
| Atari Video Computer System / 2600 |
DIG
DUG
· At power-up, press and hold SELECT, and then press and hold RESET. You’ll get a completely empty playfield (picture #1). If you do this during a game, the screen will show exactly how everything was when you did the trick. This trick will cause the title screen to constantly stay on - the demo mode will not appear.
· The action will speed up when certain rounds are reached, and actually decrease later in the game!
· You can’t have more than 7 lives in reserve; any earned beyond that won’t be counted.
· BUG: If you stand in the lower-left corner (at the very bottom, and no more than 2 body-widths away from the left edge - picture #2) as the last enemy escapes, you’ll be killed! If you have any reserve lives left, the enemy will likely reappear somewhere other than in a tunnel (ex. in solid dirt or on top of a rock!). Another side-effect of this bug affects the continue feature – you’ll start the new game several levels ahead of where you left off.
· BUG: Although the manual says you can’t, you can pump through a narrow column of soil if you’re very close to it.
· BUG: A rare glitch may appear after rolling the score in which the ghost of a Fygar will suddenly appear somewhere.