Atari Video Computer System / 2600


· There are 6 different buildings (levels): light yellow, pink, dark yellow, white, purple, and orange (see picture #3 for typical layout).  Each building has its own “set” of patterns.  After completing building 6, the same level (6) keeps repeating w/o change. {Scott Stilphen}

· You can only have up to 3 men in reserve (with a maximum of 3 icons on the screen); any earned beyond that are not counted.  {Scott Stilphen}

· There’s a limit to how many criminals and bombs you can collect before the Goblin sets the timer on the Super Bomb (a low tone will be heard, and it will change from green to blue to red).  On building #1, the limit is 10; on #2 it’s 20; on #3 it’s 30.  It’s unknown what the levels are for the other 3 but most likely there’s not enough web fluid time to even reach them.  {Scott Stilphen}

· It’s possible to swing over into (and "behind") the sprite lines (picture #1).  {Scott Stilphen}

· BUG: When the Super Bomb goes off, you can still move (during the “explosion”) and if you touch it before the explosion ends, you’ll still complete the level!  {Scott Stilphen}

· BUG: At the start, if you climb up between the first 2 columns of windows, the graphics for your character will be slightly skewed (picture #2).  {Scott Stilphen}


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