Atari Video Computer System / 2600


· HIDDEN MESSAGE: The little symbol that appears on the title screen is actually the letters “db” (for programmer Dick Balaska – picture #1).  {Stuart Ross}

· HIDDEN MESSAGE: Starting on Run 9, each run has a secret door (picture #2) with the initials “db” (for programmer Dick Balaska) and “cb” (for his former wife, Cindy) on it.  If you run up to the door, you’ll get about 1,000 points, but if you turn away after first seeing it, you won’t get any.

· An addendum sheet was later included, which corrects some errors in the manual, since the game was changed prior to being released:  You earn an extra life at 5k and at every 10k afterwards (not every 1k); to enter a double-up door, you must first find the single-up door while having the key; if you have to repeat a run (due to time running out), you’ll still earn points on the repeat run; maps will sometimes show the location of the key on runs up to and including #16; there are 4 maze Zots, not 3 (the 4th is blue); the escape bonus is determined by the time left multiplied by the run # you’re going to next (not just the remaining time).

· With some runs, the walls go completely black and you can't see the doors anymore. The dark runs are: 40-45, 58-63, 77-82, 94-99, 112-117 and 130.  {Jeff Adkins}

· Emergency transport: hold FIRE and rotate the joystick in either direction during a run. Note: This may only be done once per run.  This feature is not documented in the manual.

· BUG: Zots can sometimes go through walls, usually in the higher levels (no doubt one of those “maze mysteries” the manual refers to!). {Jeff Adkins}

· BUG: Some runs show a column of what looks like map graphics. Runs 26, 97, and 115 have these columns (picture #3).  {Jeff Adkins}

· BUG: Kill screen - Although the manual claims an “endless series of mazes”, the game will crash when you reach either run 130 or 131 (picture #4). {Jeff Adkins}

· FRYING: Give you unlimited (?) lives.

· RUMOR: A glitch that traps you in whatever run you’re in.


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