Atari Video Computer System / 2600

BURGERTIME

· 2 versions exist! Later production runs added a choice of difficulty levels using the TV Type switch (B/W = easy, COLOR = hard) and fixed the first bug listed below. {BSR}

· None of the enemies can move beyond the right or left-most ladders (on the first screen), which means the hot dog and bread stick can’t touch you if you’re standing by the right screen edge.  {Ronnie Dingman}

· BUG (original version): Cheese and eggs are tall enough that they can sometimes catch the chef when walking on the plank below him.  {BSR}

· BUG: If an enemy touches you while you drop a burger piece out from under him at the same time, the game will crash. {Scott Stilphen}

· BUG: After you drop the last bun, you can still get killed while it's falling.  {BSR}

· BUG: Sometimes a falling bun or patty won't kill a nasty that's on a ladder below it.  {BSR}

· BUG: When the chef is on the bottom step and peppers down, a second headless chef will appear at the top of the screen (picture #1).  {BSR}

· BUG: If you’re too close to the right edge of the screen when you pepper, it will wrap-around to the left side.  {Scott Stilphen}

· BUG: If you get killed while a bonus treat is displayed, the graphic for the treat may change to a hot dog (picture #2). {BSR}

· BUG: If the game is turned on with the pause mode on (Left Difficulty A), it will lock up.  Put the switch to B to start it.

· BUG: The chef’s graphics will become slightly distorted when using the left-most ladders.  {Scott Stilphen}

· FRYING: May result in 100 free chefs! Fry until your chef appears to the left of the top ledge.  The rest of the ledges will all be the same length.  You won’t be able to move your first guy, and you’ll get killed.  Only problem with this trick is that you won’t be able to make any hamburgers. {Scott Stilphen}

 


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