gameplay and graphical inspiration from the old NES classics.
Am I the only one that remembers the 8-bit bonus game from ZX Advent?
http://www.destructoid.com/elephant//ul/user/7/7020-52483-Advent8bitjpg-550x.jpg
Arasoi
12-12-2009, 03:49 PM
http://www.themmnetwork.com/2009/12/11/meet-a-robot-master-commando-man/
Commando Man, and an ice themed robot master and apparently sports and computer themed robot masters as well described here.
Funny, Commando Man doesnt look much like Super Joe. Maybe there will be a hidden nod to the old Capcom game in there somewhere..
vivaeljason
12-12-2009, 04:01 PM
Ice themed? For the character's name that doesn't make much sense.
I would think that a character called Commando Man would simply lack underwear.
Seriously, though -- Commando Man should have long extending arms (a la Bionic Commando) or be able to shoot missiles or something. "Ice" is not where my mind goes when I think "Commando."
Arasoi
12-12-2009, 04:17 PM
You misinterpreted my post, I meant that there will be an ice themed robot master apparently, as well as a computer themed one based on the stages described in the article.
Commando Man's attacks are listed in the article as well, and his stage will be desert themed.
vivaeljason
12-12-2009, 04:20 PM
You misinterpreted my post, I meant that there will be an ice themed robot master apparently, as well as a computer themed one based on the stages described in the article.
Commando Man's attacks are listed in the article as well, and his stage will be desert themed.
Okay...that makes a hell of a lot more sense. I still wish he was a robot who didn't wear underwear or something like that, but a desert theme works a lot better for the character's name.
MarioMania
12-13-2009, 09:19 PM
Does Mega Man 10 & 9 have Button Config on the PS3 version??
Urzu402
12-20-2009, 03:26 PM
Trailer, Spoilers in Trailer.
English:
http://screwattack.com/videos/Mega-Man-10
Japanese:
http://screwattack.com/videos/Mega-Man-10-2
It doesn't seem like the 3rd playable character is revealed yet but it seems that Roll is eliminated as a possibility.
vivaeljason
12-20-2009, 03:34 PM
Very very cool...although Robo-enza is the stupidest fake disease name ever.
guitargary75
12-20-2009, 10:00 PM
As a collector and gamer, GIVE ME A HARD COPY!!!!!!!!!!!!! I want a copy I can hold in my hand! Not some digital copy that goes away when my Wii bites the dust! With that said, it looks friggin awesome!
b0ub0u
12-21-2009, 01:14 PM
As a collector and gamer, GIVE ME A HARD COPY!!!!!!!!!!!!! I want a copy I can hold in my hand! Not some digital copy that goes away when my Wii bites the dust! With that said, it looks friggin awesome!
Why are everyone assuming that all digital copy of games downloaded will not carry on to the big N's next console? YES IT WILL I can guarantee it. Do not ask me how they will do it or whatever... but I think it is just non-sense if they don't allow that. We paid for some data, it is ours, it should not be binded to the medium it was downloaded with.
Same for xbla and psn.
I still understand wanting a physical copy, as I am also a collector. But there is a part of me that would be happy if next gen is just digital copy. This way I can continue collecting for all the current and past systems without worrying on what new game is coming out. It just make less things collecting dust, that's all.
c0ldb33r
12-21-2009, 01:49 PM
As a collector and gamer, GIVE ME A HARD COPY!!!!!!!!!!!!! I want a copy I can hold in my hand! Not some digital copy that goes away when my Wii bites the dust! With that said, it looks friggin awesome!
this! I never bought mega man 9 for this reason!
I do have some downloaded games, but for the most part I will wait and see if they get released on physical disc.
Leo_A
12-21-2009, 02:43 PM
Why are everyone assuming that all digital copy of games downloaded will not carry on to the big N's next console? YES IT WILL I can guarantee it.
And you base this assumption off what? Why do you think the data we've downloaded will be any different than the data on a retail disc? Backwards compatibility was never a given, and now you're saying that not only it is (Would have to be for this DLC to work), but that we'll be able to transfer and keep our content? Talk about making a blind leap.
Backwards compatibility with disc isn't even assured with any console generation, yet alone with this upcoming one (Look at the difficulty and expense MS and Sony had with PS2/Xbox compatibility, with one company failing and the other removing the ability due to expenses). It's quite possible this next generation of consoles won't even be able to play these current games since it will be even more difficult and expensive to achieve than this last time around (Including Nintendo, they can't keep using GameCube hardware as a base forever, which means compatibility on the Wii 2 won't essentially be free like it was this time around).
And without backwards compatibility, these digital titles won't even be able to work if they wanted them to.
So I'm puzzled why you'd think it's a given when there's no precedence for it and these consoles might not even be BC. Plus, I can assure you a company like Nintendo wants to keep reselling something like Super Mario Bros. They didn't sell you the Virtual Console release expecting that you'd own it in perpetuity, they licensed it to you to utilize on a single Nintendo Wii. There's no system in place for you to even transfer a WiiWare or Virtual Console title to another Wii, let alone to another console generation.
Jorpho
12-21-2009, 06:04 PM
Indeed, the whole mess with the PSP2Go and UMD games does not bode well for the future.
MarioMania
12-21-2009, 06:11 PM
this! I never bought mega man 9 for this reason!
I do have some downloaded games, but for the most part I will wait and see if they get released on physical disc.
It won't never happen..I'm getting 10 when it's out
WarLordAG
12-21-2009, 07:14 PM
It won't never happen..I'm getting 10 when it's out
So by using the double negative, you mean it will happen?
kupomogli
12-21-2009, 08:28 PM
Am I the only one that remembers the 8-bit bonus game from ZX Advent?
http://www.destructoid.com/elephant//ul/user/7/7020-52483-Advent8bitjpg-550x.jpg
Nope. That was one of the best parts about the game. You could also use Model a as one of your forms as well.
MarioMania
12-22-2009, 01:56 PM
So by using the double negative, you mean it will happen?No, I mean Capcom won't release a Disc version..and I'm DLing when it come's out
SplashChick
12-22-2009, 02:28 PM
You guys must be smoking something awfully good to hope for these games to come out on disc. Do you have ANY idea how much money they save by not having to pay for production, storage, and distribution? If it wasn't for that, most if not ALL DLC exclusive games would never be released. You guys need to get off the drugs and realize that this is the future of gaming. As internet services improve and become more widespread, the digital medium is replacing the disc. PC gaming is already well on its way to this end, as nearly every available PC game on the market can be purchased and downloaded through clients like Steam, and console services are slowly following. It's going to be fantastic for the gaming market, so quit dawdling and download the damn game already.
b0ub0u
12-22-2009, 03:03 PM
You guys must be smoking something awfully good to hope for these games to come out on disc. Do you have ANY idea how much money they save by not having to pay for production, storage, and distribution? If it wasn't for that, most if not ALL DLC exclusive games would never be released. You guys need to get off the drugs and realize that this is the future of gaming. As internet services improve and become more widespread, the digital medium is replacing the disc. PC gaming is already well on its way to this end, as nearly every available PC game on the market can be purchased and downloaded through clients like Steam, and console services are slowly following. It's going to be fantastic for the gaming market, so quit dawdling and download the damn game already.
AMEN TO THIS! No more cases collecting dust everything in my appartment =) That way I can concentrate on collecting for past consoles.
NayusDante
12-22-2009, 05:13 PM
I'm tired of complaing about digital distribution. This is a collector board, so those that don't care about physical release are in the minority here. Can someone else rant for me?
At any rate, I won't complain in THIS case, because it's friggin Mega Man 10. I'm just thankful for what we're getting. Physical releases would be icing on the cake.
I will, however, point out that the Starforce and EXE games see physical release, but (to my knowlege) have a smaller audience. Logic error?
Leo_A
12-22-2009, 08:32 PM
I think we'll get these on disc, we've seen plenty of XBLA games on retail disc (Such as Namco's releases like Pac-Man Championship Edition on Namco Museum).
I wouldn't be surprised at all to see Capcom later in this generation revisit Mega Man Anniversary Collection from the last generation and do a similar project on current generation consoles, with Mega Man 9 & 10 added into it.
I can't imagine Capcom doing standalone retail releases of these games, but I wouldn't be shocked at all to see a Capcom Mega Man compilation that includes both titles, or to see Capcom cash in on their XBLA library later in this generation (Digital download sales dry up fairly quickly, so things like 1942 and Mega Man 9 aren't getting many new sales now).
They have a large XBLA library that would offer excellent material for a Capcom XBLA compilation.
1942: Joint Strike
Bionic Commando Rearmed
Final Fight: Double Impact (Supposed to be coming)
Magic Sword (Supposed to be coming)
Marvel vs. Capcom 2
Mega Man 9
Mega Man 10
Rocketmen: Axis of Evil
Street Fighter II: Hyper Fighting
Super Puzzle Fighter II Turbo HD Remix
Super Street Fighter II Turbo HD Remix
Wolf of the Battlefield: Commando 3
And probably more that I've forgotten. I'd be shocked to not see Capcom take advantage of these titles when sales slow through inclusion on a retail Capcom compilation (Dedicated to just XBLA titles, or mixed in with other games), like other companies like Namco have done.
I expect we'll have a way to have MM9 and 10 on disc eventually.
TonyTheTiger
12-22-2009, 11:30 PM
I'm tired of complaing about digital distribution. This is a collector board, so those that don't care about physical release are in the minority here. Can someone else rant for me?
I don't think it's so much about "not caring" about a physical release but rather not being personally offended by the lack of one to the point where we'd not play a great game on sheer principle. At some level I think you just have to throw your arms in the air and just take it as it comes. Good and bad, right and wrong, if a game is good I'm going to play it. I don't care how.
Howie6925
12-22-2009, 11:32 PM
Is this coming out on the ps3/xbox360, as far as I know(i think) it is only a Wii release. I hope it is not.
SplashChick
12-22-2009, 11:37 PM
I'm tired of complaing about digital distribution. This is a collector board, so those that don't care about physical release are in the minority here. Can someone else rant for me?
At any rate, I won't complain in THIS case, because it's friggin Mega Man 10. I'm just thankful for what we're getting. Physical releases would be icing on the cake.
I will, however, point out that the Starforce and EXE games see physical release, but (to my knowlege) have a smaller audience. Logic error?
Demanding a source for that, because it sounds like a load of shit to me.
SplashChick
12-22-2009, 11:39 PM
I don't think it's so much about "not caring" about a physical release but rather not being personally offended by the lack of one to the point where we'd not play a great game on sheer principle. At some level I think you just have to throw your arms in the air and just take it as it comes. Good and bad, right and wrong, if a game is good I'm going to play it. I don't care how.
This. Seriously, that's like the lamest reason to not play a game ever.
Daria
12-22-2009, 11:40 PM
Demanding a source for that, because it sounds like a load of shit to me.
You sure like demanding sources.
Leo_A
12-22-2009, 11:40 PM
Is this coming out on the ps3/xbox360, as far as I know(i think) it is only a Wii release. I hope it is not.
It was confirmed for XBLA and PSN several days ago.
Nintendo Power just broke the news and obviously just covered the WiiWare release.
SplashChick
12-22-2009, 11:41 PM
You sure like demanding sources.
You sure like making baseless arguments.
Daria
12-22-2009, 11:51 PM
You sure like making baseless arguments.
You know it's weird. I noticed every time I saw your name in a thread, you were busy arguing with someone.
SplashChick
12-23-2009, 12:02 AM
You know it's weird. I noticed every time I saw your name in a thread, you were busy arguing with someone.
And every time I see you post, it's a red herring.
Alright, fuck it, I'm just going to ignore all of your irrelevant posts from now on. Post something relevant or gtfo.
Daria
12-23-2009, 12:24 AM
And every time I see you post, it's a red herring.
http://img684.imageshack.us/img684/6118/redherringcolor.jpg
old_skoolin_jim
12-23-2009, 12:58 AM
Hey hey hey, leet's calm the beef min... this isn't GameFAQs!
As for me, I'm totally excited... gameplay looks solid too- didja see the SANDSTORM?
As far as graphics go, I'd say they're probably most similar to 6... *runs & hides*
But seriously though, 6 used a similar color palette style, almost like a Super Game Boy game in some levels (example: the stage where it's all 4 shades of purple).
Definitely a day 1 must-buy, and if you didn't play 9 for some self-righteous reason or another, just pa the $10 and get it already. Seriously. It's not going to come out on disc anytime soon, if at all.
NayusDante
12-23-2009, 01:07 AM
Demanding a source for that, because it sounds like a load of shit to me.
Well, since you didn't clarify which of my three points is a "load of shit..."
1. Last I checked, DP is a collector board. I don't think I need to justify this.
2. No, I am not complaining. Again, I shouldn't have to justify this.
3. MM9 sold 140,000 in its first week (http://news.vgchartz.com/news.php?id=2162). The newest Star Force title is Amazon rank #2,757 and #4,372, putting more than 1,600 at best behind Persona PSP, an example of a niche title. The download code for the 360 version of MM9 is Amazon rank #4,524 (consider how many people even buy download codes on Amazon). Comparing the two titles on Metacritic, you're looking at 80 vs 59. There are 1,300 combined user scores on GameSpot for MM9, compared to 500 combined scores for the latest Star Force.
Mega Man is by no means coming back to mainstream, but 8-bit sequels certainly beat out the 12-year-old-targeting spin-offs.
SplashChick
12-23-2009, 04:17 AM
Well, since you didn't clarify which of my three points is a "load of shit..."
1. Last I checked, DP is a collector board. I don't think I need to justify this.
2. No, I am not complaining. Again, I shouldn't have to justify this.
3. MM9 sold 140,000 in its first week (http://news.vgchartz.com/news.php?id=2162). The newest Star Force title is Amazon rank #2,757 and #4,372, putting more than 1,600 at best behind Persona PSP, an example of a niche title. The download code for the 360 version of MM9 is Amazon rank #4,524 (consider how many people even buy download codes on Amazon). Comparing the two titles on Metacritic, you're looking at 80 vs 59. There are 1,300 combined user scores on GameSpot for MM9, compared to 500 combined scores for the latest Star Force.
Mega Man is by no means coming back to mainstream, but 8-bit sequels certainly beat out the 12-year-old-targeting spin-offs.
I'm talking about how the StarForce games supposedly have a smaller audience and thus shouldn't be the one getting the physical release. It may have more overall sales, but you aren't really taking into account the size of the game itself or the effect of being sold for $10 rather than $30 has on the game's success, either.
Oobgarm
12-23-2009, 05:12 AM
Well, Konami just recently released two volumes of DLC on physical disc(3 games each), so it's not out of the realm of possibility to see these get the same treatment.
GrandAmChandler
12-23-2009, 07:34 AM
You know it's weird. I noticed every time I saw your name in a thread, you were busy arguing with someone.
GIRL FIIIIIIIIIIIGHT!!!!!!!!!!!!!
Daria
12-23-2009, 09:26 AM
GIRL FIIIIIIIIIIIGHT!!!!!!!!!!!!!
Source she's female?
old_skoolin_jim
12-24-2009, 09:59 AM
Funny, I thought this was a thread about MEGAMAN 10...
kaedesdisciple
12-24-2009, 03:06 PM
Source she's female?
Source that females can be referred to as she?
At least I know I'm not the only one from whom "she" demands sources.
I would also welcome the sure-to-be-frustrating-yet-fun Mega Man 10.
Oh, and Garry Shandling.
SplashChick
12-25-2009, 01:26 AM
Yes, checking facts rather than just believing everything people say is a terrible practice.
Mind blowing idiocy in this thread.
Daria
12-25-2009, 01:55 AM
Yes, checking facts rather than just believing everything people say is a terrible practice.
Mind blowing idiocy in this thread.
Look, it's got nothing to do with checking other's facts, or even that you disagree with everything. A lot of threads are actually made a lot more interesting with a healthy debate. The problem people are having with you is how confrontational you've been acting in pretty much every thread you've posted in. I understand you're going for this highly competitive cunt persona (hey, your words not mine: http://www.furspace.com/SplashChick). But this is actually a pretty friendly community when you're not trying to be a total bitch.
calgon
12-25-2009, 12:11 PM
<3 you guys.
Gameboy Color
12-25-2009, 12:40 PM
So how about that Mega Man 10?
SplashChick
12-25-2009, 03:09 PM
So how about that Mega Man 10?
Apparently, discussing my personality is FAR more important.
Flack
12-25-2009, 03:55 PM
I really don't have the time to go through this thread and weed out all the off topic shit, so howzabout we get this puppy back on track before I have to get in my truck and drive around the country hitting people in the face with what's left of the fruit log my mom dropped off for Christmas. If you guys can't get along there's an "ignore" button that I suggest you make use of. Now shut the fuck up before I have to get all mean and stuff on Christmas. Don't any of you have games to play on Christmas, anyway?
I'm going back to my eggnog now. Be nice, if not for me, for baby Jesus (my friend Pedro's kid).
Daria
12-25-2009, 03:59 PM
Don't any of you have games to play on Christmas, anyway?
I play my DS while I surf the interwebs.
And umm.. yeah Megaman 10 looks very oldschool. Retro = awesomes.
NayusDante
12-25-2009, 05:51 PM
Why don't we all stop arguing and watch the footage from the 12-16-09 live broadcast (http://www.youtube.com/watch?v=E1BdmGvpFYI). There's several (http://www.youtube.com/watch?v=hlf6LZirtZg&feature=channel) videos.
I'm still excited.
Urzu402
12-26-2009, 12:42 AM
Any news on the third character yet?
Any word off a second Press Kit yet?
SplashChick
12-26-2009, 02:43 AM
I really don't have the time to go through this thread and weed out all the off topic shit, so howzabout we get this puppy back on track before I have to get in my truck and drive around the country hitting people in the face with what's left of the fruit log my mom dropped off for Christmas. If you guys can't get along there's an "ignore" button that I suggest you make use of. Now shut the fuck up before I have to get all mean and stuff on Christmas. Don't any of you have games to play on Christmas, anyway?
I'm going back to my eggnog now. Be nice, if not for me, for baby Jesus (my friend Pedro's kid).
There is? Awesome, I didn't know this forum had it. Thank you, sir.
NayusDante
12-26-2009, 09:52 AM
Any news on the third character yet?
Odds are that it's Bass, but some guys on the MM forum I frequent are suggesting that Cossack creates his own flagship robot.
Any word off a second Press Kit yet?
There's definitely going to be contests. Just keep watching the Capcom Unity boards...
vivaeljason
12-26-2009, 12:41 PM
Odds are that it's Bass, but some guys on the MM forum I frequent are suggesting that Cossack creates his own flagship robot.
There's definitely going to be contests. Just keep watching the Capcom Unity boards...
I'm personally hoping for a unique robot (so not Bass), so one created just by Cossack is cool by me.
NayusDante
12-26-2009, 02:08 PM
So there's quite a few possibilities now...
1. Bass (seems likely)
2. Duo
3. DCN-001 (Dr. Cossack's first non-Wily-coerced robot)
4. DRN-012 (a new creation by Dr. Light)
5. Roll (after being cured of robotenza, unlocked like X in X8)
6. The GB robots (Punk, Ballade, Enker, Quint...)
7. X Prototype (my personal hope, that would help tie things together)
8. Zero (we really don't know about his first activation...)
SplashChick
12-26-2009, 03:32 PM
I would KILL for Roll.
Gameboy Color
12-27-2009, 02:23 PM
If you guys can't get along there's an "ignore" button that I suggest you make use of.
There is? Where is this? Why am I always the last to know about these things? I pay the heating bill around here!
Jorpho
12-27-2009, 06:30 PM
There is? Where is this? Why am I always the last to know about these things? I pay the heating bill around here!View the Profile of the user you wish to ignore, and just search for the word "ignore". The relevant link can be a bit hard to find.
Alas, it is not a complete solution, for the post of the user in question will still be visible to you - just with a link that says "click here to view this post", taunting you, daring you to click through and see what flagrant idiocy your nemesis has sunken to this time. "Click Me!" it demands. "Validate your estimation of this poster!"
SplashChick
12-27-2009, 06:32 PM
View the Profile of the user you wish to ignore, and just search for the word "ignore". The relevant link can be a bit hard to find.
Alas, it is not a complete solution, for the post of the user in question will still be visible to you - just with a link that says "click here to view this post", taunting you, daring you to click through and see what flagrant idiocy your nemesis has sunken to this time. "Click Me!" it demands. "Validate your estimation of this poster!"
Lmao, I love that.
Gameboy Color
12-27-2009, 06:33 PM
View the Profile of the user you wish to ignore, and just search for the word "ignore". The relevant link can be a bit hard to find.
Alas, it is not a complete solution, for the post of the user in question will still be visible to you - just with a link that says "click here to view this post", taunting you, daring you to click through and see what flagrant idiocy your nemesis has sunken to this time. "Click Me!" it demands. "Validate your estimation of this poster!"
So, same shit I see over on the FanimeCon forums on a daily basis. :/
Urzu402
02-27-2010, 07:51 PM
Sorry to bump an old thread but this game comes out Monday! on the WiiWare
at least I think it does
NayusDante
02-27-2010, 07:53 PM
Yeah, I've got work Monday but as soon as I get home I'll be doing a live stream of it, if anyone wants to watch.
Has anyone else noticed that within a few weeks of the announcement, the excitement completely died down? I haven't heard much of anything new on it in a month.
Urzu402
02-27-2010, 08:15 PM
I am really interested on who that 3rd playable character is if he or she will be playable from the start and stuff, also is it known if Proto Man will be playable from the start?
NayusDante
02-27-2010, 08:59 PM
Proto Man WILL be available from the start. I'm guessing it plays like X5 and X6 where you select a character before each stage.
The GameSpot press release the other day said something about a "NEW" third playable character. God I hope we're not getting another Axl...
carlcarlson
02-27-2010, 09:03 PM
I'm really hoping they put 9 on sale when 10 is released. I could use a little old school gaming.
Urzu402
02-27-2010, 09:11 PM
One thing I hope is that it isn't a joke character, I would be pissed at Capcom if it were a joke character.
Gameboy Color
02-27-2010, 09:36 PM
It's not like they don't have a bunch of stock characters that could be made playable. Roll, Duo, Bass, Auto, any number of the Robot Masters, the Journey to the West bosses and those space robot whatever guys.
Wii there be another Press Kit?
Urzu402
02-28-2010, 07:56 PM
Wii there be another Press Kit?
As far as I know there hasn't been one announced.
NayusDante
02-28-2010, 08:48 PM
So now I do NOT have work tomorrow. I'll be refreshing the Wii Shop over and over around midday tomorrow and streaming it on my Ustream channel (http://www.ustream.tv/channel/nayusdante), if anyone wants to watch. That is, assuming I can get the audio commentary working...
TonyTheTiger
02-28-2010, 08:50 PM
I really wish they would launch these things at midnight because, seriously, what's stopping them?
NayusDante
03-01-2010, 09:54 AM
I've got the stream up, simulcasting on USTREAM (http://www.ustream.tv/channel/nayusdante) and LiveStream (http://livestream.com/thestormfront).
NayusDante
03-01-2010, 10:04 AM
And LiveStream isn't working... Back to USTREAM in higher quality, I guess...
Gameboy Color
03-01-2010, 12:03 PM
Backloggery Live will also be streaming it tonight, after they finish a race.
carlcarlson
03-01-2010, 12:28 PM
I've got the stream up, simulcasting on USTREAM (http://www.ustream.tv/channel/nayusdante) and LiveStream (http://livestream.com/thestormfront).
I just watched you fall in the same pit three times. That's classic Mega Man alright!
Thanks for the stream. I'm doing a lot of rendering at work today and watching you play is making the time pass much more quickly!
old_skoolin_jim
03-01-2010, 12:38 PM
Heheh, thanks for the stream! Currently watching you deal with those damn trucks. Nice music so far... Might just buy it on the Wii so I don't have to wait a month for the 360 version... screw the 200 potential gamerscore points! :p
Robocop2
03-01-2010, 02:05 PM
One thing I hope is that it isn't a joke character, I would be pissed at Capcom if it were a joke character.
Frank West?
Bloodreign
03-01-2010, 02:24 PM
This one has nice and evil stage design, I like, I like. Shame I only got to one boss master, and he pretty much destroyed me. :)
imanerd0011
03-01-2010, 05:19 PM
I'm watching your stream right now. The game looks really fun, and you seem pretty good at it already. I have to beat MM9 before I buy this one though, but I'm sure I'll buy it sooner or later.
Zoltor
03-01-2010, 05:26 PM
This one has nice and evil stage design, I like, I like. Shame I only got to one boss master, and he pretty much destroyed me. :)
Well just like the other Mega Man games, you kind've have to do them in some random order(I only beat 2 stages so far).
I beat Chill Man, and Sheep Man so far(both with just the Blaster), so you might want to do those first(what to do afterwards, I have no clue).
Gameboy Color
03-01-2010, 05:28 PM
Well just like the other Mega Man games, you kind've have to do them in some random order(I only beat 2 stages so far).
I beat Chill Man, and Sheep Man so far(both with just the Blaster), so you might want to do those first(what to do afterwards, I have no clue).
Blade Man is actually the easiest one to start with.
Zoltor
03-01-2010, 05:42 PM
Blade Man is actually the easiest one to start with.
Really, he raped me, but I suppose if you have 2-3 E Tanks, you could probally pull it off.
I can assure you, Sheep Man is the easiest, he has a very constant pattern, and his moves are insanely easy to dodge.
Gameboy Color
03-01-2010, 05:44 PM
Really, he raped me, but I suppose if you have 2-3 E Tanks, you could probally pull it off.
I can assure you, Sheep Man is the easiest, he has a very constant pattern, and his moves are insanely easy to dodge.
If you can do Sheep Man, you can do Blade Man. All it takes is pattern recognition and the ability to move when needed.
NayusDante
03-01-2010, 06:35 PM
Blade Man moves and attacks faster. Sheep man is like Galaxy man, he keeps floating around but he's easy to hit when he lands.
Those of you who watched know that I finished the game on normal with Mega Man, and then easy with Protoman. Overall, this one's a lot more ENJOYABLE than 9 was. It's still really challenging, but it's not the brick wall that 9 was at points. I can't beat 9 without full E-Tanks and all, but I didn't even use my M-Tank on 10. There's even an E-Tank and an M-Tank near the final Wily, so I think this one was meant to be finished.
I kept noticing how good the level design is here. In 9, there were so many spots where you can see that there's ONE way through, and it's always the HARD way. Here, the challenging sections feel more thought out, and you don't have to perform exact button sequences to get through. If you have the dexterity and reaction speed, you can find your way through. THAT'S good level design.
Music is mostly really good. I noticed quite a few remixes, like the Mega Man 3 title as Protoman's shop theme. They redid the Mega Man 8 home theme and used that as Mega Man's shop theme. Stage themes are mostly great, a few sounded iffy to me. I didn't care for Strike Man's them, but it kinds fits the stage. Pump Man's theme uses some neat effects that sound more like the FDS synth, and that same FM/C64 quality shows up again in one of the Wily stages.
Overall, it feels like a better game than 9. The plot is sillier, but it brings a few new questions at the end. Hopefully they'll build on that in 11 instead of just put out another standalone sequel.
Still, one thing bothers me... Where's Cossack during all of this?
Urzu402
03-01-2010, 06:56 PM
Yay I have the 4th best time in Blade Man's stage, last time I checked, my nick name is Woody lol. I wonder how long it will last.
Zoltor
03-01-2010, 07:08 PM
If you can do Sheep Man, you can do Blade Man. All it takes is pattern recognition and the ability to move when needed.
As NayusDante says, Blade Man is faster, and hard to hit.
NayusDante
03-01-2010, 08:26 PM
I just hooked my Wii back to my LCD (had it on my retrogaming CRT), and MM10 looks awful when the Wii is configured for 16:9. Be sure to set your console to 4:3 and your TV to the same if you have an LCD. Like 9, it outputs in 480i only, so that should give you the best picture and more hard-edged pixels.
TonyTheTiger
03-01-2010, 09:36 PM
It is a really good game. But, all in all, it's inferior to Mega Man 9. Granted, since MM9 is one of the best in the series that's going to be hard to beat but 10 feels...lesser...in a few ways.
Urzu402
03-01-2010, 09:41 PM
I Don't know I like Mega Man 10 better than 9 mainly because it reminds me of the later Mega Man games 5 and 6 and stuff. i like the pretty graphics.
NayusDante
03-01-2010, 09:51 PM
10 definitely takes after 4-6 with its level of detail and choice of colors. Having so many mini-bosses brings 4 to mind.
Something about the overal feel seems off in 9 and 10, if you compare them to 1-6. There's a bit too much contrast in visual style between some stages, and the new robot masters really don't feel like parts of complete sets. The other games had robot masters that looked like they belonged together.
I played some of the challenges just now, they made me smile. The game itself isn't as challenging, but these are going to keep me tossing my controller for a while. Great stuff!
dairugger
03-02-2010, 12:16 AM
i dont know if its been mentioned yet, but the third playable character is Bass.
Gameboy Color
03-02-2010, 01:07 AM
As NayusDante says, Blade Man is faster, and hard to hit.
And as I said "All it takes is pattern recognition and the ability to move when needed." I'm not saying Blade is easier than Sheep (which he's not), but if you can do one, there is no reason why you can't do the other, as Blade is basically a version of Sheep that moves around more.
NayusDante
03-02-2010, 09:15 AM
Blade Man shoots three blades at a time that make a good portion of the screen dangerous to be in. Sheep Man's attacks only cover small areas at once. I find myself constantly jumping into those blades, rather than avoiding them.
Gameboy Color
03-02-2010, 01:06 PM
Blade Man shoots three blades at a time that make a good portion of the screen dangerous to be in. Sheep Man's attacks only cover small areas at once. I find myself constantly jumping into those blades, rather than avoiding them.
Hmm. I didn't have a problem with Blade. Once I understood his pattern, it was a simple mater to follow it.
NayusDante
03-02-2010, 01:46 PM
It's still tough to doge his blades when he shoots from the side walls. I just got owned.
Thought I'd relax for a bit and play some MM10 on the couch. Not as relaxing as I thought it would be... >_<
TonyTheTiger
03-02-2010, 02:36 PM
Wily's Castle is much easier in this game than in MM9. Feels shorter, too. The first level, though, is especially awesome.
WarLordAG
03-02-2010, 05:06 PM
It sucks that this isn't out on the 360 until later this month.
I own all three systems, but I prefer my 360.
I'm not sure whats wrong with launching a title the same week for all systems.
Urzu402
03-02-2010, 05:10 PM
I may have a time on the Blade Man leader board but as for playing the actual game I am playing Easy mode Proto Man.
Zoltor
03-02-2010, 06:57 PM
It sucks that this isn't out on the 360 until later this month.
I own all three systems, but I prefer my 360.
I'm not sure whats wrong with launching a title the same week for all systems.
No matter what, a game like Mega Man, will always be better to play using the classic controller. If yiou have all 3 systems, then DL it on the wii, It's by far the better choice.
NayusDante
03-02-2010, 07:01 PM
I have to say, I'm curious about what it looks like on the other consoles. My Wii has a slight flicker on my CRT, but it's perfect on my LCD. Is the Wii the most friendly to CRTs, or would either of the others give me that NES-perfect picture?
It just feels so much better to play Mega Man on a CRT for me.
Arasoi
03-02-2010, 07:37 PM
If you have a .. ahem. "Modded" Wii you can enjoy some of the forthcoming downloadable content before release time.
Bass is pretty cool he has his own shop screen with Reggae (Wily's pet Ostrich), and he plays mostly the same as he does in Rockman and Forte/Megaman and Bass. Dash, 7 directional shooting. The double jump is gone though.
The three special stages have the "Rockman Killer" bosses from Gameboy Mega Man 1/3/4, and it's possible to obtain their weapons as well.
Jorpho
03-02-2010, 08:58 PM
The three special stages have the "Rockman Killer" bosses from Gameboy Mega Man 1/3/4, and it's possible to obtain their weapons as well.Gasp, they snubbed Quintet?!
Actually, he was thoroughly lame, so good choice there.
Urzu402
03-02-2010, 11:19 PM
Could you use the extra weapons in Story with all 3 characters?
Arasoi
03-03-2010, 03:13 AM
You can get all weapons via code and the RK ones work with Megaman fine, and are pretty useful. The game will freeze if you give them to Bass and you use them, I don't think he's meant to have them. Haven't tried with Protoman.
Arasoi
03-03-2010, 10:08 AM
I'm poking through the level select code modifiers this morning to try and find the bonus levels with the Rockman Killers properly.
Heres something for shiggles:
http://i115.photobucket.com/albums/n310/Protogem/Bass.jpg
Oh and uhm.. woot 1000 posts apparently, lol.
Jorpho
03-03-2010, 10:35 AM
Cool... There's never been an 8-bit Bass before, has there?
Zoltor
03-03-2010, 02:18 PM
For the people that aren't scum, how long are we gonna have to wait, until the DLC is available?
Arasoi
03-03-2010, 02:25 PM
It's neat to see what we'll be getting soon, thanks. Do you plan on paying for your content?
Welcome. ;) And yes, I do.
Zoltor
03-03-2010, 02:29 PM
Welcome. ;) And yes, I do.
I find that very hard to believe, It's not like playing a rom, before buying the actual game, there is no physical release of Mega Man 9, and 10, thus there is no reason to buy the DLC, if you have access to it now, for free.
Arasoi
03-03-2010, 02:32 PM
What you know about my game buying habits could hardly fill a thimble. :) I have nothing to prove to you.
I provided a preview of forthcoming content, if you want to jump to conclusions fine, but keep the insults to yourself please.
c0ldb33r
03-03-2010, 02:56 PM
For the people that aren't scum, how long are we gonna have to wait, until the DLC is available?
I have no idea what you mean by this.
Who is scum and why?
Bloodreign
03-03-2010, 03:08 PM
For the people that aren't scum, how long are we gonna have to wait, until the DLC is available?
April 5th, and I'd like to know who's scum and why myself.
Zoltor
03-03-2010, 03:18 PM
April 5th, and I'd like to know who's scum and why myself.
Thanks
PS. Anyone hacking it or whatnot, to beavble to play the DLC for free.
TonyTheTiger
03-03-2010, 03:26 PM
Does it qualify as DLC if it's in there already? What content is actually being downloaded? There's a serious question here somewhere.
Are the ethics different with respect to accessing data already in the "package" vs. actually taking the data itself? That's actually one of the primary arguments against the whole "pay to access content already there" vs. genuine DLC. One argument, and a pretty good one at that, is that when you buy a package you're buying what's included in that package and are free to use it. If supposed "DLC" is already in there then so be it. The theory, one that might hold weight, is "What is actually being stolen?"
Certainly a potential legal question in the future if this becomes more prevalent.
Zoltor
03-03-2010, 03:38 PM
Are the ethics different with respect to accessing data already in the "package" vs. actually taking the data itself? That's actually one of the primary arguments against the whole "pay to access content already there" vs. genuine DLC. One argument, and a pretty good one at that, is that when you buy a package you're buying what's included in that package and are free to use it. If supposed DLC is already in there then so be it. The theory, one that might hold weight, is "What is actually being stolen?"
Certainly a potential legal question in the future if this becomes more prevalent.
I have heard this arguement before, and I would say no, for one specific reason(well 2 actually). First It's basically a company saying, you can play the game for a cheaper price, to see if you like it. If you do, you can buy the DLC at your discretion, and in pieces, so It's easy on the pocket.
Then there was FF 4: The After Years, which was a pretty cool or otherwise unique way to get people, to get the most enjoyment out of the game, while building anticipation(although you have to feel sorry for the Japanese, who had to wait an entire year, which is way too long, but the way it was released in the US, was pretty good).
Arasoi
03-03-2010, 03:59 PM
http://i115.photobucket.com/albums/n310/Protogem/Anims/derailed.jpg
TonyTheTiger
03-03-2010, 04:01 PM
What I'm getting at is that calling it "DLC" is essentially a misnomer since none of the actual content is being downloaded. What you're being charged for is access to data within a package you already bought. That's where the issue comes in. It's similar to buying a car and then being told that you can't open the hood unless you pay for the privilege to do so.
"You're paying for the right to try the car and if you like it enough you can pay more to actually fiddle with the insides."
Within the realm of digital data things get a little dicey but it's a dubious situation at the very best.
Nevertheless, Mega Man 10 is still a great game. Wily's Castle is the best part of it. Though the ending sucks ass. Hard.
Arasoi
03-03-2010, 04:05 PM
I originally thought the ending was pretty crappy too, but it grew on me a little bit. There's a few things implied about Wily that give one some thought, at least in my opinion.
Edited for spoiler removal.
NayusDante
03-03-2010, 06:48 PM
Be sure to post whether or not Bass has his own story.
I don't support piracy in any way, but unlocking DLC is something that needs to be better regulated. It's no different from using a Game Genie to access content not available through normal gameplay. Still, they developed that content with the intent of charging for it. There is no right or wrong in this argument. I'm saving some points to get the DLC for this one regardless. What else am I going to spend my leftover points on?
Arasoi
03-03-2010, 07:10 PM
He does, it's not quite as good as the Megaman/Protoman one. But he has some of his own small scenes and dialogue. It's certainly a big step up from Protoman mode in MM9.
It should be pointed out that the codes used to access DLC content are hardly perfect as well, it is a lot more convenient to just get the DLC when it's available, as I plan to. An actual bug free/permanent unlock code has been found for Bass, but I haven't used it. Just the temporary code to share some of the upcoming content. For $2, it's no big deal to me. But many abuse the privilege I guess and never pay for the actual content.
TonyTheTiger
03-03-2010, 07:50 PM
I'll personally pay for "DLC" if I'm interested (Mega Man 9 extras) and won't bother with it at all if I couldn't care less (Street Fighter IV costumes). It might be because I don't feel like I'm getting abused by the system but maybe it's just laziness getting the better of me not wanting to bother with exploits. Or maybe it's because I have some belief that should people not pay for this unlockable content then it would just end up not being created at all, as "real" DLC or otherwise. I suppose I'll take a pay-to-unlock Bass mode than no Bass mode at all.
But, given the circumstances of buying the game which includes the data already, I can come up with better arguments for why Game Genie-like hacks are perfectly legal than I can come up with arguments that doing so amounts to theft.
I will end up buying the Bass unlock come April but I don't equate people unlocking "DLC" to people using the Homebrew Channel to install whole WiiWare games.
NayusDante
03-03-2010, 09:46 PM
I will end up buying the Bass unlock come April but I don't equate people unlocking "DLC" to people using the Homebrew Channel to install whole WiiWare games.
If you can pirate WiiWare games with the Homebrew Channel, I haven't seen that tab and honestly have no desire to. I can honestly say that I use the Homebrew Channel to play ports of stuff I own like Doom and Quake (you have to copy the files from an original disk). There's a lot of good, non-piracy-related stuff on there. Pirates just ruin things like this for those of use who just want to do more with the hardware.
If you can't cleanly enable the DLC with a hacking tool, then maybe the DLC download actually patches the game to properly enable it. If that's the case, it seems good enough. Still, if the DLC is part of the game from the beginning, it would make more sense to encrypt it, and provide the encryption key when you get the DLC.
TonyTheTiger
03-03-2010, 09:51 PM
If you can pirate WiiWare games with the Homebrew Channel, I haven't seen that tab and honestly have no desire to.
I can honestly say that I use the Homebrew Channel to play ports of stuff I own like Doom and Quake (you have to copy the files from an original disk). There's a lot of good, non-piracy-related stuff on there. Pirates just ruin things like this for those of use who just want to do more with the hardware.
If you can't cleanly enable the DLC with a hacking tool, then maybe the DLC download actually patches the game to properly enable it. If that's the case, it seems good enough. Still, if the DLC is part of the game from the beginning, it would make more sense to encrypt it, and provide the encryption key when you get the DLC.
No accusations coming from me. Not even any judgments, really. I don't like casting the first stone, if you catch my drift. Just pointing out that it isn't always so black and white.
Icarus Moonsight
03-04-2010, 01:43 AM
Thanks
PS. Anyone hacking it or whatnot, to beavble to play the DLC for free.
STOP BEING SMARTER AND MORE SKILLED THAN ME! I. AM. THE. STANDARD. WHAAAAAAAAAAAAAMBULANCE TIME!!!
I'm glad Arasoi posted that. I'm more excited now than ever... I guess that's wrong somehow? O_O
VG_Maniac
03-04-2010, 05:20 PM
Thought I would weigh in my thoughts on the game (even though the discussion is now about hacking the game, rather than general opinions on it).
Once again, I am very impressed by Capcom. Nearly 17 years after the last Mega Man game was released on the NES...and they still know how to make a great 8-bit style Mega Man. I didn't know if they would be able to capture the classic Mega Man magic again like they did with MM9, but they did. Not only that, but I'm actually starting to like this one BETTER than Mega Man 9 the more I play it. I know that's not saying much coming from someone who ranks Mega Man 5 high up on the list, while everyone else ranks it down near the bottom. I've played through the game 4 times now (twice on Normal with Mega Man, once on Normal with Proto Man, and once on Hard with Mega Man). I do admit, the game is a little easier than Mega Man 9 was. I think the main reason for that, is that bolts seem to be more plentiful in this game, making it easier to purchase items at the shop.
I'm hoping that Capcom keeps this new classic Mega Man trend going. I've been playing these games for 20 years, and I just never get tired of them. I'm already crossing my fingers for Mega Man 11.
TonyTheTiger
03-04-2010, 07:15 PM
someone who ranks Mega Man 5 high up on the list
http://i34.tinypic.com/33er3mf.jpg
Good Form!
Anybody who ranks Mega Man 5 high on the list is a wise person in my book.
NayusDante
03-04-2010, 08:29 PM
I remember that I liked 5 a lot when I was younger, because it was one of the easier ones. I like it now more for the art direction and soundtrack, but it doesn't jump out at me as the strongest in terms of gameplay. Still, I have no idea why it gets bashed at all. Bashing 5 is like saying "this gold brick isn't as shiny as the other gold bricks."
Has anyone gone back and played the NES games immediately after playing 9 or 10? Do they seem easier or harder now?
Arasoi
03-04-2010, 08:54 PM
I went back and played a few after 9, and they seemed the same as ever to me.
With 1, the gameplay isnt as polished and there are some legimiate buggy issues that can cause cheap deaths, or level design or enemy placement that is sometimes not fair.
3 I have never found to be difficult, it's probably the easiest MM game I ever played.
2 is as challenging as ever on difficult mode, and stands up well to the new ones.
The difficulty on normal/hard modes in 9/10 seems a bit.. artificially inflated, if you will. The level designs do contain more spikes and pits, but what mostly does it is the higher level of damage you take from enemies.
Just my .02 anyway.
TonyTheTiger
03-04-2010, 11:23 PM
Has anyone gone back and played the NES games immediately after playing 9 or 10? Do they seem easier or harder now?
Hard for me to answer that question since I've never stopped playing the NES games long enough to have an opportunity to "go back" to them. I will say that I always felt MM3 was the hardest of the original series (7 and 8 included). MM9 changed that. Though I will say that Mega Man & Bass is possibly harder depending on the situation and who you're playing as. That game is a pain in the ass.
Arasoi
03-05-2010, 05:14 PM
For those who enjoyed the Game Boy Mega Man games, here is a DLC content preview you will enjoy:
http://www.megaupload.com/?d=LS1KOZG8
The official OST release will have higher quality audio of course, but this is pretty nice for getting excited about the forthcoming DLC special stages.
kupomogli
03-05-2010, 05:59 PM
No matter what, a game like Mega Man, will always be better to play using the classic controller. If yiou have all 3 systems, then DL it on the wii, It's by far the better choice.
What if he doesn't have a classic controller? Anything is better than playing with the Wiimote.
Icarus Moonsight
03-05-2010, 11:43 PM
Yeah, because it wouldn't make any sense at all to play it with a controller that even somewhat resembles the series' original controller configuration... Oh, wait...
kupomogli
03-06-2010, 01:14 AM
Except using the Wiimote like an NES controller is uncomfortable due to crappy design. Z button where you can't get a nice grip on the controller and extremely bothersome. Stupid inward curve where you're holding onto a small edge and grabbing onto the Z button sticking out on the bottom.
Being Nintendo, the controller design was probably made with not only the Nunchuku in mind, but to sell more classic controllers.
Zoltor
03-06-2010, 02:20 AM
Except using the Wiimote like an NES controller is uncomfortable due to crappy design. Z button where you can't get a nice grip on the controller and extremely bothersome. Stupid inward curve where you're holding onto a small edge and grabbing onto the Z button sticking out on the bottom.
Being Nintendo, the controller design was probably made with not only the Nunchuku in mind, but to sell more classic controllers.
To put it more precisely, It's way too small/slim to act like a NES controller, and lets not forget the damn positioning of the A button(sigh, playing Blaster Master: Over Drive is annoying as hell, thanks to being forced to use that crappy Wii remote as a wannabe NES controller).
Icarus Moonsight
03-06-2010, 02:27 AM
Remember guys, always wear a rubber. I agree that a bareback wiimote can be difficult on the d-pad side. Still didn't bother me that much... Considering the NES pad had it's share of uncomfortable-ness to it. With the jacket, they gave you more to grab onto. Totally fixed any issue I had.
Zoltor
03-06-2010, 02:38 AM
Remember guys, always wear a rubber. I agree that a bareback wiimote can be difficult on the d-pad side. Still didn't bother me that much... Considering the NES pad had it's share of uncomfortable-ness to it. With the jacket, they gave you more to grab onto. Totally fixed any issue I had.
Why would you even go through that for what's still a crappy crontroller, stop being anal, and get the Classic Controller.
If you are downloading stuff from wiiware or the VC, there is no justification for not having a Classic Controller.
Icarus Moonsight
03-06-2010, 02:51 AM
Why would I get up to dig out a classic when the Wii-remote will do? If I go to grab anything, I'm going for my Hori stick. Kicks the classic's ass up and down. LOL
Wii remote works. It's not broken, or at least that bad to have to have a classic pad for what is essentially a two button game.
Arasoi
03-06-2010, 04:06 PM
http://www.mediafire.com/?jgtnn2nnrvt
VG_Maniac
03-06-2010, 07:37 PM
Something I forgot to mention is that Mega Man 10 has another excellent soundtrack. What are your favorite tunes in the game? Here are my favorites:
Stage Select
Nitro Man stage
Sheep Man stage
Solar Man stage
Chill Man stage
Boss Battle
Dr. Wily stage 1
Dr. Wily stage 2 (this is probably my favorite tune in the game)
Dr. Wily stage 3
Arasoi
03-06-2010, 08:34 PM
Favorite tunes:
Special Stage 1 (Enker)
Special Stage 2 (Punk)
Nitro Man
Boss fight music(s)
mr obscure
03-07-2010, 05:45 AM
fuck mm10 i want duck tales 3 from capcom. And with the cash there earning i would not be suprised if other 8 bit games come out.
On they other side there not really 8 bit more like 12.
Arasoi
03-07-2010, 03:08 PM
I'm fairly sure Capcom wouldn't make Duck Tales 3, due to no longer having the Disney license and the Duck Tales cartoon having been out of production for so long.
It's too bad really, I'd like to see a new 8 bit Duck Tales as much as you do.
On Topic:
Commando Man's music has been growing on me. An interesting thing about the music in mega Man 10 is that composers from all the original series games (MM1-9, and MM&Bass) were brought on by Inti Creates to do individual stage themes. A friend and I have a betting pool going about which composer did which, before the official OST comes out with that information revealed. I have Commando Man's tune pegged as composed by the Mega Man 6 composer.
NayusDante
03-07-2010, 03:15 PM
I thought I saw the name "BUN BUN" in the music credits, which was a music credit for 3. There's a lot of pseudonyms floating around in there, so it might not be possible to pin down who did was in the other games.
mr obscure
03-07-2010, 03:33 PM
I'm fairly sure Capcom wouldn't make Duck Tales 3, due to no longer having the Disney license and the Duck Tales cartoon having been out of production for so long.
It's too bad really, I'd like to see a new 8 bit Duck Tales as much as you do.
On Topic:
Commando Man's music has been growing on me. An interesting thing about the music in mega Man 10 is that composers from all the original series games (MM1-9, and MM&Bass) were brought on by Inti Creates to do individual stage themes. A friend and I have a betting pool going about which composer did which, before the official OST comes out with that information revealed. I have Commando Man's tune pegged as composed by the Mega Man 6 composer.
Yeah i know the lost the rights in 1994 i believe,virgin made the later disney games for nes in europe (aladdin,jungle book etc.)AND THEY SUCKED.
On topic i hope its more like mm3 the highlight of the series.
Arasoi
03-07-2010, 03:37 PM
There is a full composer list in the ID3 tags of the OST I linked to a few posts up, but here is more detailed info:
Rockman 1: Manami Matsumae
Rockman 2: Manami Matsumae
Rockman 3: Yasuaki (Bunbun) Fujita
Rockman 4: Minae (Olajin) Fujii and Yasuaki (Bunbun) Fujita
Rockman 5: Mari Yamaguchi
Rockman 6: Yuko Takehara
Rockman 7: Yuko Takehara and Makato Tomozawa
Rockman 8: Shusaku Uchiyama
Rockman & Forte: Akari Kaida
Rockman 9: Ippo Yamada, Ryo Kawakami, Yu Shimoda and Hiroki Isogai (Inti Creates)
We dont know which composers from which specific multiple composer games were used, but it's a start. Hopefully the info is released with the official OST released.
Currently my bets are: Bunbun for Wily stage 3, Yuko Takehara for Commando Man, Makato Tomozawa for Nitro Man and Bass' shop theme, Mari Yamaguchi for the main menu screen(long shot), Shusaku Uchiyama for Sheep Man, and Ryo Kawakami for Solar Man.
NayusDante
03-07-2010, 06:46 PM
Hmmm... I always thought that there were several composers for 1 and 2, working under the group-name Yuukichan's Papa... Was it really just one?
My favorites on the 10 OST:
Chill Man
Wily Stage 1
Wily Stage 3
Final Battle
Special Stage 3
Everything else is definitely standard Mega Man, so I can't complain. Lots of good synths, both new and old, though the use of fade effects is noticeable.
Has anyone else noticed all the remixed tunes? I know that Proto Man's shop theme is a remix of the MM3 opener, and Mega Man's shop theme is a remix of the MM8 shop theme. There's one that sounds like a loose arrangement of Tornado Man's theme in the opening, but it also brings to mind the opening theme of MM4.
I'm wondering about how they'll do the ending theme on the arranged soundtrack... Does Yukie Nakama still sing?
Arasoi
03-07-2010, 06:54 PM
Yuukichans Papa and Ogeretsu kun arent listed in the MM10 credits specifically, but again.. we dont really know for sure everyone involved based on just that. So who knows.
Bass's shop theme is a remix of his MM7/8 themes as well.
Gameboy Color
03-07-2010, 08:59 PM
If you can pirate WiiWare games with the Homebrew Channel, I haven't seen that tab and honestly have no desire to. I can honestly say that I use the Homebrew Channel to play ports of stuff I own like Doom and Quake (you have to copy the files from an original disk).
I'm amazing that so many people don't know about the WAD Manager app in Homebrew.
I normally use Homebrew to run emulators (my PC is a 10 year old piece of crap), mainly for old Japan only GB/GBC games.
Red Warrior
03-12-2010, 12:11 PM
Finally played this last night after downloading it a week or so ago. Didn't stop until I beat it on Normal Mode with Mega Man. Loved every bit of it except for a few parts where I yelled at the screen and wanted to throw the controller... but that's what makes it a classic Mega Man game. Awesome. These games are like Rocky movies. Capcom could make 20 of them and I'll gladly buy and play every single one of them.
So with that mini-review outta the way, I need some help. HOW do you beat the soccer mini boss in Strike Man's stage without using special weapons? I could not, for the life of me, figure out how to attack its head using the Mega Buster... and that's weird for a Mega Man game, at least for me it is. I've been playing these games since the first one in 1987, and I don't remember ever not being able to figure out how to beat a boss of any kind. I usually always figure it out within a few minutes. But this one... DANG... kudos to Capcom for stumping me. I had to wait until I'd completed a few other stages and gotten some weapons before I could beat the thing. But there's gotta be a way to do it with the Mega Buster.
I'm sure it's probably easy to do once you've figured it out, but I never did. Anyone? Help?
ubersaurus
03-12-2010, 12:23 PM
Finally played this last night after downloading it a week or so ago. Didn't stop until I beat it on Normal Mode with Mega Man. Loved every bit of it except for a few parts where I yelled at the screen and wanted to throw the controller... but that's what makes it a classic Mega Man game. Awesome. These games are like Rocky movies. Capcom could make 20 of them and I'll gladly buy and play every single one of them.
So with that mini-review outta the way, I need some help. HOW do you beat the soccer mini boss in Strike Man's stage without using special weapons? I could not, for the life of me, figure out how to attack its head using the Mega Buster... and that's weird for a Mega Man game, at least for me it is. I've been playing these games since the first one in 1987, and I don't remember ever not being able to figure out how to beat a boss of any kind. I usually always figure it out within a few minutes. But this one... DANG... kudos to Capcom for stumping me. I had to wait until I'd completed a few other stages and gotten some weapons before I could beat the thing. But there's gotta be a way to do it with the Mega Buster.
I'm sure it's probably easy to do once you've figured it out, but I never did. Anyone? Help?
You ride his fist up and shoot him in the face with the mega buster :P
Red Warrior
03-12-2010, 12:37 PM
You ride his fist up and shoot him in the face with the mega buster :P
Good grief. That's it? I tried that a few times and kept bumping my head with his, so I figured I had to shoot the soccer ball into him somehow.
Oh well, I'll try it again. Thanks.
NayusDante
03-12-2010, 05:11 PM
Good grief. That's it? I tried that a few times and kept bumping my head with his, so I figured I had to shoot the soccer ball into him somehow.
Oh well, I'll try it again. Thanks.
I did too, and I'm still wondering if you're supposed to do something with that ball. It's not there in easy mode.
Has anyone braved hard mode yet? I started playing Sheep Man's stage, but all I saw were more enemies, seemed more tedious than challenging.
kupomogli
03-12-2010, 07:33 PM
I played the demo of MM10. Still won't purchase it because I want a physical copy of the game, but I liked it more than the MM9 demo.
Hopefully they release MM9 and 10 for PSP or DS as some sort of combo pack.
megasdkirby
03-12-2010, 07:53 PM
Just downloaded it for the PS3 and chose "easy" just to get the feel of it. It's been years since I've touched a Mega Man game (even though I have part 9, I never actually played it much), so starting at "easy" helps me remember and regain my skills.
It's actually pretty good, though some bosses remind me of others, like one that looks like Napalm Man!
NayusDante
03-12-2010, 09:18 PM
I played the demo of MM10. Still won't purchase it because I want a physical copy of the game, but I liked it more than the MM9 demo.
Hopefully they release MM9 and 10 for PSP or DS as some sort of combo pack.
They're never going to if people keep up that attitude. I agree as much as the next guy about the evils of download purchases, but they're a necessary evil in the industry today, and will continue to be for a long time. Given the nature of these games, it's digital distribution or nothing. I'm very thankful that it's not the latter.
kupomogli
03-12-2010, 09:25 PM
They're games based on somewhat better than NES hardware. Capcom made these games for guaranteed, next to nothing. So these games aren't even worth close to $10 for something created in this day and age. Because of that, I won't purchase them unless they're a physical copy. I'm honestly not missing out on anything because if I really did want to play a Mega Man game in this style, there are six on the NES.
Even the cheapest shovelware games probably took more money to make than the new Mega Man games.
NayusDante
03-12-2010, 09:44 PM
They're games based on somewhat better than NES hardware. Capcom made these games for guaranteed, next to nothing. So these games aren't even worth close to $10 for something created in this day and age. Because of that, I won't purchase them unless they're a physical copy. I'm honestly not missing out on anything because if I really did want to play a Mega Man game in this style, there are six on the NES.
Even the cheapest shovelware games probably took more money to make than the new Mega Man games.
O_O
What in the world are you talking about? I generally dismiss a lot of your criticisms as opinion, but I honestly don't see where you're coming from on this one. If anything, it takes more effort to work within those limitations. Anyone with basic art skills can make an HD sprite, and you can pay another person to animate the limbs using vector graphics, but it takes time and skill to downscale the art and have it look good. Level design and balance, however, are the real meat of MM9 and 10 though, and it's top notch in both. Trust me, enough time and money were spent on this one, which I can't say about any shovelware title.
You haven't even seen the Challenge Mode of MM10, so you have no right whatsoever to make monetary value assumptions. It may not be perfect, but it's a better value than most (if not all) of the $60 schlop we get on disk these days.
kupomogli
03-12-2010, 10:01 PM
You haven't even seen the Challenge Mode of MM10, so you have no right whatsoever to make monetary value assumptions. It may not be perfect, but it's a better value than most (if not all) of the $60 schlop we get on disk these days.
There are 10 challenges available on the demo. Every other challenge is ????'d out.
Bloodreign
03-13-2010, 04:39 AM
You're seriously missing out Kupo, there's a lot of challenges that get unlocked as you play the game. In this day and era, you'll likely not find a game done in 8 bit style on solid media, it's a necessary evil of modern console gaming.
Buuut, if you're waiting for this to be put on a DVD,CD, or UMD, have fun waiting, I'll be playing my copies of both again and again. :)
Leo_A
03-13-2010, 02:00 PM
I suspect he will get his wish eventually. I wouldn't be surprised to see Capcom develop another Mega Man collection and include these two releases.
They also have a substantial XBLA/PSN library that would make for a nice retail compilation later this generation when download sales start to slow down for games like MM9.
scooterb23
04-01-2010, 09:08 PM
Shit, why bother trying to convince the guy? Let him have his head stuck in the ground....the rest of us can actually enjoy a fun game.
If money spent on development actually meant anything, Grand Theft Auto IV would have actually been a good game.
meancode
04-02-2010, 02:06 AM
Shit, why bother trying to convince the guy? Let him have his head stuck in the ground....the rest of us can actually enjoy a fun game.
If money spent on development actually meant anything, Grand Theft Auto IV would have actually been a good game.
Seriously! Stop feeding the troll.
I just completed the game and still have challenges I have not unlocked. There are TONS of challenges - and unlike the challenges in MM9, they are not ALL "don't miss a shot and beat the game" they are fun challenges in little chunks.
I am really looking forward to the DLC too, with the oddball choices of robot masters to bring back, and all.
Icarus Moonsight
04-02-2010, 02:35 AM
I'm not fond of download strategies myself, but certain games fall into it's groove pretty well. At retail, these on disk would be $20-30 each when released. Download for $10 w/ optional upgrades isn't too bad. Because they actually give you what you'd want out of the scenario, constant availability (how many would wager that these would be B or C ranked releases in the eyes of Gamestop etc? Ensuring that, unless you pre-order it, you're left hunting a copy), more choice (if a little limited) with a reduced cost...
Now the PSN prices on PSP games, that either have or could have easily had UMD releases, being full retail... That is just fucking stupid. If I have to wait and keep checking in sporadically for a sale to buy... How is this different, or more beneficial to me than the retail shelf again?!? Those downloads, are bane and the antithesis of what we were all sold or told when all this BS began.
Then again, if you want to skip it, go for it. A comp is pretty likely to come about sometime. To get some more sales from those who are not 'connected'. Just don't cry if your eggs don't hatch.
Lord_Magus
04-02-2010, 05:29 AM
I would happily pay over double the asking price if it came with a box and manual. Hell, if Capcom would release a limited physical edition bundle with a couple of nice extras, I would even pay full price for it.
I'll still pick up the game eventually (just finished MM9 the other day so for now my Megaman "fix" is satisfied), but I really wish Capcom and other companies would consider giving these games the special treatment they deserve. I'm pretty sure we'll see them pop up in some compilation eventually though.
Urzu402
04-05-2010, 11:26 AM
So the first batch of DLC is released today lol.
Arasoi
04-05-2010, 06:15 PM
http://www.youtube.com/user/TheMegaManNetwork#p/a/u/1/VwK-gRYg7fQ
Arasoi
04-06-2010, 04:51 PM
The DLC content slated for the end of the month has been released in WAD format, the data was just sitting in the wad download for the first DLC. Oye.
The other two special stages are a bit easier than Enker's, they each have an e tank you can get to help in the boss battles. Those are a tiny bit a harder (Ballade being the most difficult) but nothing too bad.
Once you beat them you get their weapons for use in other modes.
The endless mode is a lot of fun, ranking by how many screens you make it through.
Red Warrior
04-07-2010, 11:38 AM
Anybody actually tried to complete the "No damage" challenge yet?